Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AusCamSmith
Fenrir
Level 155
God Stats
8W - 3L
1,595 SR
Queue Stats
328W - 335L
1,412 Elo+
Party 2
Set
Set
M0ONSHINE
Set
Level 143
God Stats
2W - 1L
1,715 SR
Queue Stats
228W - 273L
1,398 Elo+
Solo
Olorun
Olorun
Siaosi206
Olorun
Level 66
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Skadi
Skadi
SupremeTerpenes
Skadi
Level 128
God Stats
3W - 5L
1,848 SR
Queue Stats
170W - 188L
1,412 Elo+
Party 2
Team Averages
Level 113
1,584 SR
1,444 Elo+

VS

Team Averages
Level 83
1,541 SR
1,420 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BrownPanda213
Shiva
Level 66
God Stats
5W - 3L
1,685 SR
Queue Stats
365W - 323L
1,523 Elo+
Party 1
Anhur
Anhur
Chefbrownboy420
Anhur
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 100L
1,276 Elo+
Solo
Nox
Nox
Jackieslament
Nox
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,100 Elo+
Party 1
Tyr
Tyr
ThyFatherJohn
Tyr
Level 143
God Stats
1W - 1L
1,520 SR
Queue Stats
27W - 16L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 10 / 7
8,443
603
8,535
14,159
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
15
4 / 7 / 10
9,493
678
8,172
15,331
17,849
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 7 / 9
10,230
731
8,491
16,217
11,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Siaosi206
Olorun
15
3 / 8 / 10
9,550
682
6,982
13,756
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 6 / 6
10,611
758
15,469
12,928
3,828
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
7 / 6 / 18
11,635
831
18,170
19,448
10,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 5 / 15
10,878
777
14,947
14,261
8,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 12
10,878
777
7,820
7,948
2,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 12
10,453
747
5,700
6,150
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 7 / 8
12,653
904
22,426
19,008
11,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
103
20
Kills
38
38
Deaths
23
42
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
10
7
0.45
W
Geb
 
Geb
7
6
18
2.67
L
Fenrir
4
7
10
1.29
W
8
5
15
3.1
W
5
2
12
5.5
W
3
3
12
3
L
2
7
9
0.93
L
Olorun
Siaosi206
Olorun
3
8
10
1
L
10
6
6
2.17
W
15
7
8
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,649
Damage
69,063
72,391
Taken
66,815
42,019
Mitigated
34,924
10,443
Healing
20,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,535
2,898
491
521
14,159
4,899
0
4,297
9,862
0
21,268
W
Geb
 
Geb
18,170
1,236
1,177
6,017
19,448
10,475
340
2,194
17,254
32,607
0
L
Fenrir
8,172
422
837
1,944
15,331
17,849
0
5,331
10,000
237
9,555
W
14,947
1,135
885
2,481
14,261
8,114
1,016
2,248
12,013
0
29,150
W
7,820
4,072
665
1,589
7,948
2,512
1,770
223
7,725
0
20,016
W
5,700
396
0
136
6,150
2,577
672
260
5,890
20,104
0
L
8,491
2,708
316
906
16,217
11,062
0
6,337
9,880
0
27,259
L
Olorun
Siaosi206
Olorun
6,982
2,949
1,287
1,628
13,756
4,381
0
4,518
9,238
13,417
0
L
15,469
5,509
1,018
1,495
12,928
3,828
0
3,387
9,541
0
23,892
W
22,426
2,455
573
7,424
19,008
11,246
702
2,294
16,714
0
33,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,327
Gold Earned
56,497
98
Minions Killed
128
0
Camps Cleared
0
1,135,108
Distance Traveled
1,256,793
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,443
603
27
2
0
199,297
1
W
Geb
11,635
831
31
2
0
247,710
0
L
Fenrir
9,493
678
0
0
0
271,697
1
W
Shiva
10,878
777
14
1
0
246,438
0
W
Anhur
10,878
777
28
2
0
246,591
1
W
Nox
10,453
747
35
3
0
240,847
0
L
Set
10,230
731
34
2
0
227,986
1
L
Olorun
9,550
682
19
1
0
214,511
1
L
Skadi
10,611
758
18
1
0
221,617
0
W
Tyr
12,653
904
20
1
0
275,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role