Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
EnterTxt
Kali
Gold V
Level 89
God Stats
4W - 5L
1,331 SR
Queue Stats
199W - 185L
1,112 MMR
Party 1
Skadi
Skadi
Gold IV
Soreflower668
Skadi
Gold IV
Level 74
God Stats
22W - 24L
1,627 SR
Queue Stats
115W - 114L
1,556 MMR
Party 1
Poseidon
Poseidon
Gold IV
stonerboy07
Poseidon
Gold IV
Level 104
God Stats
14W - 18L
1,568 SR
Queue Stats
174W - 170L
1,349 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,505 SR
1,404 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,393 SR
1,350 MMR
Sobek
Sobek
Silver III
 
Sobek
Silver III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
BAN1617k
Rama
Gold V
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 172L
1,428 MMR
Solo
Thanatos
Thanatos
Silver V
Rafapoot
Thanatos
Silver V
Level 65
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 10L
1,272 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
iGNi7E
Cu Chulainn
Silver I
Level 156
God Stats
19W - 22L
1,401 SR
Queue Stats
273W - 275L
1,274 MMR
Solo
Chang'e
Chang'e
Silver I
ramoz-two
Chang'e
Silver I
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
114W - 116L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 1 / 2
8,632
575
9,308
12,207
9,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
 
Atlas
12
4 / 1 / 10
8,196
546
6,398
9,552
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
14
5 / 4 / 8
8,460
564
7,894
12,613
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 1 / 8
9,086
606
11,261
9,719
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
stonerboy07
Poseidon
15
7 / 4 / 3
8,818
588
8,378
8,203
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
MedusaThothLokiShiva

VS

Bans
CliodhnaAthenaZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 4 / 2
6,003
400
2,560
13,534
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
13
3 / 7 / 1
7,919
528
5,508
12,418
2,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Rafapoot
Thanatos
11
2 / 5 / 1
6,771
451
4,414
9,778
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
iGNi7E
Cu Chulainn
14
3 / 4 / 2
8,742
583
10,225
16,144
12,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
ramoz-two
Chang'e
12
3 / 6 / 4
7,778
519
9,067
10,696
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
26
Kills
11
11
Deaths
26
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
2
5
W
Atlas
 
Atlas
4
1
10
9
L
Sobek
 
Sobek
0
4
2
0.25
L
Rama
3
7
1
0.5
W
Kali
5
4
8
2.25
L
Thanatos
Rafapoot
Thanatos
2
5
1
0.5
W
6
1
8
10
L
Cu Chulainn
iGNi7E
Cu Chulainn
3
4
2
1
L
Chang'e
ramoz-two
Chang'e
3
6
4
0.83
W
Poseidon
stonerboy07
Poseidon
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,239
Damage
31,774
52,294
Taken
62,570
29,586
Mitigated
33,805
17,474
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,308
2,288
0
5,423
12,207
9,237
790
943
11,264
1,874
52,832
W
Atlas
 
Atlas
6,398
2,339
531
2,229
9,552
8,672
0
2,624
6,928
17,204
1,918
L
Sobek
 
Sobek
2,560
273
0
3,795
13,534
10,159
100
2,944
10,536
17,545
0
L
Rama
5,508
4,609
0
3,769
12,418
2,984
0
2,372
10,016
0
38,198
W
Kali
7,894
3,725
0
3,317
12,613
5,749
0
2,708
9,905
0
47,043
L
Thanatos
Rafapoot
Thanatos
4,414
1,385
0
7,210
9,778
2,888
0
1,525
8,235
0
29,536
W
11,261
6,314
0
4,828
9,719
3,219
382
2,861
6,858
0
66,990
L
Cu Chulainn
iGNi7E
Cu Chulainn
10,225
1,935
0
2,778
16,144
12,881
433
2,619
13,457
3,331
48,067
L
Chang'e
ramoz-two
Chang'e
9,067
610
435
2,847
10,696
4,893
240
5,009
5,399
42,935
0
W
Poseidon
stonerboy07
Poseidon
8,378
2,210
0
1,146
8,203
2,709
0
3,675
4,528
54,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,192
Gold Earned
37,213
440
Minions Killed
332
0
Camps Cleared
0
1,445,324
Distance Traveled
1,261,728
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,632
575
115
8
0
310,447
1
W
Atlas
8,196
546
25
2
0
261,597
3
L
Sobek
6,003
400
19
1
0
270,756
0
L
Rama
7,919
528
74
5
0
252,413
3
W
Kali
8,460
564
71
5
0
306,044
2
L
Thanatos
6,771
451
73
5
0
220,209
2
W
Skadi
9,086
606
117
8
0
270,915
3
L
Cu Chulainn
8,742
583
105
7
0
262,434
6
L
Chang'e
7,778
519
61
4
0
255,916
3
W
Poseidon
8,818
588
112
7
0
296,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role