Player Matchup

Shiva
Shiva
DeadlyOpiodz
Shiva
Level 129
God Stats
79W - 54L
1,734 SR
Queue Stats
353W - 338L
1,590 Elo+
Solo
Thoth
Thoth
Hoosegow
Thoth
Level 157
God Stats
1W - 2L
1,778 SR
Queue Stats
33W - 33L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Knomz
Danzaburou
Level 154
God Stats
3W - 4L
1,360 SR
Queue Stats
21W - 15L
1,569 Elo+
Solo
Bastet
Bastet
MadxSiamurai
Bastet
Level 84
God Stats
8W - 7L
1,733 SR
Queue Stats
49W - 44L
1,607 Elo+
Solo
Atlas
Atlas
jokedestroyer
Atlas
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 84L
1,552 Elo+
Solo
Team Averages
Level 133
1,621 SR
1,575 Elo+

VS

Team Averages
Level 124
1,543 SR
1,545 Elo+
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
My Dude JJ
Hou Yi
Level 145
God Stats
36W - 24L
1,643 SR
Queue Stats
125W - 92L
1,651 Elo+
Party 2
Sylvanus
Sylvanus
My Feller James
Sylvanus
Level 129
God Stats
2W - 6L
1,420 SR
Queue Stats
55W - 39L
1,671 Elo+
Party 2
Aphrodite
Aphrodite
Riddleskittle92
Aphrodite
Level 114
God Stats
5W - 2L
1,653 SR
Queue Stats
7W - 7L
1,404 Elo+
Party 1
Ra
Ra
XyrisTeStorm
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,324
632
5,556
5,399
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Hoosegow
Thoth
11
2 / 1 / 2
5,999
600
4,014
2,044
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Knomz
Danzaburou
9
0 / 2 / 1
5,064
506
2,705
4,230
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
10
3 / 3 / 1
5,754
575
4,903
8,978
2,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 3
5,482
548
2,892
6,061
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
3 / 3 / 1
5,052
505
5,157
5,542
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
My Dude JJ
Hou Yi
10
0 / 0 / 4
6,119
612
3,520
4,168
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
9
4 / 2 / 0
5,638
564
3,049
9,020
4,282
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
Riddleskittle92
Aphrodite
9
1 / 4 / 1
5,175
518
1,158
6,922
3,698
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 2 / 2
4,643
464
382
4,695
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
11
Kills
8
9
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
1
1.17
W
5
1
2
6
W
Thoth
Hoosegow
Thoth
2
1
2
3
W
Danzaburou
Knomz
Danzaburou
0
2
1
0.25
W
Bastet
3
3
1
1.17
L
Hou Yi
My Dude JJ
Hou Yi
0
0
4
2
L
Sylvanus
4
2
0
2
L
Aphrodite
Riddleskittle92
Aphrodite
1
4
1
0.38
L
0
2
2
0.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,070
Damage
13,266
26,712
Taken
30,347
8,481
Mitigated
12,296
8,453
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,157
3,039
0
1,906
5,542
1,941
0
1,139
4,403
0
22,046
W
5,556
1,523
0
739
5,399
1,798
0
693
4,706
0
34,930
W
Thoth
Hoosegow
Thoth
4,014
202
0
500
2,044
483
0
410
1,634
35,549
0
W
Danzaburou
Knomz
Danzaburou
2,705
1,509
0
1,559
4,230
929
0
824
3,406
0
28,903
W
Bastet
4,903
1,560
0
3,950
8,978
2,772
16
1,074
7,904
0
28,751
L
Hou Yi
My Dude JJ
Hou Yi
3,520
1,711
0
2,385
4,168
1,238
0
884
3,284
0
40,131
L
Sylvanus
3,049
1,409
453
2,770
9,020
4,282
0
2,786
6,234
18,008
9,456
L
Aphrodite
Riddleskittle92
Aphrodite
1,158
36
101
2,813
6,922
3,698
0
0
6,922
21,790
0
L
382
0
73
717
4,695
1,137
0
2,097
2,598
18,018
0
W
2,892
1,464
0
1,705
6,061
2,499
0
1,095
4,966
10,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
26,627
296
Minions Killed
270
0
Camps Cleared
0
993,195
Distance Traveled
799,392
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,052
505
40
4
0
158,874
2
W
Shiva
6,324
632
75
8
0
233,610
0
W
Thoth
5,999
600
78
8
0
199,820
2
W
Danzaburou
5,064
506
67
7
0
183,893
3
W
Bastet
5,754
575
57
6
0
197,926
2
L
Hou Yi
6,119
612
90
9
0
175,492
3
L
Sylvanus
5,638
564
59
6
0
159,645
2
L
Aphrodite
5,175
518
44
4
0
150,358
0
L
Ra
4,643
464
37
4
0
155,023
0
W
Atlas
5,482
548
19
2
0
177,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role