Player Matchup

Raijin
Raijin
Drako420999
Raijin
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 52L
1,325 Elo+
Party 1
Susano
Susano
GoD_Call_911
Susano
Level 150
God Stats
14W - 20L
1,473 SR
Queue Stats
802W - 833L
1,366 Elo+
Party 1
Atlas
Atlas
Inualucard
Atlas
Level 29
God Stats
6W - 7L
1,452 SR
Queue Stats
161W - 180L
1,390 Elo+
Party 2
Ymir
Ymir
Pirosc
Ymir
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
386W - 405L
1,228 Elo+
Solo
Poseidon
Poseidon
cobravampire
Poseidon
Level 69
God Stats
5W - 1L
1,493 SR
Queue Stats
224W - 229L
1,384 Elo+
Party 2
Team Averages
Level 82
1,484 SR
1,339 Elo+

VS

Team Averages
Level 65
1,503 SR
1,343 Elo+
Apollo
Apollo
Breyo
Apollo
Level 41
God Stats
1W - 2L
1,296 SR
Queue Stats
55W - 57L
1,378 Elo+
Party 3
Agni
Agni
Erosperbast
Agni
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
154W - 198L
1,259 Elo+
Solo
Arachne
Arachne
NOCOZIN
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,397 Elo+
Solo
Ganesha
Ganesha
Wavvyboii139
Ganesha
Level 98
God Stats
0W - 1L
1,721 SR
Queue Stats
149W - 158L
1,330 Elo+
Solo
Amaterasu
Amaterasu
oH iTz KrAzY
Amaterasu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
7 / 7 / 14
12,369
825
12,531
15,040
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
16
4 / 8 / 19
10,883
726
11,733
14,716
9,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
19
2 / 7 / 16
11,673
778
17,235
22,325
29,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Pirosc
Ymir
18
4 / 5 / 18
11,237
749
9,081
17,121
28,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
cobravampire
Poseidon
20
20 / 4 / 10
15,011
1,001
36,410
13,951
6,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Breyo
Apollo
19
13 / 7 / 10
11,971
798
18,484
18,669
8,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 7 / 9
10,728
715
8,863
9,681
3,947
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NOCOZIN
Arachne
18
5 / 7 / 14
11,198
747
12,403
19,773
11,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Wavvyboii139
Ganesha
19
0 / 7 / 22
10,744
716
6,830
22,823
31,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
oH iTz KrAzY
Amaterasu
19
10 / 9 / 9
13,193
880
17,542
26,422
21,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
95
37
Kills
31
31
Deaths
37
77
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Apollo
Breyo
Apollo
13
7
10
2.57
W
Raijin
7
7
14
2
L
3
7
9
1.07
W
Susano
4
8
19
1.69
W
Atlas
2
7
16
1.43
L
Arachne
NOCOZIN
Arachne
5
7
14
1.71
W
Ymir
Pirosc
Ymir
4
5
18
2.6
L
Ganesha
Wavvyboii139
Ganesha
0
7
22
1.57
W
Poseidon
cobravampire
Poseidon
20
4
10
6.25
L
Amaterasu
oH iTz KrAzY
Amaterasu
10
9
9
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,990
Damage
64,122
83,153
Taken
97,368
80,326
Mitigated
76,706
19,076
Healing
28,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Breyo
Apollo
18,484
11,542
1,111
5,828
18,669
8,110
0
14,720
3,762
0
29,199
W
Raijin
12,531
760
733
1,922
15,040
6,431
830
3,001
11,907
34,810
0
L
8,863
1,046
658
276
9,681
3,947
507
7,109
2,472
24,742
0
W
Susano
11,733
2,486
762
2,199
14,716
9,899
576
2,847
11,611
173
18,382
W
Atlas
17,235
6,669
537
3,377
22,325
29,454
471
4,918
17,063
35,247
0
L
Arachne
NOCOZIN
Arachne
12,403
8,506
2,200
6,079
19,773
11,351
970
17,099
2,448
0
20,668
W
Ymir
Pirosc
Ymir
9,081
1,185
1,581
2,287
17,121
28,096
596
2,819
13,954
20,123
0
L
Ganesha
Wavvyboii139
Ganesha
6,830
881
1,020
3,676
22,823
31,494
74
15,876
6,542
13,829
0
W
Poseidon
cobravampire
Poseidon
36,410
9,787
432
5,246
13,951
6,446
1,989
2,196
11,636
57,800
0
L
Amaterasu
oH iTz KrAzY
Amaterasu
17,542
9,433
1,274
5,961
26,422
21,804
385
20,526
5,709
161
24,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,173
Gold Earned
57,834
160
Minions Killed
106
0
Camps Cleared
0
1,185,376
Distance Traveled
1,180,654
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,971
798
33
2
0
243,686
0
W
Raijin
12,369
825
29
2
0
216,252
0
L
Agni
10,728
715
44
3
0
137,525
0
W
Susano
10,883
726
24
2
0
232,553
0
W
Atlas
11,673
778
26
2
0
245,563
0
L
Arachne
11,198
747
16
1
0
290,046
0
W
Ymir
11,237
749
31
2
0
241,979
1
L
Ganesha
10,744
716
0
0
0
260,346
0
W
Poseidon
15,011
1,001
50
3
0
249,029
0
L
Amaterasu
13,193
880
13
1
0
249,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role