Player Matchup

Achilles
Achilles
AngryLenarr
Achilles
Level 28
God Stats
6W - 9L
1,365 SR
Queue Stats
183W - 202L
1,500 Elo+
Solo
Jormungandr
Jormungandr
D TheFireSaige
Jormungandr
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,378 Elo+
Party 1
Bakasura
Bakasura
GrinderOfGrunts
Bakasura
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 30L
1,423 Elo+
Party 1
Hel
Hel
Twilightbliss
Hel
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zingerwinger
Ah Muzen Cab
Level 125
God Stats
6W - 5L
1,082 SR
Queue Stats
63W - 77L
1,467 Elo+
Party 1
Team Averages
Level 86
1,389 SR
1,455 Elo+

VS

Team Averages
Level 99
1,534 SR
1,430 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DavePooks
Bellona
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 29L
1,211 Elo+
Solo
Chiron
Chiron
Eric3000gt
Chiron
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 71L
1,490 Elo+
Solo
Ares
Ares
sayTTplz
Ares
Level 149
God Stats
1W - 1L
1,776 SR
Queue Stats
16W - 23L
1,524 Elo+
Solo
Izanami
Izanami
thundrrrrrrr
Izanami
Level 113
God Stats
7W - 6L
1,395 SR
Queue Stats
62W - 62L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AngryLenarr
Achilles
18
8 / 2 / 13
11,413
815
16,756
21,183
23,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
D TheFireSaige
Jormungandr
18
6 / 1 / 20
11,783
842
12,834
18,742
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
20
9 / 3 / 12
12,610
901
16,960
17,996
7,701
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 0 / 13
10,595
757
8,890
9,796
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
Zingerwinger
Ah Muzen Cab
19
7 / 2 / 8
11,592
828
15,900
12,561
5,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 2 / 1
9,818
701
9,268
7,639
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
DavePooks
Bellona
16
1 / 9 / 4
9,635
688
9,125
17,296
13,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Eric3000gt
Chiron
17
2 / 6 / 3
10,027
716
11,170
15,137
5,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
1 / 10 / 5
9,404
672
8,609
23,333
23,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
thundrrrrrrr
Izanami
18
3 / 8 / 2
10,706
765
14,954
17,232
6,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
35
Kills
8
8
Deaths
35
66
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Achilles
AngryLenarr
Achilles
8
2
13
7.25
W
Jormungandr
D TheFireSaige
Jormungandr
6
1
20
16
L
Bellona
DavePooks
Bellona
1
9
4
0.33
L
Chiron
Eric3000gt
Chiron
2
6
3
0.58
W
Bakasura
9
3
12
5
W
5
0
13
11.5
W
Ah Muzen Cab
Zingerwinger
Ah Muzen Cab
7
2
8
5.5
L
Ares
1
10
5
0.35
L
Izanami
thundrrrrrrr
Izanami
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,340
Damage
53,126
80,278
Taken
80,637
54,802
Mitigated
52,679
35,887
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,268
2,430
100
2,089
7,639
2,455
792
1,948
5,509
33,362
0
W
Achilles
AngryLenarr
Achilles
16,756
5,402
0
5,889
21,183
23,809
0
5,695
15,171
0
32,076
W
Jormungandr
D TheFireSaige
Jormungandr
12,834
1,801
0
2,503
18,742
14,639
997
3,023
15,555
37,844
0
L
Bellona
DavePooks
Bellona
9,125
2,749
0
1,287
17,296
13,823
0
5,030
10,930
0
27,149
L
Chiron
Eric3000gt
Chiron
11,170
2,572
652
1,998
15,137
5,912
0
2,936
11,648
0
38,674
W
Bakasura
16,960
11,849
0
7,728
17,996
7,701
935
2,929
14,943
0
70,143
W
8,890
860
9,864
6,005
9,796
3,567
886
2,508
7,192
19,801
0
W
Ah Muzen Cab
Zingerwinger
Ah Muzen Cab
15,900
4,318
0
3,898
12,561
5,086
4,124
2,859
9,540
0
55,859
L
Ares
8,609
456
0
489
23,333
23,696
0
7,618
14,103
16,253
0
L
Izanami
thundrrrrrrr
Izanami
14,954
9,170
222
2,718
17,232
6,793
702
2,994
13,225
0
48,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,993
Gold Earned
49,590
311
Minions Killed
239
0
Camps Cleared
0
1,529,712
Distance Traveled
1,139,160
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,818
701
54
4
0
187,513
2
W
Achilles
11,413
815
38
3
0
293,947
2
W
Jormungandr
11,783
842
44
3
0
289,224
3
L
Bellona
9,635
688
43
3
0
230,058
4
L
Chiron
10,027
716
60
4
0
253,174
1
W
Bakasura
12,610
901
124
9
0
359,815
2
W
Hel
10,595
757
28
2
0
309,728
0
W
Ah Muzen Cab
11,592
828
77
6
0
276,998
1
L
Ares
9,404
672
13
1
0
253,280
0
L
Izanami
10,706
765
69
5
0
215,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role