Player Matchup

Tyr
Tyr
 
Tyr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DarknessInLight7
Cthulhu
Level 96
God Stats
11W - 7L
1,586 SR
Queue Stats
132W - 145L
1,458 Elo+
Solo
Merlin
Merlin
Meraki_Skittles
Merlin
Level 43
God Stats
3W - 4L
1,302 SR
Queue Stats
129W - 149L
1,313 Elo+
Solo
Artemis
Artemis
lil-snow-leopard
Artemis
Level 44
God Stats
5W - 8L
1,464 SR
Queue Stats
102W - 130L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
royal_slayer12
Tsukuyomi
Level 46
God Stats
2W - 7L
1,318 SR
Queue Stats
228W - 225L
1,590 Elo+
Solo
Team Averages
Level 76
1,434 SR
1,443 Elo+

VS

Team Averages
Level 72
1,585 SR
1,462 Elo+
Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CorkAntelope954
Hades
Level 76
God Stats
12W - 4L
1,540 SR
Queue Stats
26W - 26L
1,309 Elo+
Solo
Bellona
Bellona
Maximus6215
Bellona
Level 67
God Stats
31W - 36L
1,604 SR
Queue Stats
1,314W - 1,318L
1,484 Elo+
Solo
Loki
Loki
OThatsTyeSoWave
Loki
Level 89
God Stats
8W - 9L
1,506 SR
Queue Stats
208W - 231L
1,375 Elo+
Solo
Atlas
Atlas
Rodrigo Edra
Atlas
Level 61
God Stats
4W - 1L
1,774 SR
Queue Stats
6W - 6L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 3 / 1
7,342
524
6,381
11,528
8,793
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 3 / 3
6,855
490
7,689
11,837
7,017
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 5 / 1
5,909
422
3,823
6,874
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 6 / 2
7,234
517
8,513
10,722
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
royal_slayer12
Tsukuyomi
12
0 / 3 / 1
6,586
470
4,588
10,391
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 4 / 1
7,098
507
7,030
9,935
2,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 4 / 3
7,901
564
8,145
12,618
7,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Maximus6215
Bellona
14
4 / 1 / 1
8,451
604
7,380
8,577
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 4
8,124
580
6,835
9,894
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 3
6,237
446
3,638
9,832
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
20
20
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
1
1.17
W
Chiron
 
Chiron
4
4
1
1.13
W
5
4
3
1.63
L
2
3
3
1.17
W
Bellona
Maximus6215
Bellona
4
1
1
4.5
L
1
5
1
0.3
W
6
1
4
8
W
1
2
3
1.25
L
5
6
2
1
L
Tsukuyomi
royal_slayer12
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
33,028
51,352
Taken
50,856
23,859
Mitigated
28,549
11,953
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,381
1,137
0
2,762
11,528
8,793
0
426
11,102
9,689
27,243
W
Chiron
 
Chiron
7,030
2,168
280
2,918
9,935
2,852
435
2,561
7,374
0
37,051
W
8,145
138
86
4,226
12,618
7,793
708
3,578
9,040
45,842
0
L
7,689
1,550
599
2,182
11,837
7,017
285
3,536
8,301
33,041
0
W
Bellona
Maximus6215
Bellona
7,380
1,588
0
4,223
8,577
8,151
0
1,144
7,433
0
49,932
L
3,823
168
0
370
6,874
2,086
340
3,368
3,506
26,429
0
W
6,835
2,740
140
1,654
9,894
3,116
347
2,202
7,692
0
49,782
W
3,638
1,375
131
1,265
9,832
6,637
191
3,524
6,308
13,843
0
L
8,513
4,179
0
3,031
10,722
2,632
344
1,971
8,751
0
29,176
L
Tsukuyomi
royal_slayer12
Tsukuyomi
4,588
816
0
3,009
10,391
3,331
0
2,482
7,909
0
44,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,926
Gold Earned
37,811
323
Minions Killed
389
0
Camps Cleared
0
1,217,524
Distance Traveled
1,355,340
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,342
524
85
6
0
234,718
3
W
Chiron
7,098
507
78
6
0
245,793
3
W
Hades
7,901
564
91
7
0
274,260
2
L
Cthulhu
6,855
490
69
5
0
260,778
3
W
Bellona
8,451
604
121
9
0
261,221
3
L
Merlin
5,909
422
37
3
0
224,984
2
W
Loki
8,124
580
81
6
0
321,063
0
W
Atlas
6,237
446
18
1
0
253,003
2
L
Artemis
7,234
517
53
4
0
190,464
1
L
Tsukuyomi
6,586
470
79
6
0
306,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role