Player Matchup

Cupid
Cupid
FREDO028
Cupid
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
MopishAcorn
Sun Wukong
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 12L
1,181 Elo+
Party 3
Zeus
Zeus
Siygh
Zeus
Level 28
God Stats
3W - 6L
1,516 SR
Queue Stats
14W - 24L
1,397 Elo+
Party 1
Ganesha
Ganesha
Zaynetics
Ganesha
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 27L
1,395 Elo+
Party 1
Awilix
Awilix
liltoeslurper
Awilix
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 11L
1,181 Elo+
Party 3
Team Averages
Level 35
1,503 SR
1,307 Elo+

VS

Team Averages
Level 48
1,402 SR
1,387 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KratoxPup
Izanami
Level 25
God Stats
5W - 7L
1,378 SR
Queue Stats
33W - 45L
1,372 Elo+
Party 2
Baba Yaga
Baba Yaga
Mikelsonlol
Baba Yaga
Level 12
God Stats
3W - 5L
1,338 SR
Queue Stats
10W - 19L
1,312 Elo+
Party 2
Ymir
Ymir
ferromanganese
Ymir
Level 3
God Stats
3W - 6L
1,425 SR
Queue Stats
16W - 27L
1,357 Elo+
Party 2
Bastet
Bastet
vekzy
Bastet
Level 40
God Stats
16W - 21L
1,368 SR
Queue Stats
40W - 53L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FREDO028
Cupid
17
8 / 1 / 11
11,360
1,136
9,091
5,734
2,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
MopishAcorn
Sun Wukong
17
9 / 1 / 17
12,211
1,221
11,360
8,604
5,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Siygh
Zeus
17
6 / 1 / 17
10,758
1,076
20,561
4,356
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Zaynetics
Ganesha
17
0 / 0 / 23
11,749
1,175
7,506
11,036
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 1 / 16
11,125
1,113
15,503
5,864
2,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

309

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 4 / 1
9,638
964
2,786
4,933
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
KratoxPup
Izanami
15
0 / 4 / 2
9,346
935
8,266
13,542
4,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Mikelsonlol
Baba Yaga
15
0 / 8 / 3
9,274
927
8,902
14,936
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 1
10,477
1,048
4,738
17,040
21,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
vekzy
Bastet
15
1 / 7 / 2
9,374
937
7,646
16,720
5,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
13
29
Kills
4
4
Deaths
29
84
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
1
0.63
W
Cupid
FREDO028
Cupid
8
1
11
13.5
L
Izanami
KratoxPup
Izanami
0
4
2
0.25
L
Baba Yaga
Mikelsonlol
Baba Yaga
0
8
3
0.19
W
Sun Wukong
MopishAcorn
Sun Wukong
9
1
17
17.5
W
Zeus
Siygh
Zeus
6
1
17
14.5
W
Ganesha
Zaynetics
Ganesha
0
0
23
11.5
L
1
6
1
0.25
W
6
1
16
14
L
Bastet
vekzy
Bastet
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,021
Damage
32,338
35,594
Taken
67,171
26,819
Mitigated
39,090
7,308
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,786
178
0
581
4,933
2,118
0
1,230
3,703
0
5,940
W
Cupid
FREDO028
Cupid
9,091
3,166
1,451
799
5,734
2,257
0
2,008
3,726
0
27,125
L
Izanami
KratoxPup
Izanami
8,266
6,110
0
981
13,542
4,421
0
7,383
6,159
0
25,626
L
Baba Yaga
Mikelsonlol
Baba Yaga
8,902
677
41
2,259
14,936
5,382
0
6,945
7,991
26,748
0
W
Sun Wukong
MopishAcorn
Sun Wukong
11,360
2,948
0
1,720
8,604
5,490
0
2,328
6,276
0
29,878
W
Zeus
Siygh
Zeus
20,561
1,497
0
689
4,356
1,605
0
2,269
2,087
26,524
0
W
Ganesha
Zaynetics
Ganesha
7,506
894
0
2,188
11,036
15,197
0
5,694
5,342
32,404
0
L
4,738
798
0
954
17,040
21,903
0
7,219
9,821
24,448
0
W
15,503
5,909
0
461
5,864
2,270
0
1,341
4,523
0
25,593
L
Bastet
vekzy
Bastet
7,646
1,251
0
1,040
16,720
5,266
0
5,290
11,430
0
15,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,203
Gold Earned
48,109
189
Minions Killed
150
11
Camps Cleared
5
997,144
Distance Traveled
793,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,638
964
6
1
0
67,688
0
W
Cupid
11,360
1,136
66
7
2
185,962
0
L
Izanami
9,346
935
46
5
2
180,656
0
L
Baba Yaga
9,274
927
37
4
2
167,725
0
W
Sun Wukong
12,211
1,221
66
7
0
195,059
0
W
Zeus
10,758
1,076
27
3
1
180,330
0
W
Ganesha
11,749
1,175
1
0
1
208,981
0
L
Ymir
10,477
1,048
40
4
0
174,935
0
W
Awilix
11,125
1,113
29
3
7
226,812
0
L
Bastet
9,374
937
21
2
1
202,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role