Player Matchup

Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Jerek
Vamana
Level 145
God Stats
0W - 1L
1,672 SR
Queue Stats
137W - 138L
1,512 Elo+
Solo
Thor
Thor
kimi-nanda-yo
Thor
Level 57
God Stats
74W - 74L
1,496 SR
Queue Stats
520W - 570L
1,533 Elo+
Solo
Xbalanque
Xbalanque
yo0930
Xbalanque
Level 156
God Stats
91W - 85L
1,525 SR
Queue Stats
303W - 314L
1,569 Elo+
Solo
Team Averages
Level 122
1,539 SR
1,523 Elo+

VS

Team Averages
Level 95
1,521 SR
1,460 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Dobryny
Cliodhna
Level 15
God Stats
5W - 10L
1,298 SR
Queue Stats
14W - 33L
1,319 Elo+
Solo
Zeus
Zeus
FTR Gridlock
Zeus
Level 139
God Stats
17W - 21L
1,554 SR
Queue Stats
118W - 128L
1,319 Elo+
Solo
Jormungandr
Jormungandr
X_XSTAYFROSTY
Jormungandr
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
289W - 294L
1,501 Elo+
Solo
Cabrakan
Cabrakan
mrbobz
Cabrakan
Level 130
God Stats
4W - 3L
1,751 SR
Queue Stats
93W - 77L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 4 / 1
7,210
721
6,434
10,871
10,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
 
Merlin
12
1 / 3 / 1
6,823
682
4,221
6,182
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Jerek
Vamana
13
0 / 2 / 2
7,088
709
5,866
12,161
6,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 6 / 2
6,903
690
3,486
12,036
4,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
yo0930
Xbalanque
14
2 / 3 / 0
7,402
740
8,025
6,943
2,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 0 / 4
8,574
857
11,536
8,792
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Dobryny
Cliodhna
14
2 / 2 / 1
7,435
744
3,404
6,137
2,341
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 2 / 5
8,118
812
4,320
5,902
2,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
X_XSTAYFROSTY
Jormungandr
15
5 / 1 / 10
8,444
844
8,406
7,297
6,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
mrbobz
Cabrakan
14
2 / 1 / 12
8,391
839
12,479
10,949
14,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
18
18
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
4
1
0.63
L
Merlin
 
Merlin
1
3
1
0.5
W
Izanami
 
Izanami
6
0
4
8
W
Cliodhna
Dobryny
Cliodhna
2
2
1
1.25
W
3
2
5
2.75
L
Vamana
Jerek
Vamana
0
2
2
0.5
W
Jormungandr
X_XSTAYFROSTY
Jormungandr
5
1
10
10
L
1
6
2
0.33
W
Cabrakan
mrbobz
Cabrakan
2
1
12
8
L
Xbalanque
yo0930
Xbalanque
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,032
Damage
40,145
48,193
Taken
39,077
25,316
Mitigated
29,143
6,560
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,434
504
5
1,848
10,871
10,057
0
5,493
5,378
18,208
0
L
Merlin
 
Merlin
4,221
436
0
999
6,182
1,831
0
2,321
3,861
16,427
0
W
Izanami
 
Izanami
11,536
7,754
0
3,153
8,792
3,647
1,311
2,085
6,640
0
37,425
W
Cliodhna
Dobryny
Cliodhna
3,404
401
0
253
6,137
2,341
307
2,167
3,910
0
17,391
W
4,320
515
95
267
5,902
2,109
0
500
5,402
31,913
0
L
Vamana
Jerek
Vamana
5,866
2,056
0
3,708
12,161
6,950
0
8,103
4,058
0
23,888
W
Jormungandr
X_XSTAYFROSTY
Jormungandr
8,406
2,764
0
500
7,297
6,985
489
2,263
4,897
23,659
0
L
3,486
713
0
0
12,036
4,384
0
6,273
5,763
0
11,908
W
Cabrakan
mrbobz
Cabrakan
12,479
2,763
0
1,180
10,949
14,061
0
3,123
7,573
21,624
0
L
Xbalanque
yo0930
Xbalanque
8,025
1,640
0
0
6,943
2,094
0
3,015
3,928
0
21,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
40,962
159
Minions Killed
224
0
Camps Cleared
0
957,635
Distance Traveled
1,021,268
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,210
721
24
2
0
168,532
2
L
Merlin
6,823
682
29
3
0
159,988
1
W
Izanami
8,574
857
75
8
0
214,519
1
W
Cliodhna
7,435
744
36
4
0
206,985
2
W
Zeus
8,118
812
61
6
0
186,341
1
L
Vamana
7,088
709
50
5
0
233,548
3
W
Jormungandr
8,444
844
34
3
0
207,601
2
L
Thor
6,903
690
20
2
0
203,587
3
W
Cabrakan
8,391
839
18
2
0
205,822
1
L
Xbalanque
7,402
740
36
4
0
191,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role