Player Matchup

Ao Kuang
Ao Kuang
ActuallyNoOne
Ao Kuang
Level 106
God Stats
13W - 8L
1,784 SR
Queue Stats
218W - 210L
1,467 Elo+
Party 2
Osiris
Osiris
AsianEatsRice
Osiris
Level 77
God Stats
0W - 2L
1,370 SR
Queue Stats
233W - 223L
1,532 Elo+
Party 3
Ymir
Ymir
DaddyJimbo
Ymir
Level 69
God Stats
64W - 43L
1,632 SR
Queue Stats
302W - 296L
1,548 Elo+
Party 3
Izanami
Izanami
Géstalt
Izanami
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,563 Elo+
Party 2
Charybdis
Charybdis
austinator39
Charybdis
Level 85
God Stats
20W - 9L
1,863 SR
Queue Stats
328W - 310L
1,548 Elo+
Party 3
Team Averages
Level 81
1,630 SR
1,531 Elo+

VS

Team Averages
Level 110
1,550 SR
1,539 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BigStu1217
Merlin
Level 108
God Stats
23W - 18L
1,734 SR
Queue Stats
519W - 441L
1,574 Elo+
Party 4
Cthulhu
Cthulhu
JungusMungus
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 99L
1,559 Elo+
Party 4
Heimdallr
Heimdallr
SlojiwiKilla
Heimdallr
Level 97
God Stats
25W - 15L
1,519 SR
Queue Stats
244W - 217L
1,564 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ActuallyNoOne
Ao Kuang
15
8 / 4 / 1
9,436
674
7,426
11,556
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 4
7,675
548
7,327
13,587
13,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 3 / 4
7,269
519
5,049
11,241
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Géstalt
Izanami
11
2 / 6 / 2
6,960
497
6,131
10,213
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
austinator39
Charybdis
11
4 / 5 / 4
6,967
498
12,233
11,435
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
7 / 3 / 5
8,351
597
7,772
13,145
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
 
Bellona
14
2 / 2 / 3
8,090
578
8,228
10,672
11,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
BigStu1217
Merlin
16
11 / 4 / 3
9,326
666
11,987
9,532
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
JungusMungus
Cthulhu
12
1 / 2 / 12
7,442
532
8,004
10,494
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
SlojiwiKilla
Heimdallr
13
1 / 6 / 1
7,117
508
4,760
9,677
2,649
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
17
Kills
22
22
Deaths
17
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
3
5
3.17
W
Bellona
 
Bellona
2
2
3
1.75
L
Ao Kuang
ActuallyNoOne
Ao Kuang
8
4
1
2.13
L
0
4
4
0.5
W
Merlin
BigStu1217
Merlin
11
4
3
3.13
L
3
3
4
1.67
L
Izanami
Géstalt
Izanami
2
6
2
0.5
W
Cthulhu
JungusMungus
Cthulhu
1
2
12
3.5
W
Heimdallr
SlojiwiKilla
Heimdallr
1
6
1
0.25
L
Charybdis
austinator39
Charybdis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,166
Damage
40,751
58,032
Taken
53,520
35,708
Mitigated
28,301
14,109
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,772
3,463
0
3,522
13,145
4,775
0
3,579
9,566
0
51,405
W
Bellona
 
Bellona
8,228
4,146
0
2,928
10,672
11,068
880
2,629
8,043
0
46,258
L
Ao Kuang
ActuallyNoOne
Ao Kuang
7,426
1,294
0
2,718
11,556
4,663
0
2,711
8,701
53,199
0
L
7,327
3,626
0
4,321
13,587
13,602
609
1,348
12,190
0
42,817
W
Merlin
BigStu1217
Merlin
11,987
310
0
2,194
9,532
3,074
0
2,732
6,800
44,447
0
L
5,049
992
283
2,004
11,241
10,407
87
5,243
5,863
24,126
0
L
Izanami
Géstalt
Izanami
6,131
3,505
0
1,161
10,213
3,528
510
5,408
4,482
0
38,969
W
Cthulhu
JungusMungus
Cthulhu
8,004
119
725
2,761
10,494
6,735
0
2,109
8,385
18,442
2,634
W
Heimdallr
SlojiwiKilla
Heimdallr
4,760
3,117
0
3,216
9,677
2,649
0
1,426
8,251
0
48,416
L
Charybdis
austinator39
Charybdis
12,233
8,138
0
3,622
11,435
3,508
746
3,603
7,738
0
44,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
40,326
404
Minions Killed
384
0
Camps Cleared
0
1,228,640
Distance Traveled
1,326,358
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,351
597
91
7
0
301,184
0
W
Bellona
8,090
578
98
7
0
259,109
3
L
Ao Kuang
9,436
674
104
7
0
286,534
3
L
Osiris
7,675
548
100
7
0
230,937
1
W
Merlin
9,326
666
86
6
0
271,778
4
L
Ymir
7,269
519
42
3
0
253,425
5
L
Izanami
6,960
497
78
6
0
234,031
1
W
Cthulhu
7,442
532
17
1
0
257,351
3
W
Heimdallr
7,117
508
92
7
0
236,936
1
L
Charybdis
6,967
498
80
6
0
223,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role