Player Matchup

Hera
Hera
General-_-Kolvax
Hera
Level 158
God Stats
5W - 6L
1,446 SR
Queue Stats
268W - 278L
1,508 Elo+
Solo
Horus
Horus
Genova69
Horus
Level 128
God Stats
4W - 5L
1,761 SR
Queue Stats
295W - 294L
1,483 Elo+
Solo
Heimdallr
Heimdallr
InfinitSusanoo
Heimdallr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 49L
1,528 Elo+
Party 1
Nemesis
Nemesis
chutin10
Nemesis
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
166W - 160L
1,430 Elo+
Solo
Sobek
Sobek
furfur19782008
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,522 Elo+
Party 1
Team Averages
Level 97
1,541 SR
1,494 Elo+

VS

Team Averages
Level 107
1,602 SR
1,446 Elo+
Ymir
Ymir
Anderson 2016
Ymir
Level 123
God Stats
18W - 10L
1,659 SR
Queue Stats
346W - 354L
1,414 Elo+
Party 2
Bastet
Bastet
HolyWarrior29
Bastet
Level 112
God Stats
9W - 6L
1,894 SR
Queue Stats
159W - 159L
1,516 Elo+
Party 2
Skadi
Skadi
Lavish-_-No
Skadi
Level 103
God Stats
239W - 206L
1,521 SR
Queue Stats
350W - 349L
1,492 Elo+
Solo
Ah Puch
Ah Puch
Zaxsii
Ah Puch
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 162L
1,436 Elo+
Party 2
Amaterasu
Amaterasu
vAshurra
Amaterasu
Level 96
God Stats
4W - 2L
1,437 SR
Queue Stats
237W - 278L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,451
497
5,969
7,983
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Genova69
Horus
15
1 / 0 / 0
8,704
512
9,374
12,789
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
InfinitSusanoo
Heimdallr
11
1 / 6 / 0
6,967
410
10,285
12,943
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
chutin10
Nemesis
13
2 / 3 / 0
7,973
469
6,031
9,278
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 1
7,252
427
3,268
14,311
12,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
8,929
525
6,101
9,242
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 3
8,693
511
9,931
10,869
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 7
9,043
532
11,535
12,100
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Zaxsii
Ah Puch
17
3 / 1 / 3
9,842
579
6,430
7,858
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
vAshurra
Amaterasu
16
1 / 1 / 0
9,226
543
5,338
13,935
11,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
17
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
0
4
2
0.25
L
Horus
Genova69
Horus
1
0
0
1
W
4
1
3
5.5
L
Heimdallr
InfinitSusanoo
Heimdallr
1
6
0
0.17
W
4
1
7
7.5
W
Ah Puch
Zaxsii
Ah Puch
3
1
3
4.5
L
Nemesis
chutin10
Nemesis
2
3
0
0.67
L
0
4
1
0.13
W
Amaterasu
vAshurra
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
39,335
57,304
Taken
54,004
33,535
Mitigated
27,642
13,323
Healing
23,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,101
521
124
2,882
9,242
7,183
0
1,895
7,265
28,051
0
L
5,969
2,097
96
1,827
7,983
2,217
0
3,757
3,978
60,631
0
L
Horus
Genova69
Horus
9,374
5,130
207
4,218
12,789
10,830
36
1,007
11,758
0
53,456
W
9,931
2,335
0
4,772
10,869
3,103
69
1,618
9,180
0
55,001
L
Heimdallr
InfinitSusanoo
Heimdallr
10,285
4,211
0
2,020
12,943
4,401
0
3,137
9,806
0
45,999
W
11,535
5,298
0
5,734
12,100
3,516
1,342
1,691
10,409
0
64,272
W
Ah Puch
Zaxsii
Ah Puch
6,430
566
0
3,198
7,858
2,629
0
4,033
3,825
69,535
0
L
Nemesis
chutin10
Nemesis
6,031
876
0
1,968
9,278
3,409
0
686
8,516
0
48,617
L
3,268
264
0
2,987
14,311
12,678
0
3,526
10,715
18,707
0
W
Amaterasu
vAshurra
Amaterasu
5,338
2,604
0
7,213
13,935
11,211
0
0
13,187
0
54,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
45,733
444
Minions Killed
494
0
Camps Cleared
0
1,594,716
Distance Traveled
1,822,260
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,929
525
45
3
0
380,295
6
L
Hera
8,451
497
139
8
0
301,462
11
L
Horus
8,704
512
109
6
0
291,155
4
W
Bastet
8,693
511
89
5
0
385,618
1
L
Heimdallr
6,967
410
82
5
0
309,898
1
W
Skadi
9,043
532
96
6
0
361,829
2
W
Ah Puch
9,842
579
140
8
0
349,360
6
L
Nemesis
7,973
469
80
5
0
352,724
3
L
Sobek
7,252
427
34
2
0
339,477
1
W
Amaterasu
9,226
543
124
7
0
345,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role