Player Matchup

Vamana
Vamana
 
Vamana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Amenadiel zv
Medusa
Level 157
God Stats
1W - 0L
1,654 SR
Queue Stats
22W - 18L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
MarMarXXVI
Nu Wa
Level 123
God Stats
38W - 17L
1,659 SR
Queue Stats
361W - 319L
1,585 Elo+
Party 1
Ymir
Ymir
RISSIDIOUS
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Uchiha zv
Zeus
Level 142
God Stats
1W - 0L
1,252 SR
Queue Stats
17W - 16L
1,542 Elo+
Party 1
Team Averages
Level 114
1,513 SR
1,529 Elo+

VS

Team Averages
Level 46
1,570 SR
1,512 Elo+
Thanatos
Thanatos
Dhenny13
Thanatos
Level 49
God Stats
20W - 14L
1,536 SR
Queue Stats
172W - 204L
1,489 Elo+
Solo
Poseidon
Poseidon
DoTheBojack
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,621 Elo+
Solo
Achilles
Achilles
JamBoy162979
Achilles
Level 35
God Stats
4W - 3L
1,621 SR
Queue Stats
92W - 103L
1,457 Elo+
Solo
Cerberus
Cerberus
RoboKid112
Cerberus
Level 28
God Stats
4W - 4L
1,695 SR
Queue Stats
72W - 87L
1,520 Elo+
Solo
Izanami
Izanami
Y-E-H-O-S-H-U-A
Izanami
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 79L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 2 / 4
5,470
912
3,474
7,022
4,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
12
2 / 0 / 2
5,704
951
3,190
4,377
1,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
11
0 / 0 / 5
5,306
884
3,216
2,060
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 2 / 1
5,025
838
1,290
5,211
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
12
5 / 0 / 1
5,933
989
5,457
1,297
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dhenny13
Thanatos
10
1 / 3 / 1
5,130
855
2,671
5,609
1,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
DoTheBojack
Poseidon
10
0 / 2 / 4
4,826
804
3,564
4,586
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
JamBoy162979
Achilles
10
1 / 1 / 2
4,777
796
2,160
4,251
3,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
RoboKid112
Cerberus
6
0 / 0 / 1
2,770
462
0
295
86
11
2 / 2 / 1
5,401
900
3,662
4,414
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
4
4
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
2
4
1.5
W
Medusa
2
0
2
3
L
Thanatos
Dhenny13
Thanatos
1
3
1
0.5
L
Poseidon
DoTheBojack
Poseidon
0
2
4
1
L
Achilles
JamBoy162979
Achilles
1
1
2
2
W
Nu Wa
0
0
5
2.5
W
0
2
1
0.25
L
Cerberus
RoboKid112
Cerberus
0
0
1
0.5
W
Zeus
5
0
1
5.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,627
Damage
12,057
19,967
Taken
19,155
9,739
Mitigated
8,812
5,568
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,474
559
743
1,965
7,022
4,132
219
1,095
5,927
0
10,422
W
Medusa
3,190
796
0
1,348
4,377
1,404
904
425
3,952
0
22,853
L
Thanatos
Dhenny13
Thanatos
2,671
111
0
3,090
5,609
1,910
0
1,681
3,888
0
9,745
L
Poseidon
DoTheBojack
Poseidon
3,564
225
0
617
4,586
2,202
0
2,243
2,207
14,888
0
L
Achilles
JamBoy162979
Achilles
2,160
162
0
763
4,251
3,091
0
3,416
539
0
6,997
W
Nu Wa
3,216
838
0
505
2,060
634
1,008
701
1,359
17,832
0
W
1,290
141
0
288
5,211
3,187
187
1,343
3,868
4,132
0
L
Cerberus
RoboKid112
Cerberus
0
0
0
0
295
86
0
295
0
0
0
W
Zeus
5,457
250
0
719
1,297
382
602
0
1,297
11,863
0
L
3,662
2,487
0
495
4,414
1,523
0
1,704
2,558
0
16,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,438
Gold Earned
22,904
122
Minions Killed
83
0
Camps Cleared
0
656,828
Distance Traveled
498,120
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,470
912
12
2
0
145,035
0
W
Medusa
5,704
951
38
6
0
127,814
1
L
Thanatos
5,130
855
19
3
0
128,868
1
L
Poseidon
4,826
804
30
5
0
136,061
1
L
Achilles
4,777
796
4
1
0
120,575
0
W
Nu Wa
5,306
884
23
4
0
124,885
3
W
Ymir
5,025
838
10
2
0
137,508
0
L
Cerberus
2,770
462
0
0
0
0
0
W
Zeus
5,933
989
39
7
0
121,586
1
L
Izanami
5,401
900
30
5
0
112,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role