Player Matchup

Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CanUMakeMagic
Janus
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
157W - 151L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Undeadmaul69
Cthulhu
Level 84
God Stats
5W - 6L
1,523 SR
Queue Stats
95W - 103L
1,405 Elo+
Solo
Thor
Thor
ewww21_2
Thor
Level 144
God Stats
5W - 9L
1,224 SR
Queue Stats
356W - 335L
1,497 Elo+
Solo
King Arthur
King Arthur
rawiswar49r
King Arthur
Level 127
God Stats
14W - 16L
1,494 SR
Queue Stats
221W - 212L
1,419 Elo+
Party 1
Team Averages
Level 115
1,448 SR
1,469 Elo+

VS

Team Averages
Level 98
1,461 SR
1,480 Elo+
Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
That-DudeKG
Baron Samedi
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 125L
1,458 Elo+
Party 2
Izanami
Izanami
deeomar10
Izanami
Level 128
God Stats
7W - 0L
1,500 SR
Queue Stats
26W - 23L
1,631 Elo+
Solo
Atlas
Atlas
gabecrave
Atlas
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,436 Elo+
Party 2
Cu Chulainn
Cu Chulainn
thegeneraltomo
Cu Chulainn
Level 68
God Stats
32W - 43L
1,306 SR
Queue Stats
121W - 134L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 1 / 2
5,737
522
4,967
7,341
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 0
5,400
491
1,935
5,026
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Undeadmaul69
Cthulhu
9
1 / 2 / 2
5,308
483
4,058
9,454
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
8
0 / 2 / 0
4,883
444
2,660
6,908
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
rawiswar49r
King Arthur
11
1 / 1 / 0
5,937
540
4,261
7,710
2,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
5 / 1 / 2
6,380
580
5,585
7,486
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
That-DudeKG
Baron Samedi
13
3 / 0 / 2
7,150
650
3,885
5,328
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
deeomar10
Izanami
10
1 / 3 / 1
5,744
522
4,829
6,770
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
gabecrave
Atlas
9
0 / 0 / 3
5,374
489
3,535
5,544
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
thegeneraltomo
Cu Chulainn
11
1 / 1 / 1
6,279
571
4,898
7,748
2,721

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
10
10
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
2
3
W
Loki
 
Loki
5
1
2
6
L
1
4
0
0.25
W
Baron Samedi
That-DudeKG
Baron Samedi
3
0
2
4
L
Cthulhu
Undeadmaul69
Cthulhu
1
2
2
1
W
Izanami
deeomar10
Izanami
1
3
1
0.5
L
Thor
0
2
0
0
W
Atlas
gabecrave
Atlas
0
0
3
1.5
L
King Arthur
rawiswar49r
King Arthur
1
1
0
1
W
Cu Chulainn
thegeneraltomo
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,881
Damage
22,732
36,439
Taken
32,876
11,861
Mitigated
11,012
10,694
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,967
2,736
0
2,459
7,341
1,621
0
1,189
6,152
0
28,500
W
Loki
 
Loki
5,585
2,208
0
4,257
7,486
1,924
0
889
6,597
0
34,835
L
1,935
395
29
880
5,026
1,285
0
1,690
3,202
28,176
0
W
Baron Samedi
That-DudeKG
Baron Samedi
3,885
0
313
2,034
5,328
1,945
0
688
4,640
39,026
0
L
Cthulhu
Undeadmaul69
Cthulhu
4,058
551
301
1,769
9,454
4,547
0
2,436
6,992
19,293
0
W
Izanami
deeomar10
Izanami
4,829
3,537
0
1,781
6,770
1,748
251
1,920
4,850
0
42,707
L
Thor
2,660
1,114
0
2,538
6,908
1,868
0
1,795
4,963
0
21,569
W
Atlas
gabecrave
Atlas
3,535
1,745
74
1,105
5,544
2,674
0
2,118
3,426
12,483
0
L
King Arthur
rawiswar49r
King Arthur
4,261
586
0
2,718
7,710
2,540
0
0
7,710
0
31,099
W
Cu Chulainn
thegeneraltomo
Cu Chulainn
4,898
1,220
0
2,360
7,748
2,721
0
378
7,370
0
36,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
30,927
249
Minions Killed
340
0
Camps Cleared
0
1,017,255
Distance Traveled
1,013,751
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,737
522
48
4
0
185,820
1
W
Loki
6,380
580
73
7
0
216,084
5
L
Janus
5,400
491
53
5
0
206,437
4
W
Baron Samedi
7,150
650
88
8
0
208,724
0
L
Cthulhu
5,308
483
31
3
0
195,629
3
W
Izanami
5,744
522
89
8
0
187,261
2
L
Thor
4,883
444
53
5
0
196,818
3
W
Atlas
5,374
489
7
1
0
218,392
2
L
King Arthur
5,937
540
64
6
0
232,551
0
W
Cu Chulainn
6,279
571
83
8
0
183,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role