Player Matchup

Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CptEREN
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 75L
1,521 Elo+
Party 1
Arachne
Arachne
SHermeZZ
Arachne
Level 65
God Stats
5W - 1L
1,866 SR
Queue Stats
282W - 278L
1,522 Elo+
Solo
Hercules
Hercules
TickleUrDad
Hercules
Level 107
God Stats
7W - 17L
1,328 SR
Queue Stats
286W - 299L
1,539 Elo+
Solo
Artemis
Artemis
pLsd0ntr3p0rtm3
Artemis
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 47L
1,661 Elo+
Party 1
Team Averages
Level 91
1,539 SR
1,549 Elo+

VS

Team Averages
Level 67
1,438 SR
1,531 Elo+
Janus
Janus
 
Janus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Fiftychainz
Hou Yi
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 20L
1,567 Elo+
Solo
Ne Zha
Ne Zha
NickZZZZZZ
Ne Zha
Level 73
God Stats
2W - 2L
1,396 SR
Queue Stats
10W - 12L
1,455 Elo+
Solo
Fenrir
Fenrir
xRobloxLegendx
Fenrir
Level 30
God Stats
2W - 1L
1,295 SR
Queue Stats
98W - 83L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,305
531
1,274
4,531
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
CptEREN
Fafnir
7
0 / 4 / 0
4,845
485
2,846
7,697
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
SHermeZZ
Arachne
10
0 / 2 / 0
5,298
530
1,627
6,439
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
TickleUrDad
Hercules
11
3 / 0 / 0
6,382
638
3,271
4,701
2,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 0
4,432
443
6,270
6,875
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 0 / 1
6,516
652
2,053
2,348
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
 
Sobek
9
1 / 0 / 7
5,795
580
2,942
9,335
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
10
3 / 0 / 3
5,219
522
6,158
4,837
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
NickZZZZZZ
Ne Zha
10
0 / 3 / 0
5,571
557
3,380
6,614
1,708
11
4 / 0 / 6
6,208
621
6,137
5,960
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
13
13
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Janus
 
Janus
5
0
1
5.5
W
Sobek
 
Sobek
1
0
7
4.5
L
Fafnir
CptEREN
Fafnir
0
4
0
0
W
Hou Yi
3
0
3
4.5
W
Ne Zha
NickZZZZZZ
Ne Zha
0
3
0
0
L
Arachne
SHermeZZ
Arachne
0
2
0
0
L
Hercules
TickleUrDad
Hercules
3
0
0
3
L
0
4
0
0
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,288
Damage
20,670
30,243
Taken
29,094
11,690
Mitigated
12,063
8,042
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,274
162
0
250
4,531
1,157
0
600
3,931
32,650
0
W
Janus
 
Janus
2,053
386
0
610
2,348
595
0
667
1,681
34,577
0
W
Sobek
 
Sobek
2,942
588
458
5,245
9,335
6,271
0
1,716
7,619
12,043
0
L
Fafnir
CptEREN
Fafnir
2,846
939
0
1,569
7,697
5,101
0
1,830
5,867
8,201
0
W
Hou Yi
6,158
4,011
0
1,948
4,837
1,310
0
661
4,176
0
34,751
W
Ne Zha
NickZZZZZZ
Ne Zha
3,380
424
0
1,862
6,614
1,708
0
0
6,410
0
32,332
L
Arachne
SHermeZZ
Arachne
1,627
844
0
1,501
6,439
1,900
0
1,002
5,437
0
31,043
L
Hercules
TickleUrDad
Hercules
3,271
1,447
0
2,074
4,701
2,112
0
0
4,701
0
35,518
L
6,270
3,322
0
2,648
6,875
1,420
0
1,563
5,312
0
25,016
W
6,137
1,879
0
1,557
5,960
2,179
0
1,076
4,884
0
38,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,262
Gold Earned
29,309
276
Minions Killed
300
0
Camps Cleared
0
928,777
Distance Traveled
958,367
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,305
531
62
6
0
182,475
6
W
Janus
6,516
652
71
7
0
201,338
4
W
Sobek
5,795
580
17
2
0
191,529
3
L
Fafnir
4,845
485
9
1
0
173,442
2
W
Hou Yi
5,219
522
68
7
0
170,336
2
W
Ne Zha
5,571
557
78
8
0
183,434
4
L
Arachne
5,298
530
76
8
0
233,487
3
L
Hercules
6,382
638
83
8
0
187,437
3
L
Artemis
4,432
443
46
5
0
151,936
3
W
Fenrir
6,208
621
66
7
0
211,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role