Player Matchup

Cupid
Cupid
DylanHatcher56
Cupid
Level 35
God Stats
8W - 8L
1,183 SR
Queue Stats
20W - 26L
1,111 Elo+
Solo
Danzaburou
Danzaburou
ItsBIGKAHUNAS
Danzaburou
Level 46
God Stats
16W - 14L
1,587 SR
Queue Stats
40W - 43L
1,367 Elo+
Solo
Bellona
Bellona
PUNKERADAM
Bellona
Level 7
God Stats
0W - 2L
1,456 SR
Queue Stats
3W - 4L
1,252 Elo+
Party 2
Merlin
Merlin
econOhmy
Merlin
Level 158
God Stats
24W - 20L
1,633 SR
Queue Stats
168W - 159L
1,572 Elo+
Solo
Sol
Sol
lesser_cause2
Sol
Level 46
God Stats
0W - 1L
1,372 SR
Queue Stats
3W - 9L
1,117 Elo+
Party 2
Team Averages
Level 58
1,446 SR
1,284 Elo+

VS

Team Averages
Level 75
1,470 SR
1,318 Elo+
Izanami
Izanami
MizSmith711
Izanami
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
189W - 279L
1,256 Elo+
Party 1
Bastet
Bastet
StormDragon9498
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 41L
1,033 Elo+
Party 1
Bakasura
Bakasura
Sub-Cearo
Bakasura
Level 99
God Stats
35W - 32L
1,618 SR
Queue Stats
158W - 150L
1,574 Elo+
Solo
Shiva
Shiva
jellybeanwarrior
Shiva
Level 133
God Stats
17W - 15L
1,531 SR
Queue Stats
251W - 282L
1,550 Elo+
Solo
Yemoja
Yemoja
kiki115
Yemoja
Level 50
God Stats
1W - 3L
1,200 SR
Queue Stats
38W - 112L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 8
13,958
997
10,463
19,092
8,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
ItsBIGKAHUNAS
Danzaburou
19
5 / 10 / 7
14,638
1,046
17,803
24,053
13,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
PUNKERADAM
Bellona
19
0 / 10 / 4
12,150
868
4,433
21,566
20,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
econOhmy
Merlin
20
4 / 7 / 6
15,150
1,082
21,793
25,210
11,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 8 / 10
14,220
1,016
20,138
24,377
9,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MizSmith711
Izanami
20
0 / 3 / 12
13,717
980
10,342
14,561
5,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 0 / 14
15,111
1,079
20,506
10,122
4,270
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bakasura
Sub-Cearo
Bakasura
20
24 / 5 / 6
19,150
1,368
39,590
23,292
9,537
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 1 / 19
17,009
1,215
37,328
22,523
31,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
kiki115
Yemoja
20
0 / 3 / 18
14,754
1,054
3,466
14,936
21,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
110
12
Kills
41
41
Deaths
12
35
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
L
Danzaburou
ItsBIGKAHUNAS
Danzaburou
5
10
7
0.85
W
Izanami
MizSmith711
Izanami
0
3
12
2
L
Bellona
PUNKERADAM
Bellona
0
10
4
0.2
W
9
0
14
16
W
Bakasura
Sub-Cearo
Bakasura
24
5
6
5.4
L
Merlin
econOhmy
Merlin
4
7
6
1
W
8
1
19
17.5
W
Yemoja
kiki115
Yemoja
0
3
18
3
L
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,630
Damage
111,232
114,298
Taken
85,434
62,686
Mitigated
72,683
13,456
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,463
8,303
22
1,610
19,092
8,188
0
1,291
16,760
0
28,547
L
Danzaburou
ItsBIGKAHUNAS
Danzaburou
17,803
4,669
381
2,299
24,053
13,331
0
785
22,618
0
37,755
W
Izanami
MizSmith711
Izanami
10,342
8,856
0
2,105
14,561
5,103
0
7,345
7,130
0
33,645
L
Bellona
PUNKERADAM
Bellona
4,433
2,424
0
611
21,566
20,132
0
539
20,468
0
8,411
W
20,506
7,469
0
1,995
10,122
4,270
0
4,445
5,533
0
33,321
W
Bakasura
Sub-Cearo
Bakasura
39,590
33,406
0
4,637
23,292
9,537
0
11,137
11,879
0
56,857
L
Merlin
econOhmy
Merlin
21,793
1,184
179
3,853
25,210
11,655
0
317
24,309
71,421
0
W
37,328
4,767
848
2,382
22,523
31,928
0
11,242
10,877
0
70,839
W
Yemoja
kiki115
Yemoja
3,466
507
1,127
1,554
14,936
21,845
0
6,691
8,084
15,868
0
L
20,138
6,744
0
4,501
24,377
9,380
0
534
22,809
51,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,116
Gold Earned
79,741
286
Minions Killed
263
6
Camps Cleared
15
1,216,375
Distance Traveled
1,545,787
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,958
997
37
3
1
259,671
0
L
Danzaburou
14,638
1,046
34
2
1
229,482
0
W
Izanami
13,717
980
69
5
1
263,287
3
L
Bellona
12,150
868
13
1
0
209,409
0
W
Bastet
15,111
1,079
41
3
2
349,281
0
W
Bakasura
19,150
1,368
52
4
12
334,457
0
L
Merlin
15,150
1,082
129
9
3
246,893
4
W
Shiva
17,009
1,215
86
6
0
330,365
0
W
Yemoja
14,754
1,054
15
1
0
268,397
0
L
Sol
14,220
1,016
73
5
1
270,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role