Player Matchup

Ares
Ares
Gold IV
 
Ares
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
HelloMainstream
Thoth
Platinum I
Level 160
God Stats
3W - 9L
1,285 SR
Queue Stats
61W - 74L
1,883 MMR
Solo
Nike
Nike
Platinum V
WednesdayXD
Nike
Platinum V
Level 124
God Stats
0W - 1L
1,321 SR
Queue Stats
106W - 94L
1,632 MMR
Party 1
Susano
Susano
Gold IV
Yvolt
Susano
Gold IV
Level 157
God Stats
6W - 2L
1,770 SR
Queue Stats
31W - 21L
1,825 MMR
Solo
Medusa
Medusa
Platinum III
m1nny
Medusa
Platinum III
Level 160
God Stats
11W - 14L
1,732 SR
Queue Stats
190W - 167L
1,760 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,522 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,628 SR
1,708 MMR
Da Ji
Da Ji
Platinum I
 
Da Ji
Platinum I
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
AphroBodyPillow
Ymir
Gold III
Level 122
God Stats
7W - 11L
1,648 SR
Queue Stats
316W - 311L
1,494 MMR
Solo
Artemis
Artemis
Gold II
CieWolf
Artemis
Gold II
Level 155
God Stats
4W - 0L
1,993 SR
Queue Stats
84W - 83L
1,728 MMR
Solo
Sol
Sol
Diamond II
tterra
Sol
Diamond II
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 141L
2,319 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 2 / 1
5,499
500
3,565
7,597
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 1
5,580
507
2,938
3,888
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,050
459
1,098
8,124
2,738
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Yvolt
Susano
9
2 / 5 / 1
5,606
510
3,676
8,373
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
m1nny
Medusa
11
3 / 1 / 2
6,267
570
6,346
5,881
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ShivaBastetCliodhna

VS

Bans
UllrArtioFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
6 / 0 / 1
7,126
648
5,205
6,139
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
 
Achilles
12
3 / 0 / 3
6,798
618
6,765
6,724
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 3
6,133
558
1,587
8,779
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
CieWolf
Artemis
10
0 / 3 / 1
5,511
501
4,730
5,905
1,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
tterra
Sol
13
2 / 1 / 5
7,203
655
5,119
4,350
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
1
0.75
W
Da Ji
 
Da Ji
6
0
1
6.5
W
Achilles
 
Achilles
3
0
3
4.5
W
2
2
3
1.75
W
Artemis
CieWolf
Artemis
0
3
1
0.17
L
0
2
1
0.25
L
0
3
0
0
L
Susano
Yvolt
Susano
2
5
1
0.5
L
Medusa
m1nny
Medusa
3
1
2
4
W
Sol
tterra
Sol
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
23,406
33,863
Taken
31,897
12,371
Mitigated
13,672
8,593
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,565
0
0
1,970
7,597
4,467
0
3,653
3,872
12,392
0
W
Da Ji
 
Da Ji
5,205
1,888
0
3,880
6,139
1,950
0
308
5,831
0
45,890
W
Achilles
 
Achilles
6,765
1,579
0
3,333
6,724
4,406
0
989
5,735
0
32,308
W
1,587
370
166
3,174
8,779
4,427
0
3,252
5,527
10,568
0
W
Artemis
CieWolf
Artemis
4,730
2,158
0
1,769
5,905
1,747
0
752
5,153
0
34,872
L
2,938
0
0
807
3,888
996
0
1,335
2,553
37,162
0
L
1,098
51
0
1,632
8,124
2,738
0
0
7,708
0
17,804
L
Susano
Yvolt
Susano
3,676
877
0
2,268
8,373
2,492
0
1,383
6,990
0
29,323
L
Medusa
m1nny
Medusa
6,346
3,143
0
1,916
5,881
1,678
0
335
5,546
0
42,000
W
Sol
tterra
Sol
5,119
2,405
0
1,691
4,350
1,142
0
1,202
3,148
51,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,002
Gold Earned
32,771
277
Minions Killed
359
0
Camps Cleared
0
1,002,863
Distance Traveled
1,078,661
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,499
500
20
2
0
209,254
3
W
Da Ji
7,126
648
88
8
0
265,065
4
W
Achilles
6,798
618
62
6
0
224,451
2
W
Ymir
6,133
558
16
1
0
209,818
2
W
Artemis
5,511
501
77
7
0
169,891
3
L
Thoth
5,580
507
68
6
0
219,628
5
L
Nike
5,050
459
48
4
0
178,524
4
L
Susano
5,606
510
61
6
0
209,360
3
L
Medusa
6,267
570
80
7
0
186,097
2
W
Sol
7,203
655
116
11
0
209,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role