Player Matchup

Anubis
Anubis
CensingStudent3
Anubis
Level 44
God Stats
4W - 4L
1,546 SR
Queue Stats
31W - 45L
1,410 Elo+
Solo
Ravana
Ravana
Dizzyspider24
Ravana
Level 66
God Stats
18W - 6L
1,762 SR
Queue Stats
175W - 76L
1,758 Elo+
Party 1
Shiva
Shiva
Mangosmoothy1
Shiva
Level 28
God Stats
3W - 0L
1,643 SR
Queue Stats
188W - 59L
1,827 Elo+
Party 1
Rama
Rama
MapleSirYup
Rama
Level 157
God Stats
3W - 0L
1,919 SR
Queue Stats
178W - 91L
1,775 Elo+
Party 1
Kumbhakarna
Kumbhakarna
S3rgeantPanda
Kumbhakarna
Level 86
God Stats
2W - 1L
1,943 SR
Queue Stats
69W - 17L
1,858 Elo+
Party 1
Team Averages
Level 76
1,763 SR
1,726 Elo+

VS

Team Averages
Level 87
1,526 SR
1,449 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LoliExodia
Odin
Level 37
God Stats
0W - 2L
1,395 SR
Queue Stats
71W - 66L
1,427 Elo+
Party 2
Ymir
Ymir
RectmHammer
Ymir
Level 44
God Stats
1W - 1L
1,699 SR
Queue Stats
166W - 215L
1,423 Elo+
Solo
Izanami
Izanami
Siren Tea
Izanami
Level 160
God Stats
1W - 6L
1,538 SR
Queue Stats
136W - 174L
1,479 Elo+
Solo
Nox
Nox
immortal_loli
Nox
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 72L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
8,144
814
7,437
6,618
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 1 / 10
8,807
881
7,939
7,255
3,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 0 / 10
9,778
978
11,988
8,431
11,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 0 / 4
9,531
953
10,414
8,044
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
S3rgeantPanda
Kumbhakarna
15
4 / 1 / 7
8,868
887
3,280
10,689
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 2 / 2
7,987
799
6,128
6,560
6,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 7 / 2
6,628
663
4,411
10,445
7,801
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 2 / 2
6,632
663
3,026
7,172
3,197
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Siren Tea
Izanami
14
2 / 8 / 0
7,706
771
9,536
14,474
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 3
7,252
725
3,787
9,385
3,909
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
23
Kills
5
5
Deaths
23
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
2
1
W
1
3
8
1.67
W
6
1
10
11
L
1
7
2
0.29
W
7
0
10
12
W
5
0
4
7
L
0
2
2
0.5
W
Kumbhakarna
S3rgeantPanda
Kumbhakarna
4
1
7
7.5
L
Izanami
Siren Tea
Izanami
2
8
0
0.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,058
Damage
26,888
41,037
Taken
48,036
31,703
Mitigated
26,278
10,934
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,128
378
666
2,106
6,560
6,384
0
937
5,547
29,621
0
W
7,437
281
0
1,152
6,618
3,401
228
2,663
3,955
23,522
0
W
7,939
1,367
0
646
7,255
3,360
831
2,734
4,521
0
12,816
L
4,411
950
0
0
10,445
7,801
0
2,772
7,491
0
9,056
W
11,988
2,995
155
1,550
8,431
11,606
43
1,882
6,549
0
36,082
W
10,414
9,830
0
5,500
8,044
3,377
5,576
2,894
5,150
0
43,217
L
3,026
102
0
497
7,172
3,197
0
1,630
5,454
8,530
0
W
Kumbhakarna
S3rgeantPanda
Kumbhakarna
3,280
338
290
1,641
10,689
9,959
311
2,768
7,921
7,755
0
L
Izanami
Siren Tea
Izanami
9,536
6,308
0
2,957
14,474
4,987
0
2,681
11,661
0
36,210
L
3,787
1,147
0
787
9,385
3,909
0
2,005
7,166
9,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,128
Gold Earned
36,205
221
Minions Killed
145
0
Camps Cleared
0
1,041,082
Distance Traveled
867,109
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,987
799
44
4
0
185,530
0
W
Anubis
8,144
814
43
4
0
183,399
2
W
Ravana
8,807
881
17
2
0
201,931
2
L
Odin
6,628
663
15
2
0
158,068
0
W
Shiva
9,778
978
65
7
0
238,910
3
W
Rama
9,531
953
86
9
0
213,672
0
L
Ymir
6,632
663
17
2
0
182,478
1
W
Kumbhakarna
8,868
887
10
1
0
203,170
3
L
Izanami
7,706
771
65
7
0
155,250
2
L
Nox
7,252
725
4
0
0
185,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role