Player Matchup

Nemesis
Nemesis
BigDaddy10inD
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,792 Elo+
Party 3
Hachiman
Hachiman
GrumpyBus
Hachiman
Level 114
God Stats
14W - 1L
1,834 SR
Queue Stats
237W - 81L
1,801 Elo+
Party 1
Hercules
Hercules
GrumpyCar
Hercules
Level 48
God Stats
6W - 0L
1,933 SR
Queue Stats
313W - 119L
1,799 Elo+
Party 1
Thoth
Thoth
GrumpyMinivan
Thoth
Level 85
God Stats
14W - 2L
1,914 SR
Queue Stats
305W - 106L
1,808 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iPlayAwful
Tsukuyomi
Level 155
God Stats
5W - 7L
1,308 SR
Queue Stats
48W - 62L
1,445 Elo+
Party 3
Team Averages
Level 81
1,698 SR
1,729 Elo+

VS

Team Averages
Level 112
1,643 SR
1,792 Elo+
Yemoja
Yemoja
Cerif
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,750 Elo+
Solo
Tsukuyomi
Tsukuyomi
LGN PunchIt
Tsukuyomi
Level 47
God Stats
2W - 2L
1,852 SR
Queue Stats
168W - 88L
1,890 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MeliodasDragnSin
Morgan Le Fay
Level 156
God Stats
7W - 2L
1,795 SR
Queue Stats
76W - 29L
1,920 Elo+
Party 2
Hou Yi
Hou Yi
captainb0y
Hou Yi
Level 158
God Stats
3W - 8L
1,858 SR
Queue Stats
289W - 220L
1,762 Elo+
Party 2
Mercury
Mercury
wazamin
Mercury
Level 160
God Stats
18W - 13L
1,208 SR
Queue Stats
507W - 443L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
6 / 0 / 6
8,674
620
9,944
9,709
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
GrumpyBus
Hachiman
15
8 / 1 / 4
8,832
631
8,882
6,514
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
GrumpyCar
Hercules
11
1 / 3 / 13
7,299
521
8,832
14,117
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
11 / 2 / 6
9,130
652
10,147
4,790
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
iPlayAwful
Tsukuyomi
16
5 / 0 / 3
9,012
644
7,251
9,390
4,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cerif
Yemoja
8
0 / 7 / 2
6,127
438
2,792
12,224
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
LGN PunchIt
Tsukuyomi
12
0 / 6 / 0
7,413
530
5,431
12,325
3,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MeliodasDragnSin
Morgan Le Fay
10
1 / 7 / 3
6,705
479
6,937
9,396
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
captainb0y
Hou Yi
12
3 / 4 / 0
7,500
536
4,236
10,693
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
wazamin
Mercury
11
2 / 7 / 2
6,947
496
3,308
12,702
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
31
Kills
6
6
Deaths
31
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
6
0
6
9
L
Yemoja
Cerif
Yemoja
0
7
2
0.14
W
Hachiman
GrumpyBus
Hachiman
8
1
4
10
W
Hercules
GrumpyCar
Hercules
1
3
13
2.5
W
11
2
6
7
L
Tsukuyomi
LGN PunchIt
Tsukuyomi
0
6
0
0
L
Morgan Le Fay
MeliodasDragnSin
Morgan Le Fay
1
7
3
0.36
L
Hou Yi
captainb0y
Hou Yi
3
4
0
0.75
W
Tsukuyomi
iPlayAwful
Tsukuyomi
5
0
3
6.5
L
Mercury
wazamin
Mercury
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,056
Damage
22,704
44,520
Taken
57,340
19,507
Mitigated
17,500
12,519
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
9,944
4,533
0
1,046
9,709
3,607
0
1,379
8,330
0
69,931
L
Yemoja
Cerif
Yemoja
2,792
1,028
923
1,346
12,224
5,652
132
3,463
8,761
9,536
0
W
Hachiman
GrumpyBus
Hachiman
8,882
4,745
0
3,304
6,514
1,924
0
773
5,741
0
65,327
W
Hercules
GrumpyCar
Hercules
8,832
3,035
0
4,060
14,117
7,586
0
4,937
9,180
0
29,222
W
10,147
251
0
909
4,790
1,528
0
1,668
3,122
56,320
0
L
Tsukuyomi
LGN PunchIt
Tsukuyomi
5,431
897
0
1,968
12,325
3,582
0
1,132
11,193
0
46,604
L
Morgan Le Fay
MeliodasDragnSin
Morgan Le Fay
6,937
446
0
413
9,396
2,122
0
4,014
5,382
36,444
0
L
Hou Yi
captainb0y
Hou Yi
4,236
2,017
2
2,981
10,693
3,151
0
0
10,693
0
44,390
W
Tsukuyomi
iPlayAwful
Tsukuyomi
7,251
1,881
0
3,200
9,390
4,862
0
972
8,418
0
59,007
L
Mercury
wazamin
Mercury
3,308
808
0
401
12,702
2,993
31
1,538
11,164
0
38,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,947
Gold Earned
34,692
467
Minions Killed
329
0
Camps Cleared
0
1,492,900
Distance Traveled
1,349,809
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,674
620
102
7
0
347,023
3
L
Yemoja
6,127
438
8
1
0
247,389
0
W
Hachiman
8,832
631
113
8
0
268,040
1
W
Hercules
7,299
521
31
2
0
271,206
4
W
Thoth
9,130
652
105
8
0
283,153
1
L
Tsukuyomi
7,413
530
98
7
0
268,149
6
L
Morgan Le Fay
6,705
479
73
5
0
257,940
4
L
Hou Yi
7,500
536
82
6
0
272,422
5
W
Tsukuyomi
9,012
644
116
8
0
323,478
4
L
Mercury
6,947
496
68
5
0
303,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role