Player Matchup

Kukulkan
Kukulkan
GimcSnooper
Kukulkan
Level 16
God Stats
1W - 5L
1,415 SR
Queue Stats
1W - 10L
1,297 Elo+
Party 2
Xbalanque
Xbalanque
lGoldenAcel
Xbalanque
Level 18
God Stats
1W - 6L
1,422 SR
Queue Stats
3W - 10L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
wafflesack
Sun Wukong
Level 32
God Stats
1W - 4L
1,347 SR
Queue Stats
8W - 16L
1,499 Elo+
Party 2
Team Averages
Level 22
1,395 SR
1,374 Elo+

VS

Team Averages
Level 51
1,462 SR
1,488 Elo+
Fenrir
Fenrir
MelonsV2
Fenrir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,550 Elo+
Party 1
Olorun
Olorun
Shmooie1015
Olorun
Level 29
God Stats
3W - 1L
1,614 SR
Queue Stats
69W - 67L
1,514 Elo+
Party 1
Achilles
Achilles
dukeman74
Achilles
Level 48
God Stats
5W - 9L
1,274 SR
Queue Stats
67W - 76L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GimcSnooper
Kukulkan
12
1 / 6 / 6
9,579
599
8,229
10,621
3,510
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
lGoldenAcel
Xbalanque
15
1 / 7 / 5
10,086
630
7,544
10,262
3,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
wafflesack
Sun Wukong
16
7 / 6 / 2
11,308
707
13,681
24,448
18,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MelonsV2
Fenrir
18
13 / 3 / 6
13,088
818
18,318
13,179
10,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
18
4 / 3 / 11
11,714
732
15,971
10,377
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
dukeman74
Achilles
16
2 / 3 / 13
10,842
678
6,961
17,570
21,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
19
19
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GimcSnooper
Kukulkan
1
6
6
0.67
W
Fenrir
MelonsV2
Fenrir
13
3
6
5.33
W
Olorun
4
3
11
3.17
W
Achilles
dukeman74
Achilles
2
3
13
2.83
L
Xbalanque
lGoldenAcel
Xbalanque
1
7
5
0.5
L
Sun Wukong
wafflesack
Sun Wukong
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,454
Damage
41,250
45,331
Taken
41,126
25,400
Mitigated
37,245
5,126
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GimcSnooper
Kukulkan
8,229
938
99
454
10,621
3,510
0
2,380
7,985
28,623
0
W
Fenrir
MelonsV2
Fenrir
18,318
3,650
0
2,181
13,179
10,773
0
2,255
10,503
0
44,757
W
Olorun
15,971
7,455
673
4,707
10,377
5,148
2,233
2,449
7,661
62,976
5,670
W
Achilles
dukeman74
Achilles
6,961
2,489
423
2,543
17,570
21,324
417
4,344
12,898
0
18,768
L
Xbalanque
lGoldenAcel
Xbalanque
7,544
3,661
0
411
10,262
3,448
0
3,558
6,396
0
25,209
L
Sun Wukong
wafflesack
Sun Wukong
13,681
2,698
0
4,162
24,448
18,442
0
9,290
14,269
494
37,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
35,644
143
Minions Killed
178
5
Camps Cleared
9
787,212
Distance Traveled
870,912
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,579
599
49
3
2
232,603
5
W
Fenrir
13,088
818
51
3
7
314,236
2
W
Olorun
11,714
732
107
7
2
279,318
4
W
Achilles
10,842
678
20
1
0
277,358
3
L
Xbalanque
10,086
630
42
3
1
253,273
0
L
Sun Wukong
11,308
707
52
3
2
301,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role