Player Matchup

Ra
Ra
Grislee
Ra
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,234 Elo+
Party 1
Neith
Neith
Hoopzzz
Neith
Level 6
God Stats
0W - 4L
1,270 SR
Queue Stats
0W - 6L
1,234 Elo+
Party 1
Olorun
Olorun
Zorranderr22
Olorun
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,234 Elo+
Party 1
Team Averages
Level 34
1,423 SR
1,234 Elo+

VS

Team Averages
Level 66
1,420 SR
1,306 Elo+
Tiamat
Tiamat
BlazeMeister
Tiamat
Level 61
God Stats
2W - 3L
1,283 SR
Queue Stats
5W - 14L
1,150 Elo+
Party 2
Chaac
Chaac
LeBreadMan
Chaac
Level 13
God Stats
1W - 1L
1,192 SR
Queue Stats
2W - 6L
1,160 Elo+
Party 2
Xbalanque
Xbalanque
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Xbalanque
Level 123
God Stats
2W - 0L
1,787 SR
Queue Stats
35W - 29L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,446
677
4,222
10,776
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Hoopzzz
Neith
11
0 / 2 / 3
6,530
594
4,014
7,598
2,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
11
0 / 2 / 3
6,617
602
4,238
7,768
2,887
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 0 / 4
8,195
745
5,511
2,978
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
12
1 / 2 / 4
7,475
680
5,133
8,763
7,367
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
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Xbalanque
13
4 / 1 / 2
8,739
794
12,603
9,180
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
7
7
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
4
4
L
3
3
0
1
L
Neith
Hoopzzz
Neith
0
2
3
0.75
W
Chaac
1
2
4
1.5
L
Olorun
0
2
3
0.75
W
Xbalanque
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Xbalanque
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,474
Damage
23,247
26,142
Taken
20,921
8,953
Mitigated
13,716
9,868
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,511
631
0
1,418
2,978
3,084
449
1,409
1,569
30,788
0
L
4,222
481
2,072
3,600
10,776
3,671
0
2,611
8,079
30,407
0
L
Neith
Hoopzzz
Neith
4,014
1,683
0
1,009
7,598
2,395
0
1,935
5,523
0
13,335
W
Chaac
5,133
561
0
3,418
8,763
7,367
0
3,423
5,340
0
14,042
L
Olorun
4,238
1,237
1,524
1,663
7,768
2,887
0
1,379
6,258
11,434
0
W
Xbalanque
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Xbalanque
12,603
5,198
0
3,137
9,180
3,265
922
4,644
4,536
0
41,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,593
Gold Earned
24,409
115
Minions Killed
142
3
Camps Cleared
7
643,277
Distance Traveled
639,554
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,195
745
65
6
2
232,973
7
L
Ra
7,446
677
46
4
1
215,099
3
L
Neith
6,530
594
36
3
1
218,972
5
W
Chaac
7,475
680
16
1
1
208,430
4
L
Olorun
6,617
602
33
3
1
209,206
1
W
Xbalanque
8,739
794
61
6
4
198,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role