Player Matchup

Ne Zha
Ne Zha
FerborYEt
Ne Zha
Level 82
God Stats
5W - 3L
1,814 SR
Queue Stats
68W - 55L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
LuisPR
Kukulkan
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 6L
1,407 Elo+
Party 1
Bellona
Bellona
MihawkPR
Bellona
Level 85
God Stats
7W - 4L
1,648 SR
Queue Stats
45W - 35L
1,536 Elo+
Party 1
Team Averages
Level 57
1,654 SR
1,474 Elo+

VS

Team Averages
Level 51
1,532 SR
1,427 Elo+
Izanami
Izanami
Cadbury-_-chicks
Izanami
Level 75
God Stats
5W - 3L
1,597 SR
Queue Stats
8W - 9L
1,415 Elo+
Party 2
Sol
Sol
KevinEleven01
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
KooleBeans
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FerborYEt
Ne Zha
18
12 / 0 / 7
13,173
878
25,073
12,888
9,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
LuisPR
Kukulkan
14
0 / 4 / 11
10,427
695
4,179
8,220
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
MihawkPR
Bellona
15
8 / 1 / 7
11,556
770
8,866
11,411
10,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
9,736
649
7,288
15,657
4,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 7 / 4
9,520
635
5,246
12,045
2,526
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
KooleBeans
Sylvanus
13
2 / 4 / 2
10,297
686
4,804
15,829
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
4
5
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Ne Zha
FerborYEt
Ne Zha
12
0
7
15.5
L
1
7
4
0.43
L
Sylvanus
KooleBeans
Sylvanus
2
4
2
0.75
W
Kukulkan
LuisPR
Kukulkan
0
4
11
1.38
W
Bellona
MihawkPR
Bellona
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,118
Damage
17,338
32,519
Taken
43,531
23,271
Mitigated
15,351
10,710
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,288
3,462
0
1,278
15,657
4,454
1,133
2,542
13,115
0
53,934
W
Ne Zha
FerborYEt
Ne Zha
25,073
10,353
143
6,619
12,888
9,684
1,819
5,497
7,391
0
81,203
L
5,246
549
0
103
12,045
2,526
0
314
11,731
21,861
0
L
Sylvanus
KooleBeans
Sylvanus
4,804
451
524
3,203
15,829
8,371
0
1,551
14,278
10,615
0
W
Kukulkan
LuisPR
Kukulkan
4,179
322
0
1,124
8,220
2,997
544
3,035
5,185
29,602
0
W
Bellona
MihawkPR
Bellona
8,866
3,484
0
2,824
11,411
10,590
419
2,893
7,830
0
27,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
29,553
183
Minions Killed
126
10
Camps Cleared
3
852,783
Distance Traveled
651,040
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,736
649
85
6
2
198,465
2
W
Ne Zha
13,173
878
92
6
8
325,992
4
L
Sol
9,520
635
26
2
1
223,484
3
L
Sylvanus
10,297
686
15
1
0
229,091
3
W
Kukulkan
10,427
695
60
4
0
239,798
0
W
Bellona
11,556
770
31
2
2
286,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role