Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DimitriBalance
Bastet
Level 82
God Stats
44W - 33L
1,537 SR
Queue Stats
567W - 617L
1,500 Elo+
Party 1
Medusa
Medusa
Namiko777
Medusa
Level 127
God Stats
62W - 70L
1,440 SR
Queue Stats
221W - 234L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Yegor_Killer
Cthulhu
Level 61
God Stats
44W - 47L
1,528 SR
Queue Stats
563W - 593L
1,476 Elo+
Party 1
Ra
Ra
爱吃鱼卷
Ra
Level 52
God Stats
2W - 0L
1,468 SR
Queue Stats
89W - 60L
1,557 Elo+
Solo
Team Averages
Level 85
1,495 SR
1,491 Elo+

VS

Team Averages
Level 43
1,445 SR
1,373 Elo+
Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Harvester666
Ao Kuang
Level 41
God Stats
10W - 27L
1,289 SR
Queue Stats
31W - 56L
1,366 Elo+
Party 3
Charybdis
Charybdis
Promettheuss
Charybdis
Level 48
God Stats
1W - 2L
1,476 SR
Queue Stats
39W - 75L
1,331 Elo+
Party 3
Anubis
Anubis
petruem
Anubis
Level 58
God Stats
13W - 21L
1,458 SR
Queue Stats
243W - 268L
1,425 Elo+
Solo
Athena
Athena
zetalistii
Athena
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
74W - 83L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 2 / 11
8,178
511
6,724
11,983
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
9 / 1 / 3
9,302
581
7,935
7,696
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Namiko777
Medusa
13
4 / 3 / 8
8,505
532
10,131
8,059
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Yegor_Killer
Cthulhu
13
0 / 2 / 7
8,044
503
7,147
9,069
7,052
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
1 / 2 / 4
8,903
556
4,327
7,621
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 4 / 1
7,530
471
6,565
14,011
7,747
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Harvester666
Ao Kuang
13
6 / 0 / 1
8,081
505
4,904
9,115
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Promettheuss
Charybdis
9
0 / 7 / 4
6,072
380
6,072
9,970
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
petruem
Anubis
13
3 / 3 / 0
8,076
505
6,864
7,384
3,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
zetalistii
Athena
9
0 / 3 / 5
6,574
411
2,936
12,990
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
17
Kills
10
10
Deaths
17
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
11
4.25
L
Nike
 
Nike
1
4
1
0.38
W
9
1
3
10.5
L
Ao Kuang
Harvester666
Ao Kuang
6
0
1
6.5
W
Medusa
Namiko777
Medusa
4
3
8
2.67
L
Charybdis
Promettheuss
Charybdis
0
7
4
0.29
W
Cthulhu
Yegor_Killer
Cthulhu
0
2
7
1.75
L
Anubis
petruem
Anubis
3
3
0
1
L
Athena
zetalistii
Athena
0
3
5
0.83
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,264
Damage
27,341
44,428
Taken
53,470
27,112
Mitigated
23,164
12,752
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,724
981
475
1,836
11,983
11,415
0
3,651
8,332
25,107
1,763
L
Nike
 
Nike
6,565
439
0
750
14,011
7,747
669
5,991
8,020
0
49,025
W
7,935
1,740
0
2,992
7,696
3,359
460
1,562
6,134
0
55,657
L
Ao Kuang
Harvester666
Ao Kuang
4,904
739
0
4,666
9,115
2,778
0
1,601
7,514
36,159
0
W
Medusa
Namiko777
Medusa
10,131
5,410
347
1,132
8,059
2,696
947
3,073
4,986
0
52,178
L
Charybdis
Promettheuss
Charybdis
6,072
2,962
0
1,093
9,970
1,871
720
2,841
7,129
0
25,854
W
Cthulhu
Yegor_Killer
Cthulhu
7,147
428
627
2,705
9,069
7,052
210
2,018
7,051
41,635
0
L
Anubis
petruem
Anubis
6,864
292
0
3,069
7,384
3,037
0
3,719
3,665
42,828
0
L
Athena
zetalistii
Athena
2,936
822
0
1,476
12,990
7,731
170
3,370
9,620
17,633
0
W
4,327
186
769
1,869
7,621
2,590
29
4,400
3,221
61,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
36,333
411
Minions Killed
325
0
Camps Cleared
0
1,686,855
Distance Traveled
1,462,906
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,178
511
33
2
0
331,352
1
L
Nike
7,530
471
92
6
0
293,744
4
W
Bastet
9,302
581
77
5
0
393,446
1
L
Ao Kuang
8,081
505
75
5
0
349,804
5
W
Medusa
8,505
532
80
5
0
299,774
3
L
Charybdis
6,072
380
45
3
0
258,030
0
W
Cthulhu
8,044
503
83
5
0
333,346
3
L
Anubis
8,076
505
83
5
0
274,683
2
L
Athena
6,574
411
30
2
0
286,645
6
W
Ra
8,903
556
138
9
0
328,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role