Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kewwy
Sun Wukong
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,569 Elo+
Solo
Cu Chulainn
Cu Chulainn
PureBinkie5049
Cu Chulainn
Level 126
God Stats
1W - 3L
1,714 SR
Queue Stats
75W - 70L
1,682 Elo+
Solo
Team Averages
Level 136
1,543 SR
1,550 Elo+

VS

Team Averages
Level 136
1,650 SR
1,659 Elo+
Sol
Sol
AquaWayfinder
Sol
Level 148
God Stats
1W - 0L
1,853 SR
Queue Stats
8W - 2L
1,788 Elo+
Party 1
Ganesha
Ganesha
Brockmen
Ganesha
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,639 Elo+
Party 2
Nox
Nox
Emplify
Nox
Level 160
God Stats
5W - 7L
1,510 SR
Queue Stats
361W - 249L
1,690 Elo+
Party 1
Gilgamesh
Gilgamesh
LAST POP
Gilgamesh
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 14L
1,677 Elo+
Party 2
Camazotz
Camazotz
xeo rain
Camazotz
Level 101
God Stats
5W - 1L
1,885 SR
Queue Stats
256W - 263L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 8 / 5
11,323
755
19,594
16,223
8,844
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sobek
 
Sobek
18
3 / 6 / 9
10,620
708
16,347
26,023
36,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
 
Athena
15
0 / 11 / 9
9,085
606
7,431
20,123
21,228
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Kewwy
Sun Wukong
19
5 / 7 / 11
11,747
783
13,305
21,607
24,836
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
PureBinkie5049
Cu Chulainn
18
5 / 9 / 5
10,918
728
14,482
22,613
19,403
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 16
14,285
952
37,986
17,442
8,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Brockmen
Ganesha
19
0 / 3 / 39
12,141
809
10,990
21,541
26,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Nox
19
13 / 4 / 18
12,561
837
14,757
14,407
7,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
LAST POP
Gilgamesh
18
9 / 5 / 22
11,840
789
15,826
19,701
37,402
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Camazotz
xeo rain
Camazotz
16
2 / 5 / 25
10,489
699
13,782
21,077
17,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
161
18
Kills
41
41
Deaths
18
39
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
8
5
0.94
L
Sobek
 
Sobek
3
6
9
1.25
L
Athena
 
Athena
0
11
9
0.41
W
17
1
16
25
W
Ganesha
Brockmen
Ganesha
0
3
39
6.5
W
Nox
13
4
18
5.5
L
Sun Wukong
Kewwy
Sun Wukong
5
7
11
1.5
W
Gilgamesh
LAST POP
Gilgamesh
9
5
22
4
L
Cu Chulainn
PureBinkie5049
Cu Chulainn
5
9
5
0.83
W
Camazotz
xeo rain
Camazotz
2
5
25
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,159
Damage
93,341
106,589
Taken
94,168
110,794
Mitigated
96,972
16,134
Healing
36,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
19,594
1,754
0
455
16,223
8,844
80
8,867
6,955
0
36,750
L
Sobek
 
Sobek
16,347
883
788
8,622
26,023
36,483
255
13,719
11,661
30,729
0
L
Athena
 
Athena
7,431
2,054
1,031
966
20,123
21,228
12
12,462
7,158
11,325
0
W
37,986
16,989
202
7,920
17,442
8,327
4,337
3,747
13,695
73,168
0
W
Ganesha
Brockmen
Ganesha
10,990
1,624
2,178
5,110
21,541
26,360
178
7,581
13,960
25,885
0
W
Nox
14,757
1,407
2,674
2,812
14,407
7,270
978
3,495
10,912
25,136
0
L
Sun Wukong
Kewwy
Sun Wukong
13,305
1,352
658
2,038
21,607
24,836
1,106
13,662
7,486
0
28,759
W
Gilgamesh
LAST POP
Gilgamesh
15,826
3,232
1,829
3,002
19,701
37,402
93
4,476
15,225
0
28,483
L
Cu Chulainn
PureBinkie5049
Cu Chulainn
14,482
3,391
732
844
22,613
19,403
642
13,708
8,396
794
27,559
W
Camazotz
xeo rain
Camazotz
13,782
4,084
2,110
8,697
21,077
17,613
398
5,236
15,841
0
19,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,693
Gold Earned
61,316
130
Minions Killed
150
0
Camps Cleared
0
1,177,625
Distance Traveled
1,359,593
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,323
755
36
2
0
237,120
0
L
Sobek
10,620
708
19
1
0
261,816
4
L
Athena
9,085
606
7
0
0
227,301
0
W
Sol
14,285
952
82
5
0
277,498
0
W
Ganesha
12,141
809
1
0
0
266,500
0
W
Nox
12,561
837
33
2
0
255,065
1
L
Sun Wukong
11,747
783
31
2
0
235,360
0
W
Gilgamesh
11,840
789
13
1
0
294,468
0
L
Cu Chulainn
10,918
728
37
2
0
216,028
0
W
Camazotz
10,489
699
21
1
0
266,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role