Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Harvester666
Ao Kuang
Level 41
God Stats
10W - 27L
1,302 SR
Queue Stats
31W - 56L
1,363 Elo+
Party 3
Charybdis
Charybdis
Promettheuss
Charybdis
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 75L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
zetalistii
Cthulhu
Level 38
God Stats
10W - 16L
1,287 SR
Queue Stats
74W - 83L
1,283 Elo+
Party 2
Team Averages
Level 62
1,418 SR
1,394 Elo+

VS

Team Averages
Level 94
1,493 SR
1,471 Elo+
Cernunnos
Cernunnos
TTRPG
Cernunnos
Level 26
God Stats
1W - 1L
1,282 SR
Queue Stats
10W - 14L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
Zergun
Nu Wa
Level 63
God Stats
6W - 4L
1,500 SR
Queue Stats
384W - 382L
1,473 Elo+
Solo
Artio
Artio
hg9843hg9834g34
Artio
Level 160
God Stats
25W - 33L
1,460 SR
Queue Stats
247W - 288L
1,459 Elo+
Solo
Fenrir
Fenrir
okguo
Fenrir
Level 104
God Stats
2W - 6L
1,487 SR
Queue Stats
170W - 174L
1,512 Elo+
Party 1
Agni
Agni
实力装睡
Agni
Level 118
God Stats
6W - 1L
1,738 SR
Queue Stats
269W - 292L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 4 / 0
7,579
541
10,184
11,129
2,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
 
Artio
10
0 / 10 / 2
6,102
436
5,628
15,272
9,162
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Harvester666
Ao Kuang
11
3 / 6 / 0
6,983
499
2,692
14,105
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Promettheuss
Charybdis
10
0 / 6 / 4
6,612
472
5,653
12,390
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
zetalistii
Cthulhu
10
0 / 2 / 5
6,660
476
4,466
11,857
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TTRPG
Cernunnos
15
4 / 0 / 6
9,465
676
9,618
11,381
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Zergun
Nu Wa
13
2 / 3 / 4
8,446
603
10,736
7,843
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 9
7,145
510
2,704
10,214
5,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
okguo
Fenrir
16
8 / 1 / 8
9,604
686
10,143
13,232
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
14 / 1 / 5
10,230
731
15,504
7,347
2,726
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
7
Kills
28
28
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
0
1
L
Artio
 
Artio
0
10
2
0.1
L
Ao Kuang
Harvester666
Ao Kuang
3
6
0
0.5
L
Charybdis
Promettheuss
Charybdis
0
6
4
0.33
W
Cernunnos
TTRPG
Cernunnos
4
0
6
7
W
Nu Wa
Zergun
Nu Wa
2
3
4
1.33
W
0
2
9
2.25
W
Fenrir
okguo
Fenrir
8
1
8
12
L
Cthulhu
zetalistii
Cthulhu
0
2
5
1.25
W
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,623
Damage
48,705
64,753
Taken
50,017
28,312
Mitigated
21,100
14,906
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,184
6,109
0
4,528
11,129
2,571
0
2,543
8,506
0
54,055
L
Artio
 
Artio
5,628
1,068
454
2,961
15,272
9,162
0
9,483
5,637
27,427
0
L
Ao Kuang
Harvester666
Ao Kuang
2,692
607
0
3,039
14,105
3,585
0
4,659
9,186
24,922
0
L
Charybdis
Promettheuss
Charybdis
5,653
2,247
0
2,164
12,390
3,408
439
7,042
4,990
0
40,496
W
Cernunnos
TTRPG
Cernunnos
9,618
4,912
0
6,217
11,381
4,429
1,490
1,565
9,816
0
77,427
W
Nu Wa
Zergun
Nu Wa
10,736
3,521
0
351
7,843
2,448
3,247
79
7,764
47,445
0
W
2,704
683
1,338
3,662
10,214
5,802
614
3,098
7,116
9,084
0
W
Fenrir
okguo
Fenrir
10,143
3,041
0
2,017
13,232
5,695
816
3,514
9,718
0
63,025
L
Cthulhu
zetalistii
Cthulhu
4,466
748
88
1,672
11,857
9,586
0
4,231
7,490
20,015
0
W
15,504
1,335
0
3,003
7,347
2,726
784
4,530
2,817
61,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,936
Gold Earned
44,890
318
Minions Killed
466
0
Camps Cleared
0
1,319,712
Distance Traveled
1,359,652
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,579
541
104
7
0
262,601
3
L
Artio
6,102
436
57
4
0
263,892
3
L
Ao Kuang
6,983
499
46
3
0
282,135
2
L
Charybdis
6,612
472
83
6
0
240,836
2
W
Cernunnos
9,465
676
138
10
0
274,778
3
W
Nu Wa
8,446
603
97
7
0
248,057
3
W
Artio
7,145
510
8
1
0
223,531
9
W
Fenrir
9,604
686
105
8
0
336,809
0
L
Cthulhu
6,660
476
28
2
0
270,248
4
W
Agni
10,230
731
118
8
0
276,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role