Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
MUGEN99
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 130L
1,628 Elo+
Party 3
Freya
Freya
Quinttero
Freya
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
286W - 241L
1,588 Elo+
Party 3
Team Averages
Level 60
1,500 SR
1,543 Elo+

VS

Team Averages
Level 102
1,538 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Artemiss78
Morgan Le Fay
Level 49
God Stats
29W - 22L
1,449 SR
Queue Stats
172W - 165L
1,473 Elo+
Solo
Fenrir
Fenrir
GIDEON3531
Fenrir
Level 151
God Stats
21W - 11L
1,848 SR
Queue Stats
329W - 282L
1,614 Elo+
Party 1
Janus
Janus
JorgeYC21
Janus
Level 21
God Stats
21W - 15L
1,602 SR
Queue Stats
186W - 148L
1,544 Elo+
Party 1
Atlas
Atlas
Slayerboy0216
Atlas
Level 129
God Stats
4W - 1L
1,253 SR
Queue Stats
273W - 266L
1,558 Elo+
Party 2
Izanami
Izanami
TomahawkWarrior
Izanami
Level 160
God Stats
6W - 4L
1,540 SR
Queue Stats
305W - 297L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 4 / 0
7,249
558
6,413
11,030
6,605
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Hou Yi
 
Hou Yi
10
1 / 3 / 1
6,168
474
5,324
7,823
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
 
Ao Kuang
5
0 / 0 / 1
4,794
369
0
1,173
207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
MUGEN99
Guan Yu
7
0 / 5 / 1
5,475
421
4,188
12,301
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Quinttero
Freya
12
1 / 4 / 1
6,638
511
2,353
8,313
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Artemiss78
Morgan Le Fay
12
0 / 3 / 2
7,059
543
1,872
7,618
2,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
GIDEON3531
Fenrir
16
9 / 0 / 0
9,159
705
10,888
8,883
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
JorgeYC21
Janus
13
2 / 1 / 2
8,107
624
5,031
5,552
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 3
7,431
572
5,479
8,417
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 3
7,719
594
5,624
8,168
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
16
16
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
0
0.75
L
Hou Yi
 
Hou Yi
1
3
1
0.5
L
Ao Kuang
 
Ao Kuang
0
0
1
0.5
W
Morgan Le Fay
Artemiss78
Morgan Le Fay
0
3
2
0.33
W
Fenrir
GIDEON3531
Fenrir
9
0
0
9
W
Janus
JorgeYC21
Janus
2
1
2
3
L
Guan Yu
MUGEN99
Guan Yu
0
5
1
0.1
L
Freya
Quinttero
Freya
1
4
1
0.38
W
2
1
3
3.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,278
Damage
28,894
40,640
Taken
38,638
16,253
Mitigated
16,638
9,501
Healing
14,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,413
1,153
0
2,902
11,030
6,605
0
1,872
9,158
1,271
36,597
L
Hou Yi
 
Hou Yi
5,324
2,361
0
1,345
7,823
1,498
0
2,445
5,378
0
33,728
L
Ao Kuang
 
Ao Kuang
0
0
0
507
1,173
207
0
92
1,081
5,232
0
W
Morgan Le Fay
Artemiss78
Morgan Le Fay
1,872
250
0
2,057
7,618
2,660
0
135
7,483
34,535
0
W
Fenrir
GIDEON3531
Fenrir
10,888
4,082
0
6,427
8,883
3,924
0
400
8,483
0
64,991
W
Janus
JorgeYC21
Janus
5,031
289
0
90
5,552
1,678
953
556
4,996
50,076
0
L
Guan Yu
MUGEN99
Guan Yu
4,188
433
472
2,140
12,301
5,283
0
4,556
7,521
0
17,009
L
Freya
Quinttero
Freya
2,353
635
0
2,135
8,313
2,660
0
2,951
5,120
35,714
5,070
W
5,479
2,183
0
2,534
8,417
6,115
288
595
7,822
18,878
0
W
5,624
4,223
0
3,541
8,168
2,261
2,190
537
7,631
0
69,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
39,475
256
Minions Killed
452
0
Camps Cleared
0
1,060,982
Distance Traveled
1,230,115
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,249
558
77
6
0
252,621
6
L
Hou Yi
6,168
474
67
5
0
246,945
7
L
Ao Kuang
4,794
369
15
1
0
50,043
0
W
Morgan Le Fay
7,059
543
75
6
0
142,431
5
W
Fenrir
9,159
705
105
8
0
311,639
3
W
Janus
8,107
624
116
9
0
266,377
3
L
Guan Yu
5,475
421
22
2
0
268,155
4
L
Freya
6,638
511
75
6
0
243,218
3
W
Atlas
7,431
572
18
1
0
272,884
1
W
Izanami
7,719
594
138
11
0
236,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role