Player Matchup

Geb
Geb
Assassin King11
Geb
Level 144
God Stats
2W - 3L
1,813 SR
Queue Stats
198W - 201L
1,536 Elo+
Solo
Chaac
Chaac
DeafMetalBand
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,487 Elo+
Party 1
Ra
Ra
FireTyler420
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,487 Elo+
Party 1
He Bo
He Bo
Jsmooth1515
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
自我评价C
Kukulkan
Level 58
God Stats
0W - 2L
1,303 SR
Queue Stats
44W - 63L
1,414 Elo+
Solo
Team Averages
Level 71
1,523 SR
1,485 Elo+

VS

Team Averages
Level 123
1,421 SR
1,529 Elo+
Guan Yu
Guan Yu
BrendanBG65
Guan Yu
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
39W - 32L
1,639 Elo+
Solo
Nu Wa
Nu Wa
DeathKnight8922
Nu Wa
Level 142
God Stats
2W - 1L
1,418 SR
Queue Stats
67W - 56L
1,509 Elo+
Party 2
Chaac
Chaac
Maxwelle
Chaac
Level 108
God Stats
2W - 0L
1,719 SR
Queue Stats
114W - 108L
1,571 Elo+
Solo
Hou Yi
Hou Yi
The4dversary
Hou Yi
Level 159
God Stats
2W - 7L
1,183 SR
Queue Stats
269W - 249L
1,493 Elo+
Solo
Kukulkan
Kukulkan
about5or6ninjas
Kukulkan
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 47L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
7,831
712
8,825
16,118
13,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 4 / 5
9,179
834
19,719
19,078
14,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 4 / 4
8,467
770
9,222
12,302
4,561
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 7 / 3
6,636
603
1,547
10,078
2,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
自我评价C
Kukulkan
14
2 / 3 / 4
7,742
704
12,394
6,460
2,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BrendanBG65
Guan Yu
17
3 / 2 / 12
9,423
857
11,785
17,185
21,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 9
8,451
768
11,824
8,660
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Maxwelle
Chaac
15
2 / 1 / 12
8,654
787
8,265
19,810
23,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
16
5 / 3 / 7
9,173
834
11,359
8,943
3,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
8 / 3 / 7
10,405
946
16,751
10,339
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
10
Kills
20
20
Deaths
10
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
W
Guan Yu
BrendanBG65
Guan Yu
3
2
12
4.5
L
4
4
5
1.63
W
2
1
9
6.5
L
4
4
4
1.5
L
0
7
3
0.21
W
Chaac
Maxwelle
Chaac
2
1
12
8
W
Hou Yi
5
3
7
2.83
W
Kukulkan
8
3
7
3.83
L
Kukulkan
自我评价C
Kukulkan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,707
Damage
59,984
64,036
Taken
64,937
38,700
Mitigated
56,722
22,479
Healing
40,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,825
402
1,026
3,455
16,118
13,953
0
7,384
8,176
22,000
0
W
Guan Yu
BrendanBG65
Guan Yu
11,785
1,837
13,099
9,290
17,185
21,048
123
7,686
9,499
0
22,548
L
19,719
2,558
1,261
6,997
19,078
14,834
0
6,400
12,397
0
40,356
W
11,824
4,103
2,034
2,236
8,660
3,308
284
4,677
3,983
20,548
0
L
9,222
718
4,038
3,624
12,302
4,561
0
5,659
6,345
24,618
0
L
1,547
642
0
531
10,078
2,602
0
5,059
4,789
7,894
0
W
Chaac
Maxwelle
Chaac
8,265
1,739
2,307
7,056
19,810
23,851
93
8,851
10,959
0
15,433
W
Hou Yi
11,359
4,759
0
536
8,943
3,789
1,811
5,183
3,760
0
20,521
W
Kukulkan
16,751
1,075
1,491
2,236
10,339
4,726
376
5,591
4,748
30,663
0
L
Kukulkan
自我评价C
Kukulkan
12,394
494
1,066
481
6,460
2,750
0
2,528
3,754
22,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
46,106
143
Minions Killed
121
0
Camps Cleared
0
1,013,697
Distance Traveled
1,153,066
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,831
712
14
1
0
195,500
1
W
Guan Yu
9,423
857
25
2
0
248,496
2
L
Chaac
9,179
834
43
4
0
215,439
1
W
Nu Wa
8,451
768
17
2
0
226,140
0
L
Ra
8,467
770
37
3
0
211,876
0
L
He Bo
6,636
603
16
1
0
177,175
3
W
Chaac
8,654
787
12
1
0
255,488
1
W
Hou Yi
9,173
834
27
2
0
208,008
1
W
Kukulkan
10,405
946
40
4
0
214,934
1
L
Kukulkan
7,742
704
33
3
0
213,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role