Player Matchup

Cerberus
Cerberus
Bronze V
ActiveSnagz
Cerberus
Bronze V
Level 47
God Stats
3W - 10L
1,399 SR
Queue Stats
13W - 61L
639 MMR
Party 1
Awilix
Awilix
Silver III
OMGBagel69
Awilix
Silver III
Level 49
God Stats
0W - 2L
1,305 SR
Queue Stats
73W - 107L
938 MMR
Solo
Scylla
Scylla
Silver IV
Taco246
Scylla
Silver IV
Level 69
God Stats
8W - 21L
1,300 SR
Queue Stats
11W - 36L
1,241 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 55
1,335 SR
939 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,537 SR
1,088 MMR
Nu Wa
Nu Wa
Gold IV
FattMatt805
Nu Wa
Gold IV
Level 137
God Stats
67W - 96L
1,510 SR
Queue Stats
134W - 187L
1,480 MMR
Solo
Achilles
Achilles
Bronze I
RomoSmacksCheeks
Achilles
Bronze I
Level 141
God Stats
1W - 5L
1,381 SR
Queue Stats
62W - 133L
892 MMR
Party 2
Chaac
Chaac
Bronze I
TheRealOne07FR
Chaac
Bronze I
Level 69
God Stats
5W - 10L
1,718 SR
Queue Stats
57W - 127L
892 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ActiveSnagz
Cerberus
16
0 / 2 / 3
11,519
576
6,619
28,031
34,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Awilix
OMGBagel69
Awilix
16
4 / 7 / 0
12,341
617
9,118
23,645
9,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Taco246
Scylla
17
1 / 5 / 1
11,485
574
13,108
15,455
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ZeusBastetGilgameshShivaCthulhu

VS

Bans
GebBacchusAthenaAtlasArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 5
14,275
714
24,353
9,546
2,950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 3 / 6
13,415
671
15,579
16,871
19,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

19
5 / 1 / 7
13,768
688
14,653
12,632
14,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
14
14
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ActiveSnagz
Cerberus
0
2
3
0.75
W
5
1
5
7.5
L
Awilix
OMGBagel69
Awilix
4
7
0
0.57
W
4
3
6
2.33
L
Scylla
Taco246
Scylla
1
5
1
0.3
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,845
Damage
54,585
67,131
Taken
39,049
49,305
Mitigated
37,188
16,660
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ActiveSnagz
Cerberus
6,619
188
63
8,371
28,031
34,176
0
11,326
15,497
50,287
0
W
24,353
9,339
0
2,981
9,546
2,950
1,944
6,236
3,310
73,451
0
L
Awilix
OMGBagel69
Awilix
9,118
4,283
385
5,171
23,645
9,553
0
10,307
12,629
0
52,332
W
15,579
5,093
0
4,923
16,871
19,620
435
8,904
7,967
0
31,337
L
Scylla
Taco246
Scylla
13,108
620
185
2,485
15,455
5,576
0
4,394
10,498
67,602
0
W
14,653
943
0
6,765
12,632
14,618
225
5,911
6,721
0
57,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
41,458
264
Minions Killed
200
5
Camps Cleared
13
1,062,542
Distance Traveled
1,157,113
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,519
576
97
5
1
376,712
2
W
Nu Wa
14,275
714
108
5
7
341,779
7
L
Awilix
12,341
617
68
3
4
338,282
2
W
Achilles
13,415
671
29
1
3
390,190
4
L
Scylla
11,485
574
99
5
0
347,548
1
W
Chaac
13,768
688
63
3
3
425,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role