Player Matchup

Anubis
Anubis
DoubleD8011
Anubis
Level 58
God Stats
5W - 3L
1,493 SR
Queue Stats
108W - 119L
1,446 Elo+
Solo
Awilix
Awilix
Mocklet
Awilix
Level 84
God Stats
3W - 7L
1,239 SR
Queue Stats
399W - 486L
1,452 Elo+
Solo
Artio
Artio
XL_Tre-Six_LX
Artio
Level 77
God Stats
11W - 31L
1,430 SR
Queue Stats
61W - 74L
1,449 Elo+
Solo
Discordia
Discordia
rotprophet
Discordia
Level 123
God Stats
18W - 19L
1,638 SR
Queue Stats
117W - 125L
1,516 Elo+
Solo
Chiron
Chiron
tannermorgan
Chiron
Level 141
God Stats
0W - 2L
1,164 SR
Queue Stats
74W - 80L
1,519 Elo+
Solo
Team Averages
Level 97
1,393 SR
1,476 Elo+

VS

Team Averages
Level 53
1,584 SR
1,493 Elo+
Set
Set
 
Set
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
W1DG3RZ
Janus
Level 136
God Stats
3W - 3L
1,568 SR
Queue Stats
72W - 51L
1,642 Elo+
Solo
Chaac
Chaac
dkgoblin
Chaac
Level 25
God Stats
1W - 1L
1,642 SR
Queue Stats
8W - 11L
1,434 Elo+
Party 1
Medusa
Medusa
ligthning54
Medusa
Level 60
God Stats
18W - 23L
1,453 SR
Queue Stats
30W - 32L
1,438 Elo+
Solo
Ra
Ra
slayermaker
Ra
Level 23
God Stats
2W - 0L
1,758 SR
Queue Stats
15W - 24L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
1 / 9 / 4
10,545
703
6,042
14,950
6,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Mocklet
Awilix
16
1 / 6 / 5
9,971
665
8,074
14,903
6,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 6 / 6
10,821
721
12,503
27,792
22,539
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
rotprophet
Discordia
14
3 / 2 / 3
9,451
630
4,983
4,688
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
19
5 / 5 / 3
12,157
810
12,955
17,740
6,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
11 / 3 / 14
12,777
852
15,933
14,285
8,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
W1DG3RZ
Janus
19
5 / 2 / 15
11,609
774
16,262
12,374
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
dkgoblin
Chaac
19
5 / 2 / 15
11,685
779
15,703
18,598
13,974
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
17
2 / 5 / 8
10,882
725
9,006
10,721
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 3 / 11
12,259
817
9,451
10,644
10,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
14
Kills
28
28
Deaths
15
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
11
3
14
6
L
Anubis
1
9
4
0.33
L
Awilix
Mocklet
Awilix
1
6
5
0.58
W
Janus
W1DG3RZ
Janus
5
2
15
6.25
L
4
6
6
1.17
W
Chaac
dkgoblin
Chaac
5
2
15
6.25
W
Medusa
2
5
8
1.2
L
Discordia
rotprophet
Discordia
3
2
3
2.25
W
5
3
11
3.5
L
Chiron
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,557
Damage
66,355
80,073
Taken
66,622
43,499
Mitigated
40,899
15,352
Healing
18,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
15,933
6,621
0
5,448
14,285
8,698
1,625
4,112
9,933
0
40,015
L
Anubis
6,042
241
68
1,587
14,950
6,319
0
4,511
10,439
46,337
0
L
Awilix
Mocklet
Awilix
8,074
2,113
0
418
14,903
6,785
0
4,189
10,714
0
25,150
W
Janus
W1DG3RZ
Janus
16,262
1,615
551
2,164
12,374
4,214
1,776
4,924
7,450
43,434
0
L
12,503
128
1,098
6,876
27,792
22,539
0
10,381
17,411
27,791
0
W
Chaac
dkgoblin
Chaac
15,703
2,730
0
4,726
18,598
13,974
1,359
5,861
12,737
0
35,267
W
Medusa
9,006
3,100
0
468
10,721
3,838
1,903
3,950
5,517
0
35,660
L
Discordia
rotprophet
Discordia
4,983
205
0
204
4,688
1,451
0
2,106
2,582
15,193
0
W
9,451
703
2,262
2,644
10,644
10,175
1,439
4,681
5,963
55,126
0
L
Chiron
12,955
4,639
710
4,391
17,740
6,405
0
4,525
13,214
0
50,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,945
Gold Earned
59,212
239
Minions Killed
278
0
Camps Cleared
0
1,150,411
Distance Traveled
1,603,200
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,777
852
34
2
0
293,401
2
L
Anubis
10,545
703
77
5
0
248,725
2
L
Awilix
9,971
665
35
2
0
259,145
1
W
Janus
11,609
774
69
5
0
355,110
3
L
Artio
10,821
721
20
1
0
252,763
0
W
Chaac
11,685
779
45
3
0
329,162
2
W
Medusa
10,882
725
39
3
0
302,045
0
L
Discordia
9,451
630
28
2
0
112,804
2
W
Ra
12,259
817
91
6
0
323,482
2
L
Chiron
12,157
810
79
5
0
276,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role