Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AntoniMotta23
Athena
Level 85
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 18L
1,552 Elo+
Solo
Sylvanus
Sylvanus
CepitaMultifruta
Sylvanus
Level 152
God Stats
6W - 2L
1,913 SR
Queue Stats
251W - 226L
1,641 Elo+
Solo
Susano
Susano
TrutaTrue
Susano
Level 34
God Stats
6W - 9L
1,307 SR
Queue Stats
13W - 16L
1,286 Elo+
Solo
Chang'e
Chang'e
nickyoone
Chang'e
Level 98
God Stats
1W - 1L
1,687 SR
Queue Stats
57W - 68L
1,454 Elo+
Solo
Team Averages
Level 99
1,538 SR
1,487 Elo+

VS

Team Averages
Level 156
1,575 SR
1,691 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
FrannyZ
Shiva
Level 154
God Stats
3W - 1L
1,333 SR
Queue Stats
15W - 12L
1,558 Elo+
Solo
Mercury
Mercury
JamesRodríguez
Mercury
Level 148
God Stats
6W - 3L
1,553 SR
Queue Stats
291W - 74L
1,812 Elo+
Party 1
Nox
Nox
teteü
Nox
Level 160
God Stats
26W - 11L
1,842 SR
Queue Stats
1,176W - 375L
1,783 Elo+
Party 1
Sol
Sol
Αzure
Sol
Level 160
God Stats
38W - 12L
1,646 SR
Queue Stats
458W - 113L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 3 / 1
3,315
663
1,174
2,994
804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
2 / 0 / 0
3,675
735
815
3,791
1,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,448
690
1,146
3,050
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
TrutaTrue
Susano
1
0 / 0 / 0
930
186
0
0
0
Chang'e
nickyoone
Chang'e
5
0 / 2 / 1
3,238
648
845
3,655
977
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
1 / 0 / 0
3,843
769
1,692
2,597
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
FrannyZ
Shiva
5
0 / 0 / 4
3,544
709
739
2,866
1,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 1
3,442
688
1,628
2,124
487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nox
teteü
Nox
6
1 / 1 / 1
3,532
706
1,022
1,620
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Αzure
Sol
6
3 / 2 / 0
4,015
803
3,115
2,883
596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Hou Yi
 
Hou Yi
1
0
0
1
L
2
0
0
2
L
0
1
0
0
W
Shiva
FrannyZ
Shiva
0
0
4
2
W
1
0
1
1.5
L
Susano
TrutaTrue
Susano
0
0
0
0
L
Chang'e
nickyoone
Chang'e
0
2
1
0.25
W
Nox
teteü
Nox
1
1
1
1.5
W
Sol
Αzure
Sol
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,980
Damage
8,196
13,490
Taken
12,090
4,458
Mitigated
3,418
4,563
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,174
550
0
496
2,994
804
0
1,087
1,907
0
13,374
W
Hou Yi
 
Hou Yi
1,692
819
0
1,496
2,597
663
0
843
1,754
0
18,153
L
815
441
71
756
3,791
1,300
0
2,028
1,763
7,915
0
L
1,146
388
94
1,646
3,050
1,377
0
0
3,050
10,827
4,902
W
Shiva
FrannyZ
Shiva
739
221
48
804
2,866
1,238
0
434
2,432
0
5,429
W
1,628
752
0
365
2,124
487
0
510
1,614
0
14,134
L
Susano
TrutaTrue
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
nickyoone
Chang'e
845
0
42
1,458
3,655
977
0
1,022
2,633
10,666
0
W
Nox
teteü
Nox
1,022
301
0
407
1,620
434
0
275
1,345
12,643
0
W
Sol
Αzure
Sol
3,115
1,698
0
921
2,883
596
59
585
2,298
19,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,606
Gold Earned
18,376
98
Minions Killed
141
0
Camps Cleared
0
404,410
Distance Traveled
501,110
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,315
663
29
6
0
99,709
0
W
Hou Yi
3,843
769
38
8
0
85,561
1
L
Athena
3,675
735
10
2
0
106,450
1
L
Sylvanus
3,448
690
38
8
0
99,848
2
W
Shiva
3,544
709
10
2
0
95,725
3
W
Mercury
3,442
688
32
6
0
143,312
0
L
Susano
930
186
0
0
0
0
0
L
Chang'e
3,238
648
21
4
0
98,403
2
W
Nox
3,532
706
26
5
0
93,126
0
W
Sol
4,015
803
35
7
0
83,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role