Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Fen Sins
Hou Yi
Level 23
God Stats
8W - 2L
1,907 SR
Queue Stats
347W - 173L
1,725 Elo+
Party 1
Agni
Agni
SmurfinSnozz
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,701 Elo+
Party 1
Chang'e
Chang'e
XxblueflamexX20
Chang'e
Level 27
God Stats
11W - 5L
1,786 SR
Queue Stats
482W - 484L
1,551 Elo+
Party 1
Osiris
Osiris
facethemoo
Osiris
Level 136
God Stats
1W - 2L
1,236 SR
Queue Stats
397W - 349L
1,623 Elo+
Party 1
Team Averages
Level 62
1,586 SR
1,620 Elo+

VS

Team Averages
Level 113
1,534 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
GOMKillaBee
Izanami
Level 154
God Stats
46W - 25L
1,620 SR
Queue Stats
320W - 319L
1,508 Elo+
Solo
Shiva
Shiva
LiteskinPrez
Shiva
Level 155
God Stats
17W - 12L
1,552 SR
Queue Stats
137W - 129L
1,563 Elo+
Solo
Fafnir
Fafnir
MoneymauroX
Fafnir
Level 114
God Stats
1W - 5L
1,500 SR
Queue Stats
430W - 440L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
Zasphen
Jormungandr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 32L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
6 / 3 / 3
8,155
544
8,437
10,221
3,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Fen Sins
Hou Yi
13
2 / 1 / 2
7,646
510
6,924
8,372
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 4 / 0
7,831
522
11,294
10,577
3,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 4
6,331
422
1,445
11,542
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
facethemoo
Osiris
15
4 / 1 / 4
9,031
602
10,715
14,306
14,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
6 / 3 / 2
7,267
484
7,016
10,620
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
GOMKillaBee
Izanami
12
3 / 3 / 1
7,580
505
5,481
7,341
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 0
6,808
454
6,352
12,397
10,509
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
11
1 / 4 / 2
6,616
441
6,233
13,475
7,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Zasphen
Jormungandr
12
3 / 2 / 6
7,406
494
8,297
9,652
4,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
17
Kills
14
14
Deaths
17
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
3
3
2.5
L
Tsukuyomi
 
Tsukuyomi
6
3
2
2.33
W
Hou Yi
Fen Sins
Hou Yi
2
1
2
3
L
Izanami
GOMKillaBee
Izanami
3
3
1
1.17
L
1
5
0
0.2
L
Fafnir
1
4
2
0.5
W
5
4
0
1.25
W
0
5
4
0.4
L
Jormungandr
Zasphen
Jormungandr
3
2
6
3
W
Osiris
facethemoo
Osiris
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,815
Damage
33,379
55,018
Taken
53,485
29,725
Mitigated
28,217
21,699
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,437
1,334
0
3,538
10,221
3,344
0
1,510
8,563
0
50,541
L
Tsukuyomi
 
Tsukuyomi
7,016
1,607
0
3,487
10,620
3,428
31
2,091
8,529
0
34,074
W
Hou Yi
Fen Sins
Hou Yi
6,924
3,156
0
3,036
8,372
1,876
0
1,735
6,637
0
49,619
L
Izanami
GOMKillaBee
Izanami
5,481
3,589
0
2,087
7,341
1,638
48
674
6,667
0
47,191
L
6,352
2,239
0
3,271
12,397
10,509
0
143
12,254
0
38,088
L
Fafnir
6,233
1,953
31
5,709
13,475
7,841
897
6,760
6,715
30,183
0
W
11,294
783
0
4,630
10,577
3,404
928
5,296
4,971
51,445
0
W
1,445
112
511
2,015
11,542
6,196
12
4,681
6,743
11,455
0
L
Jormungandr
Zasphen
Jormungandr
8,297
2,277
16
1,723
9,652
4,801
493
3,071
6,581
36,305
0
W
Osiris
facethemoo
Osiris
10,715
4,941
0
7,969
14,306
14,905
0
722
13,574
0
64,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
35,677
426
Minions Killed
334
0
Camps Cleared
0
1,386,572
Distance Traveled
1,345,352
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,155
544
79
5
0
318,890
2
L
Tsukuyomi
7,267
484
55
4
0
285,149
3
W
Hou Yi
7,646
510
99
7
0
262,082
6
L
Izanami
7,580
505
92
6
0
258,309
5
L
Shiva
6,808
454
78
5
0
250,659
3
L
Fafnir
6,616
441
55
4
0
277,312
3
W
Agni
7,831
522
92
6
0
259,607
2
W
Chang'e
6,331
422
19
1
0
270,473
0
L
Jormungandr
7,406
494
54
4
0
273,923
5
W
Osiris
9,031
602
137
9
0
275,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role