Player Matchup

Fenrir
Fenrir
DaBoogMan
Fenrir
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 149L
1,408 Elo+
Party 2
Discordia
Discordia
GuajiBoy
Discordia
Level 91
God Stats
8W - 4L
1,728 SR
Queue Stats
450W - 464L
1,536 Elo+
Solo
Charybdis
Charybdis
SlimeTiger
Charybdis
Level 40
God Stats
8W - 5L
1,798 SR
Queue Stats
347W - 372L
1,444 Elo+
Party 2
Shiva
Shiva
adzontop
Shiva
Level 119
God Stats
7W - 4L
1,615 SR
Queue Stats
503W - 516L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
bluejaem
Tsukuyomi
Level 88
God Stats
10W - 8L
1,125 SR
Queue Stats
453W - 473L
1,467 Elo+
Party 2
Team Averages
Level 80
1,553 SR
1,491 Elo+

VS

Team Averages
Level 121
1,488 SR
1,605 Elo+
Gilgamesh
Gilgamesh
Kill for Lust
Gilgamesh
Level 149
God Stats
1W - 2L
1,379 SR
Queue Stats
120W - 121L
1,493 Elo+
Party 1
Bacchus
Bacchus
Krionix47
Bacchus
Level 102
God Stats
9W - 14L
1,474 SR
Queue Stats
749W - 762L
1,478 Elo+
Solo
Zeus
Zeus
Lochesss
Zeus
Level 144
God Stats
0W - 1L
1,588 SR
Queue Stats
2W - 1L
1,824 Elo+
Party 3
Shiva
Shiva
MATTERS2000
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,481 Elo+
Party 1
Artemis
Artemis
sauzzz
Artemis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaBoogMan
Fenrir
13
1 / 4 / 3
7,491
499
4,530
11,216
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
GuajiBoy
Discordia
15
4 / 3 / 3
9,051
603
6,372
7,614
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SlimeTiger
Charybdis
12
5 / 2 / 2
7,763
518
9,534
6,332
1,759
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
adzontop
Shiva
14
4 / 1 / 6
8,838
589
7,078
11,756
10,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
bluejaem
Tsukuyomi
15
4 / 2 / 2
8,721
581
8,709
10,040
6,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kill for Lust
Gilgamesh
11
1 / 2 / 3
7,103
474
2,408
8,886
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Krionix47
Bacchus
13
2 / 3 / 2
7,482
499
3,898
10,903
11,995
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
16
7 / 7 / 2
9,840
656
12,764
11,966
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 2
6,346
423
1,757
10,369
5,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
sauzzz
Artemis
13
2 / 2 / 1
7,565
504
7,056
8,048
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
12
12
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DaBoogMan
Fenrir
1
4
3
0.63
W
Discordia
GuajiBoy
Discordia
4
3
3
1.83
L
Gilgamesh
Kill for Lust
Gilgamesh
1
2
3
1.25
L
Bacchus
Krionix47
Bacchus
2
3
2
1
L
Zeus
7
7
2
1.14
L
0
4
2
0.25
W
Charybdis
SlimeTiger
Charybdis
5
2
2
3
W
Shiva
adzontop
Shiva
4
1
6
7
W
Tsukuyomi
bluejaem
Tsukuyomi
4
2
2
2.5
L
Artemis
sauzzz
Artemis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,223
Damage
27,883
46,958
Taken
50,172
24,711
Mitigated
24,809
10,168
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DaBoogMan
Fenrir
4,530
680
0
1,117
11,216
3,927
0
3,328
7,888
0
42,882
W
Discordia
GuajiBoy
Discordia
6,372
446
0
1,072
7,614
2,094
0
3,975
3,639
64,218
0
L
Gilgamesh
Kill for Lust
Gilgamesh
2,408
260
0
785
8,886
2,468
0
3,840
5,046
0
31,604
L
Bacchus
Krionix47
Bacchus
3,898
282
84
2,030
10,903
11,995
228
1,566
9,296
27,612
0
L
Zeus
12,764
1,783
114
750
11,966
3,414
0
1,505
10,461
73,648
0
L
1,757
412
713
2,766
10,369
5,049
0
0
10,369
0
23,363
W
Charybdis
SlimeTiger
Charybdis
9,534
4,840
0
1,233
6,332
1,759
534
1,346
4,803
0
45,346
W
Shiva
adzontop
Shiva
7,078
1,216
664
3,862
11,756
10,848
0
3,273
8,378
0
33,687
W
Tsukuyomi
bluejaem
Tsukuyomi
8,709
1,920
0
2,220
10,040
6,083
0
4,915
5,125
10,613
49,490
L
Artemis
sauzzz
Artemis
7,056
3,654
0
3,152
8,048
1,883
208
626
7,422
0
46,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,864
Gold Earned
38,336
425
Minions Killed
362
0
Camps Cleared
0
1,550,124
Distance Traveled
1,464,815
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,491
499
76
5
0
308,424
2
W
Discordia
9,051
603
113
8
0
317,532
4
L
Gilgamesh
7,103
474
70
5
0
277,301
1
L
Bacchus
7,482
499
46
3
0
289,886
1
L
Zeus
9,840
656
127
8
0
290,406
0
L
Shiva
6,346
423
43
3
0
321,941
0
W
Charybdis
7,763
518
86
6
0
249,643
1
W
Shiva
8,838
589
33
2
0
330,174
7
W
Tsukuyomi
8,721
581
117
8
0
344,351
5
L
Artemis
7,565
504
76
5
0
285,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role