Player Matchup

Artemis
Artemis
Baozhani
Artemis
Level 141
God Stats
27W - 14L
1,688 SR
Queue Stats
138W - 83L
1,709 Elo+
Party 2
Sylvanus
Sylvanus
Quaxotic-
Sylvanus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
301W - 217L
1,758 Elo+
Party 2
Amaterasu
Amaterasu
SunsetScarlett
Amaterasu
Level 103
God Stats
7W - 0L
2,011 SR
Queue Stats
138W - 86L
1,694 Elo+
Party 2
Thor
Thor
feSigurd
Thor
Level 129
God Stats
7W - 2L
1,734 SR
Queue Stats
239W - 158L
1,695 Elo+
Party 2
Freya
Freya
thebestnamever14
Freya
Level 101
God Stats
3W - 1L
1,768 SR
Queue Stats
89W - 41L
1,798 Elo+
Party 2
Team Averages
Level 126
1,740 SR
1,731 Elo+

VS

Team Averages
Level 130
1,490 SR
1,630 Elo+
Shiva
Shiva
LasagneOp
Shiva
Level 115
God Stats
2W - 4L
1,584 SR
Queue Stats
230W - 217L
1,634 Elo+
Solo
Athena
Athena
Nĩgga
Athena
Level 129
God Stats
19W - 16L
1,652 SR
Queue Stats
119W - 117L
1,642 Elo+
Party 1
Thor
Thor
Purplenurple14
Thor
Level 127
God Stats
1W - 9L
1,360 SR
Queue Stats
256W - 232L
1,622 Elo+
Party 1
Jing Wei
Jing Wei
YoCookies
Jing Wei
Level 152
God Stats
1W - 8L
1,643 SR
Queue Stats
147W - 158L
1,632 Elo+
Solo
Nox
Nox
pøulpe
Nox
Level 129
God Stats
0W - 1L
1,211 SR
Queue Stats
51W - 44L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baozhani
Artemis
14
5 / 1 / 6
8,436
649
7,577
7,944
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Quaxotic-
Sylvanus
12
1 / 0 / 7
7,559
581
5,664
7,401
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SunsetScarlett
Amaterasu
14
1 / 1 / 3
8,503
654
6,267
11,172
9,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
14
7 / 4 / 3
8,739
672
8,558
9,523
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 5 / 1
8,227
633
11,159
11,919
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LasagneOp
Shiva
12
0 / 1 / 2
6,669
513
4,635
8,552
8,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Nĩgga
Athena
11
2 / 5 / 2
6,787
522
1,797
12,299
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 3 / 1
7,266
559
7,687
10,732
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
YoCookies
Jing Wei
12
2 / 4 / 3
6,884
530
7,684
10,254
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
11
1 / 5 / 1
6,626
510
6,529
7,748
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
18
Kills
11
11
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Baozhani
Artemis
5
1
6
8
L
Shiva
LasagneOp
Shiva
0
1
2
1
L
Athena
Nĩgga
Athena
2
5
2
0.6
L
6
3
1
2.17
W
Sylvanus
Quaxotic-
Sylvanus
1
0
7
4.5
W
Amaterasu
SunsetScarlett
Amaterasu
1
1
3
2.5
L
Jing Wei
YoCookies
Jing Wei
2
4
3
0.88
W
Thor
7
4
3
2.13
L
Nox
1
5
1
0.3
W
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,225
Damage
28,332
47,959
Taken
49,585
25,869
Mitigated
25,394
18,049
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Baozhani
Artemis
7,577
3,918
0
2,330
7,944
2,489
0
4,338
3,606
0
51,755
L
Shiva
LasagneOp
Shiva
4,635
854
0
2,280
8,552
8,381
0
1,296
7,256
0
36,466
L
Athena
Nĩgga
Athena
1,797
367
193
1,787
12,299
7,418
0
4,439
7,860
17,020
0
L
7,687
3,246
0
1,300
10,732
3,744
0
638
10,094
0
44,819
W
Sylvanus
Quaxotic-
Sylvanus
5,664
1,771
597
2,337
7,401
4,503
132
2,748
4,653
21,793
13,758
W
Amaterasu
SunsetScarlett
Amaterasu
6,267
3,526
0
7,797
11,172
9,607
2,096
937
10,235
0
57,695
L
Jing Wei
YoCookies
Jing Wei
7,684
5,530
0
2,487
10,254
3,056
420
8,305
1,949
0
39,472
W
Thor
8,558
3,662
0
438
9,523
5,342
0
841
8,682
0
52,622
L
Nox
6,529
826
0
672
7,748
2,795
0
1,178
6,570
46,705
0
W
11,159
4,976
0
4,550
11,919
3,928
108
789
11,130
50,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
34,232
409
Minions Killed
329
0
Camps Cleared
0
1,266,181
Distance Traveled
1,294,856
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,436
649
76
6
0
257,072
1
L
Shiva
6,669
513
70
5
0
256,424
6
L
Athena
6,787
522
35
3
0
256,283
0
L
Thor
7,266
559
76
6
0
271,092
1
W
Sylvanus
7,559
581
61
5
0
263,046
0
W
Amaterasu
8,503
654
113
9
0
227,345
5
L
Jing Wei
6,884
530
69
5
0
272,575
5
W
Thor
8,739
672
91
7
0
280,641
0
L
Nox
6,626
510
79
6
0
238,482
3
W
Freya
8,227
633
68
5
0
238,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role