Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Lucifer_Gasai
Mulan
Level 124
God Stats
22W - 13L
1,629 SR
Queue Stats
239W - 218L
1,525 Elo+
Party 1
Ra
Ra
Minimalistiga198
Ra
Level 158
God Stats
19W - 14L
1,522 SR
Queue Stats
490W - 432L
1,578 Elo+
Party 1
Chang'e
Chang'e
MrDred95
Chang'e
Level 119
God Stats
10W - 5L
1,645 SR
Queue Stats
188W - 177L
1,496 Elo+
Party 1
Achilles
Achilles
Pr0je3ct187
Achilles
Level 116
God Stats
8W - 16L
1,193 SR
Queue Stats
193W - 209L
1,503 Elo+
Party 1
Team Averages
Level 135
1,498 SR
1,520 Elo+

VS

Team Averages
Level 96
1,536 SR
1,498 Elo+
Shiva
Shiva
BZomber
Shiva
Level 123
God Stats
0W - 4L
1,233 SR
Queue Stats
193W - 172L
1,505 Elo+
Solo
Anubis
Anubis
IllliRubenIllllI
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,409 Elo+
Solo
Thoth
Thoth
LaXirlaTMata
Thoth
Level 60
God Stats
14W - 6L
1,636 SR
Queue Stats
17W - 12L
1,566 Elo+
Solo
Hou Yi
Hou Yi
SgtCoR7eZz
Hou Yi
Level 129
God Stats
4W - 4L
1,813 SR
Queue Stats
345W - 332L
1,565 Elo+
Solo
Awilix
Awilix
YoutubeCurly
Awilix
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 260L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 1 / 3
7,272
519
3,979
6,597
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 3
7,133
510
4,986
12,344
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 3 / 1
8,546
610
6,890
7,465
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
MrDred95
Chang'e
12
2 / 0 / 2
6,959
497
2,452
7,281
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Pr0je3ct187
Achilles
13
4 / 1 / 2
7,500
536
5,051
9,066
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BZomber
Shiva
8
0 / 0 / 1
5,327
381
1,914
5,525
2,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 0
7,152
511
3,552
9,021
3,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 0
6,697
478
5,545
4,608
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
SgtCoR7eZz
Hou Yi
13
3 / 2 / 1
7,497
536
6,685
8,907
2,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
12
2 / 3 / 1
7,161
512
3,482
9,648
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
7
7
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
3
2.5
L
Shiva
BZomber
Shiva
0
0
1
0.5
L
2
5
0
0.4
L
0
2
0
0
W
1
2
3
1.25
W
4
3
1
1.5
W
Chang'e
MrDred95
Chang'e
2
0
2
3
W
Achilles
Pr0je3ct187
Achilles
4
1
2
5
L
Hou Yi
SgtCoR7eZz
Hou Yi
3
2
1
1.75
L
Awilix
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
21,178
42,753
Taken
37,709
13,803
Mitigated
13,398
18,192
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,979
3,607
0
3,321
6,597
1,292
762
1,016
5,581
0
44,359
L
Shiva
BZomber
Shiva
1,914
349
183
1,661
5,525
2,215
0
199
5,326
0
16,558
L
3,552
237
0
2,499
9,021
3,453
0
6,171
2,458
33,990
0
L
5,545
66
0
1,159
4,608
1,341
0
784
3,824
49,221
0
W
4,986
301
83
3,754
12,344
5,504
0
829
11,515
0
37,447
W
6,890
278
205
2,247
7,465
1,987
0
3,451
4,014
50,586
0
W
Chang'e
MrDred95
Chang'e
2,452
343
973
4,230
7,281
2,006
92
2,173
5,108
34,481
0
W
Achilles
Pr0je3ct187
Achilles
5,051
1,363
0
3,379
9,066
3,014
0
1,628
7,438
0
34,633
L
Hou Yi
SgtCoR7eZz
Hou Yi
6,685
2,407
0
2,614
8,907
2,930
0
624
8,283
0
53,112
L
Awilix
3,482
1,087
0
3,429
9,648
3,459
0
1,082
8,476
0
40,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,410
Gold Earned
33,834
411
Minions Killed
368
0
Camps Cleared
0
1,386,284
Distance Traveled
1,153,796
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,272
519
85
6
0
237,524
4
L
Shiva
5,327
381
31
2
0
180,162
0
L
Anubis
7,152
511
59
4
0
212,005
0
L
Thoth
6,697
478
96
7
0
220,458
1
W
Mulan
7,133
510
55
4
0
272,633
3
W
Ra
8,546
610
126
9
0
281,592
1
W
Chang'e
6,959
497
77
6
0
288,563
2
W
Achilles
7,500
536
68
5
0
305,972
5
L
Hou Yi
7,497
536
101
7
0
261,608
5
L
Awilix
7,161
512
81
6
0
279,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role