Player Matchup

Khepri
Khepri
DirxtSce
Khepri
Level 129
God Stats
18W - 16L
1,443 SR
Queue Stats
350W - 326L
1,582 Elo+
Solo
Thor
Thor
ParkinsonsMaster
Thor
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 5L
1,636 Elo+
Solo
Chang'e
Chang'e
banaanya
Chang'e
Level 39
God Stats
1W - 6L
1,399 SR
Queue Stats
8W - 11L
1,295 Elo+
Solo
Team Averages
Level 96
1,519 SR
1,504 Elo+

VS

Team Averages
Level 89
1,372 SR
1,497 Elo+
Ymir
Ymir
GanGstaPanda33
Ymir
Level 102
God Stats
2W - 4L
1,353 SR
Queue Stats
15W - 9L
1,619 Elo+
Party 1
He Bo
He Bo
Ghas5t
He Bo
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 27L
1,389 Elo+
Party 1
Anhur
Anhur
Svdeka
Anhur
Level 78
God Stats
0W - 2L
1,262 SR
Queue Stats
16W - 31L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DirxtSce
Khepri
14
2 / 0 / 16
8,913
743
8,426
11,435
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
9 / 0 / 9
9,632
803
12,130
6,212
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
banaanya
Chang'e
15
7 / 0 / 10
9,535
795
5,796
4,621
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
6,858
572
3,822
11,994
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
Ghas5t
He Bo
10
0 / 6 / 0
6,935
578
8,009
9,269
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Svdeka
Anhur
11
0 / 6 / 0
7,075
590
3,823
10,111
2,890
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
18
Kills
0
0
Deaths
18
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
DirxtSce
Khepri
2
0
16
10
L
0
6
0
0
L
He Bo
Ghas5t
He Bo
0
6
0
0
W
9
0
9
13.5
L
Anhur
Svdeka
Anhur
0
6
0
0
W
Chang'e
banaanya
Chang'e
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
15,654
22,268
Taken
31,374
9,508
Mitigated
15,306
11,558
Healing
2,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DirxtSce
Khepri
8,426
460
0
4,377
11,435
5,575
625
5,480
5,955
33,765
0
L
3,822
996
0
783
11,994
9,768
0
5,367
6,239
6,319
0
L
He Bo
Ghas5t
He Bo
8,009
486
0
500
9,269
2,648
0
5,587
3,480
25,738
0
W
12,130
1,874
0
1,478
6,212
2,088
483
3,921
2,291
0
36,001
L
Anhur
Svdeka
Anhur
3,823
2,006
0
970
10,111
2,890
0
2,870
7,069
0
22,675
W
Chang'e
banaanya
Chang'e
5,796
1,068
3,306
2,397
4,621
1,845
737
3,482
1,139
24,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
20,868
125
Minions Killed
96
8
Camps Cleared
3
690,502
Distance Traveled
569,906
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,913
743
41
3
2
230,814
3
L
Ymir
6,858
572
2
0
0
183,786
2
L
He Bo
6,935
578
40
3
2
196,897
3
W
Thor
9,632
803
41
3
5
222,436
4
L
Anhur
7,075
590
54
5
1
189,223
4
W
Chang'e
9,535
795
43
4
1
237,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role