Player Matchup

Zhong Kui
Zhong Kui
Achington
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,567 Elo+
Party 1
Khepri
Khepri
Arodor2
Khepri
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 12L
1,795 Elo+
Party 1
Neith
Neith
DasAlotaDamage
Neith
Level 127
God Stats
2W - 1L
1,883 SR
Queue Stats
37W - 34L
1,660 Elo+
Party 1
Cu Chulainn
Cu Chulainn
InvivtusKOB
Cu Chulainn
Level 141
God Stats
17W - 14L
1,637 SR
Queue Stats
158W - 156L
1,479 Elo+
Solo
Zeus
Zeus
MColeW
Zeus
Level 98
God Stats
2W - 1L
1,494 SR
Queue Stats
21W - 19L
1,166 Elo+
Party 1
Team Averages
Level 96
1,603 SR
1,533 Elo+

VS

Team Averages
Level 52
1,479 SR
1,451 Elo+
Chronos
Chronos
BILLYTHEUNIC0RN
Chronos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,499 Elo+
Party 2
Shiva
Shiva
JWSquigglyWorm
Shiva
Level 65
God Stats
81W - 71L
1,577 SR
Queue Stats
847W - 846L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
LedZep8282
Erlang Shen
Level 26
God Stats
1W - 3L
1,317 SR
Queue Stats
84W - 81L
1,400 Elo+
Party 2
Artemis
Artemis
imYarbles
Artemis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,382 Elo+
Solo
Zeus
Zeus
limosnero_loko
Zeus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Achington
Zhong Kui
13
5 / 0 / 1
7,130
648
3,400
5,639
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Arodor2
Khepri
10
3 / 0 / 7
6,572
597
3,032
3,370
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
4 / 3 / 3
6,854
623
6,623
6,009
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
InvivtusKOB
Cu Chulainn
12
4 / 2 / 0
7,062
642
4,439
8,697
6,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
MColeW
Zeus
11
1 / 1 / 3
6,209
564
4,572
5,167
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,978
543
3,643
7,265
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 4 / 0
6,017
547
3,281
8,862
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
LedZep8282
Erlang Shen
9
1 / 4 / 1
5,542
504
2,282
8,527
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
imYarbles
Artemis
10
0 / 5 / 3
5,623
511
3,326
7,896
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
6,632
603
5,031
3,949
2,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
6
6
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Achington
Zhong Kui
5
0
1
5.5
W
Khepri
Arodor2
Khepri
3
0
7
6.5
L
0
3
0
0
W
4
3
3
1.83
W
Cu Chulainn
InvivtusKOB
Cu Chulainn
4
2
0
2
L
3
4
0
0.75
L
Erlang Shen
LedZep8282
Erlang Shen
1
4
1
0.38
W
Zeus
MColeW
Zeus
1
1
3
2.5
L
Artemis
imYarbles
Artemis
0
5
3
0.3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
17,563
28,882
Taken
36,499
15,114
Mitigated
17,347
7,750
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Achington
Zhong Kui
3,400
568
0
2,153
5,639
3,188
0
701
4,743
44,127
0
W
Khepri
Arodor2
Khepri
3,032
76
0
1,172
3,370
2,029
107
239
3,131
14,011
0
L
3,643
719
0
500
7,265
2,132
468
5,011
2,254
36,539
0
W
6,623
3,190
0
1,890
6,009
2,121
156
0
6,009
0
42,440
W
Cu Chulainn
InvivtusKOB
Cu Chulainn
4,439
1,353
0
2,535
8,697
6,261
0
4,568
3,666
0
35,575
L
3,281
491
174
2,707
8,862
3,304
0
2,804
6,058
0
30,037
L
Erlang Shen
LedZep8282
Erlang Shen
2,282
864
0
1,568
8,527
7,120
92
792
7,735
0
17,509
W
Zeus
MColeW
Zeus
4,572
1,014
0
0
5,167
1,515
607
2,703
2,464
33,578
0
L
Artemis
imYarbles
Artemis
3,326
1,502
0
2,200
7,896
1,839
74
2,119
5,777
0
32,380
L
5,031
1,452
0
1,334
3,949
2,952
0
278
3,671
38,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,827
Gold Earned
29,792
344
Minions Killed
308
0
Camps Cleared
0
1,087,918
Distance Traveled
1,053,236
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,130
648
78
7
0
232,245
1
W
Khepri
6,572
597
22
2
0
219,233
4
L
Chronos
5,978
543
77
7
0
198,656
0
W
Neith
6,854
623
86
8
0
196,363
1
W
Cu Chulainn
7,062
642
87
8
0
210,823
0
L
Shiva
6,017
547
49
4
0
234,339
2
L
Erlang Shen
5,542
504
35
3
0
230,653
2
W
Zeus
6,209
564
71
6
0
229,254
1
L
Artemis
5,623
511
56
5
0
204,909
2
L
Zeus
6,632
603
91
8
0
184,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role