Player Matchup

Kuzenbo
Kuzenbo
CaqriSun
Kuzenbo
Level 85
God Stats
5W - 4L
1,655 SR
Queue Stats
49W - 42L
1,514 Elo+
Solo
Nu Wa
Nu Wa
CryptiC248
Nu Wa
Level 123
God Stats
5W - 2L
1,469 SR
Queue Stats
114W - 115L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
Jamurai1
Erlang Shen
Level 122
God Stats
3W - 2L
1,822 SR
Queue Stats
271W - 307L
1,493 Elo+
Solo
Arachne
Arachne
JpMurphz
Arachne
Level 124
God Stats
37W - 24L
1,672 SR
Queue Stats
77W - 71L
1,492 Elo+
Solo
Izanami
Izanami
MimikMew
Izanami
Level 99
God Stats
5W - 5L
1,362 SR
Queue Stats
20W - 10L
1,634 Elo+
Solo
Team Averages
Level 111
1,596 SR
1,521 Elo+

VS

Team Averages
Level 102
1,571 SR
1,435 Elo+
Apollo
Apollo
 
Apollo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Chris62205
Osiris
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,202 Elo+
Solo
Ares
Ares
LPG_FAmily26
Ares
Level 155
God Stats
32W - 25L
1,549 SR
Queue Stats
91W - 77L
1,473 Elo+
Party 1
Da Ji
Da Ji
lovely-hypnotic0
Da Ji
Level 109
God Stats
1W - 1L
1,806 SR
Queue Stats
245W - 227L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaqriSun
Kuzenbo
10
3 / 2 / 5
6,709
516
4,167
10,887
9,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
13
0 / 1 / 5
7,490
576
6,515
6,031
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Jamurai1
Erlang Shen
13
1 / 1 / 1
7,324
563
4,802
5,899
5,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
JpMurphz
Arachne
15
14 / 1 / 3
9,175
706
11,419
10,741
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MimikMew
Izanami
12
3 / 4 / 9
7,745
596
8,641
7,955
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 6 / 5
7,004
539
5,272
9,489
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
12
2 / 2 / 2
6,751
519
7,294
6,617
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Chris62205
Osiris
11
1 / 2 / 0
6,484
499
3,631
7,147
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 6
6,526
502
4,439
12,772
9,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 6 / 0
6,407
493
4,591
10,341
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
21
Kills
9
9
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
6
5
0.75
L
Nu Wa
 
Nu Wa
2
2
2
1.5
W
Kuzenbo
CaqriSun
Kuzenbo
3
2
5
2.75
L
Osiris
Chris62205
Osiris
1
2
0
0.5
W
Nu Wa
0
1
5
2.5
W
Erlang Shen
Jamurai1
Erlang Shen
1
1
1
1.5
W
Arachne
JpMurphz
Arachne
14
1
3
15.5
L
2
5
6
1
W
Izanami
MimikMew
Izanami
3
4
9
1.88
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,544
Damage
25,227
41,513
Taken
46,366
23,250
Mitigated
26,995
11,772
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,272
3,741
0
1,175
9,489
3,119
0
2,197
7,292
0
43,873
L
Nu Wa
 
Nu Wa
7,294
1,653
0
2,266
6,617
1,871
0
3,286
3,331
47,106
0
W
Kuzenbo
CaqriSun
Kuzenbo
4,167
1,695
0
2,013
10,887
9,147
380
3,453
7,434
16,468
0
L
Osiris
Chris62205
Osiris
3,631
1,509
0
2,846
7,147
8,189
71
566
6,581
0
29,121
W
Nu Wa
6,515
1,390
0
2,312
6,031
1,676
171
2,551
3,480
57,637
0
W
Erlang Shen
Jamurai1
Erlang Shen
4,802
2,949
0
2,488
5,899
5,418
51
279
5,203
0
38,396
W
Arachne
JpMurphz
Arachne
11,419
7,401
0
3,201
10,741
4,420
0
2,698
8,008
0
58,073
L
4,439
85
451
2,998
12,772
9,077
0
3,506
9,266
18,671
0
W
Izanami
MimikMew
Izanami
8,641
6,675
0
1,758
7,955
2,589
1,029
2,752
5,203
0
41,808
L
4,591
1,064
112
1,290
10,341
4,739
0
1,127
9,214
0
32,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,443
Gold Earned
33,172
407
Minions Killed
347
0
Camps Cleared
0
1,267,257
Distance Traveled
1,216,554
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,004
539
89
7
0
227,195
1
L
Nu Wa
6,751
519
82
6
0
237,436
4
W
Kuzenbo
6,709
516
17
1
0
269,375
3
L
Osiris
6,484
499
74
6
0
249,528
4
W
Nu Wa
7,490
576
106
8
0
233,385
7
W
Erlang Shen
7,324
563
89
7
0
251,221
4
W
Arachne
9,175
706
101
8
0
284,463
1
L
Ares
6,526
502
31
2
0
251,859
2
W
Izanami
7,745
596
94
7
0
228,813
1
L
Da Ji
6,407
493
71
5
0
250,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role