Player Matchup

Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Homiemax97
Ullr
Level 132
God Stats
96W - 56L
1,591 SR
Queue Stats
779W - 504L
1,671 Elo+
Solo
Cliodhna
Cliodhna
MikeyTZS17
Cliodhna
Level 118
God Stats
3W - 2L
1,518 SR
Queue Stats
40W - 53L
1,475 Elo+
Solo
Eset
Eset
NMRichelieu
Eset
Level 107
God Stats
7W - 5L
1,415 SR
Queue Stats
161W - 132L
1,633 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,556 Elo+

VS

Team Averages
Level 136
1,504 SR
1,534 Elo+
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Obaddragon
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,550 Elo+
Solo
Arachne
Arachne
StudiesBirdLaw
Arachne
Level 156
God Stats
4W - 5L
1,522 SR
Queue Stats
161W - 167L
1,544 Elo+
Solo
Shiva
Shiva
YenYul
Shiva
Level 129
God Stats
21W - 19L
1,500 SR
Queue Stats
632W - 589L
1,626 Elo+
Solo
Ra
Ra
kingholy
Ra
Level 108
God Stats
5W - 10L
1,500 SR
Queue Stats
212W - 238L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
5 / 2 / 9
7,999
615
5,089
11,463
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
 
Shiva
12
4 / 4 / 1
7,567
582
9,370
12,558
7,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
10 / 0 / 4
8,692
669
12,466
9,203
2,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
MikeyTZS17
Cliodhna
10
1 / 2 / 6
6,418
494
5,750
7,436
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 0 / 5
8,677
667
6,490
3,978
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 7 / 0
6,546
504
5,266
11,602
2,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Obaddragon
Erlang Shen
10
2 / 6 / 1
6,391
492
3,786
11,528
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 2
7,660
589
8,460
12,593
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
YenYul
Shiva
10
1 / 3 / 2
6,284
483
3,536
11,231
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 5 / 1
6,394
492
3,200
8,278
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
24
Kills
8
8
Deaths
24
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
2
9
4.75
W
Shiva
 
Shiva
4
4
1
1.13
L
Chiron
 
Chiron
2
7
0
0.29
W
10
0
4
12
W
Cliodhna
MikeyTZS17
Cliodhna
1
2
6
2
W
4
0
5
6.5
L
Erlang Shen
Obaddragon
Erlang Shen
2
6
1
0.42
L
3
3
2
1.33
L
Shiva
YenYul
Shiva
1
3
2
0.67
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
24,248
44,638
Taken
55,232
20,621
Mitigated
22,926
17,718
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,089
561
553
4,740
11,463
7,347
659
620
10,779
21,619
5,592
W
Shiva
 
Shiva
9,370
2,656
0
5,983
12,558
7,785
278
0
12,558
0
43,474
L
Chiron
 
Chiron
5,266
2,547
245
2,245
11,602
2,774
0
2,220
9,382
0
38,008
W
12,466
3,843
0
1,952
9,203
2,433
55
481
8,698
0
49,778
W
Cliodhna
MikeyTZS17
Cliodhna
5,750
1,149
0
2,468
7,436
1,859
280
1,360
5,976
0
23,081
W
6,490
302
1,333
689
3,978
1,197
366
409
3,427
66,879
0
L
Erlang Shen
Obaddragon
Erlang Shen
3,786
1,815
0
1,411
11,528
3,620
36
1,743
9,785
0
29,640
L
8,460
5,374
0
6,955
12,593
7,202
154
13
12,580
0
49,888
L
Shiva
YenYul
Shiva
3,536
777
609
2,054
11,231
6,745
0
3,260
7,971
0
12,759
L
3,200
0
100
1,327
8,278
2,585
0
3,664
4,614
37,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
33,275
394
Minions Killed
336
0
Camps Cleared
0
1,323,426
Distance Traveled
1,293,811
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,999
615
39
3
0
262,587
2
W
Shiva
7,567
582
98
8
0
257,490
6
L
Chiron
6,546
504
80
6
0
233,038
5
W
Ullr
8,692
669
81
6
0
268,047
2
W
Cliodhna
6,418
494
37
3
0
271,671
1
W
Eset
8,677
667
139
11
0
263,631
4
L
Erlang Shen
6,391
492
57
4
0
263,661
0
L
Arachne
7,660
589
92
7
0
287,635
2
L
Shiva
6,284
483
19
1
0
275,682
4
L
Ra
6,394
492
88
7
0
233,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role