Player Matchup

Bacchus
Bacchus
A Golden Glock
Bacchus
Level 155
God Stats
9W - 9L
1,662 SR
Queue Stats
412W - 309L
1,650 Elo+
Party 1
Anubis
Anubis
AGoldenFlock
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 49L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
Deimos1998
Gilgamesh
Level 127
God Stats
11W - 4L
1,781 SR
Queue Stats
161W - 106L
1,740 Elo+
Party 1
Team Averages
Level 137
1,648 SR
1,688 Elo+

VS

Team Averages
Level 108
1,362 SR
1,430 Elo+
Nemesis
Nemesis
IDEEUHT_sandwich
Nemesis
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
393W - 444L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
Khalifa269
Kumbhakarna
Level 33
God Stats
43W - 56L
1,080 SR
Queue Stats
125W - 173L
1,184 Elo+
Solo
Cabrakan
Cabrakan
TopTierGarbage
Cabrakan
Level 145
God Stats
4W - 1L
1,505 SR
Queue Stats
71W - 60L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
9,261
712
6,684
6,798
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
15
2 / 1 / 10
9,249
711
7,467
5,329
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Deimos1998
Gilgamesh
14
8 / 2 / 4
9,953
766
16,320
11,419
9,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,047
619
4,312
13,746
5,367
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
Khalifa269
Kumbhakarna
12
2 / 3 / 1
8,066
620
3,160
14,128
11,372
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
13
0 / 2 / 4
8,113
624
5,709
9,367
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
3
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Anubis
2
1
10
7
W
Gilgamesh
Deimos1998
Gilgamesh
8
2
4
5
L
1
7
2
0.29
L
Kumbhakarna
Khalifa269
Kumbhakarna
2
3
1
0.83
L
Cabrakan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
13,181
23,546
Taken
37,241
20,009
Mitigated
24,315
3,932
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,684
846
0
1,569
6,798
8,055
512
1,338
5,401
26,691
0
W
Anubis
7,467
721
102
1,591
5,329
2,286
787
2,115
3,150
43,822
0
W
Gilgamesh
Deimos1998
Gilgamesh
16,320
6,493
0
670
11,419
9,668
529
5,296
5,842
0
30,880
L
4,312
2,114
0
2,067
13,746
5,367
0
4,152
9,472
0
23,073
L
Kumbhakarna
Khalifa269
Kumbhakarna
3,160
225
0
0
14,128
11,372
0
5,519
8,277
15,715
0
L
Cabrakan
5,709
1,092
0
1,562
9,367
7,576
0
4,249
5,049
25,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
24,226
154
Minions Killed
119
7
Camps Cleared
5
712,361
Distance Traveled
620,420
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,261
712
49
4
2
268,272
3
W
Anubis
9,249
711
72
6
3
217,657
3
W
Gilgamesh
9,953
766
33
3
2
226,432
1
L
Nemesis
8,047
619
57
4
2
211,738
5
L
Kumbhakarna
8,066
620
17
1
0
233,896
0
L
Cabrakan
8,113
624
45
3
3
174,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role