Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BootyCrisp
Nox
Level 158
God Stats
6W - 4L
1,289 SR
Queue Stats
239W - 218L
1,618 Elo+
Solo
Thanatos
Thanatos
CEEYAL8ter
Thanatos
Level 156
God Stats
2W - 1L
1,685 SR
Queue Stats
175W - 160L
1,429 Elo+
Solo
Janus
Janus
Dhalili
Janus
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 49L
1,240 Elo+
Solo
Achilles
Achilles
N4thanM4ster
Achilles
Level 103
God Stats
3W - 3L
1,176 SR
Queue Stats
180W - 193L
1,454 Elo+
Solo
Team Averages
Level 146
1,430 SR
1,448 Elo+

VS

Team Averages
Level 99
1,500 SR
1,478 Elo+
Cabrakan
Cabrakan
AvAnCuSS91
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 38L
1,358 Elo+
Solo
Neith
Neith
Lan2117
Neith
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
403W - 441L
1,469 Elo+
Solo
Fafnir
Fafnir
SSJSpaceWaffle
Fafnir
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 151L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheKing96k
Tsukuyomi
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
401W - 394L
1,465 Elo+
Solo
Rama
Rama
sekiakuretsuha
Rama
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 2 / 13
9,362
851
9,656
4,692
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 1 / 9
9,725
884
13,435
6,314
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
CEEYAL8ter
Thanatos
12
3 / 5 / 11
8,713
792
5,258
8,292
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Dhalili
Janus
17
5 / 3 / 14
9,736
885
8,073
8,994
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
N4thanM4ster
Achilles
16
4 / 3 / 16
9,365
851
8,073
15,740
24,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AvAnCuSS91
Cabrakan
12
3 / 6 / 4
7,491
681
1,872
10,292
9,145
Talisman

Talisman

+75
Health
+15
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Lan2117
Neith
16
1 / 5 / 9
8,259
751
7,355
9,419
3,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 6
8,756
796
5,658
14,311
14,507
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
TheKing96k
Tsukuyomi
14
2 / 5 / 8
8,037
731
7,817
8,038
3,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 6
7,815
710
8,300
9,708
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
24
Kills
11
14
Deaths
24
63
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
13
5.25
L
Cabrakan
AvAnCuSS91
Cabrakan
3
6
4
0.83
W
8
1
9
12.5
W
Thanatos
CEEYAL8ter
Thanatos
3
5
11
1.7
W
Janus
Dhalili
Janus
5
3
14
4
L
Neith
Lan2117
Neith
1
5
9
1.1
W
Achilles
N4thanM4ster
Achilles
4
3
16
4
L
3
3
6
2
L
Tsukuyomi
TheKing96k
Tsukuyomi
2
5
8
1.2
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,495
Damage
31,002
44,032
Taken
51,768
36,781
Mitigated
34,246
15,479
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,656
83
841
787
4,692
1,893
1,273
371
4,321
24,832
0
L
Cabrakan
AvAnCuSS91
Cabrakan
1,872
61
245
1,426
10,292
9,145
85
7,129
3,163
8,317
0
W
13,435
326
0
802
6,314
2,812
500
518
5,796
21,590
0
W
Thanatos
CEEYAL8ter
Thanatos
5,258
1,645
1,429
2,894
8,292
3,744
839
1,828
6,464
0
7,772
W
Janus
Dhalili
Janus
8,073
351
1,760
3,450
8,994
3,335
917
2,589
6,405
24,361
0
L
Neith
Lan2117
Neith
7,355
1,363
442
2,216
9,419
3,856
0
6,039
3,380
0
21,461
W
Achilles
N4thanM4ster
Achilles
8,073
1,031
764
2,752
15,740
24,997
1,639
2,224
13,516
202
16,840
L
5,658
1,735
218
5,059
14,311
14,507
72
6,328
7,983
8,664
0
L
Tsukuyomi
TheKing96k
Tsukuyomi
7,817
1,744
714
472
8,038
3,111
0
4,517
3,521
0
19,905
L
8,300
4,276
976
1,499
9,708
3,627
367
7,338
2,370
0
17,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,901
Gold Earned
40,358
123
Minions Killed
104
0
Camps Cleared
0
1,051,481
Distance Traveled
832,708
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,362
851
39
4
0
192,304
0
L
Cabrakan
7,491
681
10
1
0
134,015
3
W
Nox
9,725
884
23
2
0
219,163
1
W
Thanatos
8,713
792
11
1
0
200,767
1
W
Janus
9,736
885
42
4
0
229,548
5
L
Neith
8,259
751
38
3
0
168,746
1
W
Achilles
9,365
851
8
1
0
209,699
2
L
Fafnir
8,756
796
7
1
0
188,414
1
L
Tsukuyomi
8,037
731
21
2
0
178,451
4
L
Rama
7,815
710
28
3
0
163,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role