Player Matchup

Medusa
Medusa
Don_Juan701
Medusa
Level 67
God Stats
46W - 41L
1,567 SR
Queue Stats
46W - 43L
1,495 Elo+
Party 1
Ymir
Ymir
El_takuashe_kehh
Ymir
Level 37
God Stats
39W - 27L
1,608 SR
Queue Stats
39W - 30L
1,515 Elo+
Party 1
Merlin
Merlin
JurokuDaisa
Merlin
Level 44
God Stats
11W - 4L
1,520 SR
Queue Stats
162W - 154L
1,427 Elo+
Solo
Loki
Loki
Lobo_GDT
Loki
Level 107
God Stats
6W - 8L
1,514 SR
Queue Stats
44W - 40L
1,487 Elo+
Party 1
Achilles
Achilles
Mrsixty_Niner_69
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,493 Elo+
Party 1
Team Averages
Level 68
1,542 SR
1,484 Elo+

VS

Team Averages
Level 72
1,478 SR
1,481 Elo+
Sylvanus
Sylvanus
AlejoVargasG26
Sylvanus
Level 135
God Stats
8W - 7L
1,423 SR
Queue Stats
195W - 195L
1,469 Elo+
Party 2
Hades
Hades
AndrezBlack94
Hades
Level 116
God Stats
32W - 25L
1,563 SR
Queue Stats
420W - 404L
1,517 Elo+
Party 2
Apollo
Apollo
Inconspixous
Apollo
Level 42
God Stats
13W - 9L
1,137 SR
Queue Stats
204W - 224L
1,417 Elo+
Solo
Charybdis
Charybdis
Sebasr97
Charybdis
Level 20
God Stats
6W - 8L
1,645 SR
Queue Stats
139W - 141L
1,467 Elo+
Party 2
Mulan
Mulan
Yogiii-Bear-_
Mulan
Level 49
God Stats
14W - 10L
1,622 SR
Queue Stats
153W - 148L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 5 / 1
8,737
460
8,923
10,980
3,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 5
8,618
454
5,161
16,399
13,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
13
0 / 3 / 5
7,672
404
7,036
8,880
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
5 / 4 / 4
9,596
505
10,434
14,455
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
2 / 3 / 3
8,667
456
8,490
13,460
12,188
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 2 / 11
10,002
526
8,302
10,759
11,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
9 / 2 / 5
10,875
572
15,393
14,364
8,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
16
5 / 4 / 7
10,202
537
9,024
14,312
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Sebasr97
Charybdis
16
3 / 2 / 10
10,438
549
7,666
9,507
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 6
9,193
484
8,127
14,182
16,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
12
Kills
20
20
Deaths
12
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
2
11
4.25
W
9
2
5
5.75
L
Medusa
3
5
1
0.7
L
2
5
5
0.9
W
Apollo
5
4
7
2.13
L
Merlin
0
3
5
0.83
L
Loki
5
4
4
1.75
L
2
3
3
1.17
W
Charybdis
Sebasr97
Charybdis
3
2
10
4
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,044
Damage
48,512
64,174
Taken
63,124
36,473
Mitigated
44,868
12,558
Healing
25,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
8,302
3,114
1,195
4,272
10,759
11,643
613
2,410
8,349
41,804
12,152
W
15,393
139
649
7,158
14,364
8,072
311
4,388
9,976
58,754
0
L
Medusa
8,923
2,512
269
1,180
10,980
3,303
0
2,987
7,952
0
66,357
L
5,161
727
513
1,809
16,399
13,932
0
6,873
9,453
14,996
0
W
Apollo
9,024
3,785
0
5,051
14,312
5,747
144
2,792
11,520
0
66,641
L
Merlin
7,036
318
0
1,841
8,880
2,417
0
5,061
3,778
52,238
0
L
Loki
10,434
3,166
0
3,512
14,455
4,633
0
5,216
9,166
0
58,141
L
8,490
2,848
0
3,434
13,460
12,188
0
2,603
10,399
0
48,441
W
Charybdis
Sebasr97
Charybdis
7,666
3,061
0
2,632
9,507
3,196
2,947
1,098
8,409
0
60,162
W
8,127
774
476
4,376
14,182
16,210
246
1,509
12,673
0
52,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,290
Gold Earned
50,710
417
Minions Killed
528
0
Camps Cleared
0
1,816,414
Distance Traveled
1,748,578
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,002
526
96
5
0
317,852
8
W
Hades
10,875
572
97
5
0
368,732
4
L
Medusa
8,737
460
112
6
0
373,721
3
L
Ymir
8,618
454
20
1
0
368,202
5
W
Apollo
10,202
537
106
6
0
360,852
5
L
Merlin
7,672
404
88
5
0
327,046
3
L
Loki
9,596
505
90
5
0
383,674
5
L
Achilles
8,667
456
107
6
0
363,771
3
W
Charybdis
10,438
549
118
6
0
345,485
3
W
Mulan
9,193
484
111
6
0
355,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role