Player Matchup

Nemesis
Nemesis
JustAPurpleDuck
Nemesis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 174L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Ninjataco520
Danzaburou
Level 48
God Stats
2W - 4L
1,309 SR
Queue Stats
209W - 207L
1,496 Elo+
Party 2
Kuzenbo
Kuzenbo
Xeraxus
Kuzenbo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,717 Elo+
Solo
Athena
Athena
alfredosauce1
Athena
Level 47
God Stats
4W - 6L
1,454 SR
Queue Stats
320W - 293L
1,560 Elo+
Party 2
Zeus
Zeus
kingbryanboru
Zeus
Level 122
God Stats
9W - 4L
1,659 SR
Queue Stats
217W - 238L
1,495 Elo+
Solo
Team Averages
Level 83
1,484 SR
1,559 Elo+

VS

Team Averages
Level 110
1,450 SR
1,498 Elo+
Ymir
Ymir
DirtyRotten6687
Ymir
Level 141
God Stats
3W - 5L
1,389 SR
Queue Stats
219W - 216L
1,486 Elo+
Party 3
Merlin
Merlin
Kurogane p
Merlin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 176L
1,489 Elo+
Solo
Thoth
Thoth
MasivMembr
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,500 Elo+
Party 3
Thor
Thor
SVEJEDAN
Thor
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 45L
1,567 Elo+
Party 1
Poseidon
Poseidon
Scudberries
Poseidon
Level 138
God Stats
0W - 1L
1,363 SR
Queue Stats
74W - 79L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
9,520
732
6,029
13,986
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Ninjataco520
Danzaburou
19
14 / 3 / 8
12,338
949
16,037
15,138
6,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
Xeraxus
Kuzenbo
17
5 / 3 / 15
11,166
859
6,265
15,650
19,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 2 / 18
11,324
871
8,426
26,029
20,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 4 / 14
11,708
901
18,429
8,438
3,299
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 10
10,675
821
11,350
17,484
16,562
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Kurogane p
Merlin
16
1 / 6 / 9
9,669
744
13,976
10,064
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
13
0 / 7 / 4
7,771
598
4,342
8,384
5,117
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
16
7 / 7 / 5
10,409
801
10,390
11,569
4,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Scudberries
Poseidon
16
6 / 8 / 4
9,736
749
14,313
11,357
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
33
Kills
17
18
Deaths
33
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
W
3
6
8
1.17
L
Merlin
Kurogane p
Merlin
1
6
9
0.92
L
Thoth
0
7
4
0.29
W
Danzaburou
Ninjataco520
Danzaburou
14
3
8
6
L
Thor
7
7
5
1.36
L
Poseidon
Scudberries
Poseidon
6
8
4
1
W
Kuzenbo
Xeraxus
Kuzenbo
5
3
15
4.17
W
6
2
18
7.5
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,186
Damage
54,371
79,241
Taken
58,858
56,050
Mitigated
35,678
35,345
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,350
681
1,181
4,430
17,484
16,562
0
8,471
9,013
22,391
0
W
6,029
1,340
1,761
2,693
13,986
6,351
243
10,842
3,144
0
12,514
L
Merlin
Kurogane p
Merlin
13,976
561
670
826
10,064
4,476
0
6,122
3,942
36,898
0
L
Thoth
4,342
1,210
0
20
8,384
5,117
0
4,159
4,225
8,197
0
W
Danzaburou
Ninjataco520
Danzaburou
16,037
6,992
1,517
5,852
15,138
6,562
4,027
9,069
6,069
0
34,214
L
Thor
10,390
3,338
96
1,272
11,569
4,782
0
6,221
5,348
0
16,086
L
Poseidon
Scudberries
Poseidon
14,313
2,015
325
1,650
11,357
4,741
0
8,147
3,210
24,922
0
W
Kuzenbo
Xeraxus
Kuzenbo
6,265
2,017
422
4,161
15,650
19,437
135
6,227
9,423
12,009
0
W
8,426
2,751
3,452
12,863
26,029
20,401
35
12,485
13,544
12,825
0
W
18,429
915
830
1,794
8,438
3,299
1,010
5,358
3,080
48,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,056
Gold Earned
48,260
127
Minions Killed
127
0
Camps Cleared
0
1,233,210
Distance Traveled
986,006
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,675
821
22
2
0
222,465
1
W
Nemesis
9,520
732
16
1
0
232,871
2
L
Merlin
9,669
744
46
4
0
169,281
0
L
Thoth
7,771
598
10
1
0
189,050
0
W
Danzaburou
12,338
949
33
3
0
231,245
1
L
Thor
10,409
801
21
2
0
200,643
2
L
Poseidon
9,736
749
28
2
0
204,567
1
W
Kuzenbo
11,166
859
7
1
0
265,823
0
W
Athena
11,324
871
6
0
0
272,068
0
W
Zeus
11,708
901
65
5
0
231,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role