Player Matchup

Bastet
Bastet
AlkingOsama
Bastet
Level 102
God Stats
2W - 2L
1,684 SR
Queue Stats
88W - 81L
1,518 Elo+
Solo
Zeus
Zeus
LoHaLePeHa
Zeus
Level 36
God Stats
3W - 13L
1,476 SR
Queue Stats
77W - 154L
1,275 Elo+
Party 2
Cerberus
Cerberus
danyexdqwe
Cerberus
Level 17
God Stats
7W - 10L
1,526 SR
Queue Stats
24W - 72L
1,290 Elo+
Party 2
Sun Wukong
Sun Wukong
erorbig
Sun Wukong
Level 15
God Stats
20W - 75L
1,159 SR
Queue Stats
24W - 89L
1,240 Elo+
Party 2
Izanami
Izanami
reeBuN
Izanami
Level 12
God Stats
4W - 16L
1,265 SR
Queue Stats
20W - 59L
1,190 Elo+
Party 2
Team Averages
Level 36
1,422 SR
1,303 Elo+

VS

Team Averages
Level 95
1,525 SR
1,426 Elo+
Loki
Loki
DraugrWeebLord
Loki
Level 158
God Stats
15W - 14L
1,764 SR
Queue Stats
186W - 200L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Max6942069
Nu Wa
Level 65
God Stats
7W - 3L
1,615 SR
Queue Stats
276W - 277L
1,344 Elo+
Solo
Ares
Ares
ZexBombKillrNob
Ares
Level 58
God Stats
31W - 24L
1,526 SR
Queue Stats
125W - 150L
1,426 Elo+
Party 1
Vamana
Vamana
newmooREAL
Vamana
Level 53
God Stats
39W - 37L
1,404 SR
Queue Stats
161W - 177L
1,399 Elo+
Solo
Izanami
Izanami
zDarkLord
Izanami
Level 142
God Stats
5W - 11L
1,315 SR
Queue Stats
295W - 349L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 10 / 5
8,317
520
7,750
15,977
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 7 / 3
9,289
581
14,499
12,539
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
danyexdqwe
Cerberus
9
2 / 8 / 2
6,995
437
3,318
17,123
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
erorbig
Sun Wukong
12
1 / 3 / 0
7,688
481
3,992
10,799
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Izanami
reeBuN
Izanami
11
1 / 7 / 1
7,025
439
7,976
9,511
2,356
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 4
10,701
669
13,794
10,725
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
15
5 / 5 / 7
9,374
586
11,205
11,604
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 2 / 11
9,830
614
6,880
14,556
11,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
newmooREAL
Vamana
14
0 / 2 / 4
8,755
547
6,206
10,365
7,906
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
zDarkLord
Izanami
16
9 / 3 / 6
9,855
616
14,075
11,874
4,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
14
Kills
35
35
Deaths
14
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
10
5
0.45
W
12
2
4
7
L
8
7
3
1.36
W
Nu Wa
5
5
7
1.7
W
9
2
11
7.25
L
Cerberus
danyexdqwe
Cerberus
2
8
2
0.38
L
Sun Wukong
erorbig
Sun Wukong
1
3
0
0.33
W
Vamana
newmooREAL
Vamana
0
2
4
1
L
Izanami
reeBuN
Izanami
1
7
1
0.21
W
Izanami
zDarkLord
Izanami
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,535
Damage
52,160
65,949
Taken
59,124
26,855
Mitigated
31,503
6,440
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,750
1,800
0
1,817
15,977
4,588
0
2,905
12,955
0
43,133
W
13,794
3,872
0
4,557
10,725
4,086
0
2,732
7,964
0
81,023
L
14,499
3,457
83
1,751
12,539
3,625
174
6,539
5,600
38,692
0
W
Nu Wa
11,205
2,750
0
1,422
11,604
4,023
202
5,747
5,596
56,092
0
W
6,880
1,096
1,954
2,309
14,556
11,404
346
4,236
10,320
18,413
0
L
Cerberus
danyexdqwe
Cerberus
3,318
453
85
1,546
17,123
10,688
312
4,959
12,082
13,543
0
L
Sun Wukong
erorbig
Sun Wukong
3,992
886
0
1,158
10,799
5,598
825
1,599
9,144
0
38,884
W
Vamana
newmooREAL
Vamana
6,206
2,028
0
1,557
10,365
7,906
205
2,699
7,217
8,185
43,155
L
Izanami
reeBuN
Izanami
7,976
4,522
0
0
9,511
2,356
784
2,458
6,965
0
39,972
W
Izanami
zDarkLord
Izanami
14,075
9,106
0
2,461
11,874
4,084
1,781
2,403
9,471
0
83,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,314
Gold Earned
48,515
315
Minions Killed
486
0
Camps Cleared
0
1,316,222
Distance Traveled
1,519,892
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,317
520
71
4
0
268,354
0
W
Loki
10,701
669
120
8
0
361,430
1
L
Zeus
9,289
581
63
4
0
240,762
1
W
Nu Wa
9,374
586
84
5
0
281,036
3
W
Ares
9,830
614
24
2
0
333,473
2
L
Cerberus
6,995
437
15
1
0
264,551
1
L
Sun Wukong
7,688
481
90
6
0
282,512
0
W
Vamana
8,755
547
116
7
0
268,261
6
L
Izanami
7,025
439
76
5
0
260,043
0
W
Izanami
9,855
616
142
9
0
275,692
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role