Player Matchup

Merlin
Merlin
Brictor
Merlin
Level 144
God Stats
1W - 0L
1,848 SR
Queue Stats
33W - 26L
1,627 Elo+
Party 1
Shiva
Shiva
ChaseKite
Shiva
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,754 Elo+
Party 1
Freya
Freya
Rallek25
Freya
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 131L
1,461 Elo+
Solo
Pele
Pele
TheGilgamesh7
Pele
Level 126
God Stats
1W - 0L
1,588 SR
Queue Stats
41W - 39L
1,754 Elo+
Party 1
Fafnir
Fafnir
TragicGemini
Fafnir
Level 29
God Stats
1W - 0L
921 SR
Queue Stats
21W - 15L
1,754 Elo+
Party 1
Team Averages
Level 104
1,471 SR
1,670 Elo+

VS

Team Averages
Level 46
1,449 SR
1,454 Elo+
Shiva
Shiva
 
Shiva
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Chinee02
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CurryBoii
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,318 Elo+
Solo
Zeus
Zeus
ErickDJC21
Zeus
Level 29
God Stats
0W - 2L
1,246 SR
Queue Stats
28W - 44L
1,417 Elo+
Solo
Vamana
Vamana
JuiceWrld4Life
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brictor
Merlin
18
8 / 0 / 24
10,803
1,080
15,781
5,748
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
ChaseKite
Shiva
17
8 / 2 / 19
9,856
986
13,418
12,633
15,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
Rallek25
Freya
14
7 / 2 / 16
9,415
942
10,797
7,610
3,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
8 / 2 / 17
9,915
992
10,700
14,409
6,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
13
4 / 3 / 14
9,051
905
3,948
10,536
13,736
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
6 / 6 / 1
9,612
961
11,555
14,160
13,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
11
0 / 7 / 4
7,056
706
2,891
12,899
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
CurryBoii
Jing Wei
14
3 / 7 / 3
8,309
831
6,814
10,025
3,327
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 8 / 4
7,638
764
11,117
9,901
2,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 7 / 4
6,491
649
4,375
11,930
7,988
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
25
35
Kills
9
9
Deaths
35
90
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
6
1
1.08
W
Merlin
Brictor
Merlin
8
0
24
20
W
Shiva
ChaseKite
Shiva
8
2
19
8.75
L
Odin
0
7
4
0.29
L
Jing Wei
CurryBoii
Jing Wei
3
7
3
0.64
L
0
8
4
0.25
L
0
7
4
0.29
W
Freya
Rallek25
Freya
7
2
16
7.5
W
8
2
17
8.25
W
Fafnir
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,644
Damage
36,752
50,936
Taken
58,915
41,729
Mitigated
38,071
19,690
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,555
540
646
1,867
14,160
13,278
0
7,825
6,264
6,289
17,665
W
Merlin
Brictor
Merlin
15,781
1,088
907
405
5,748
2,647
1,479
1,846
3,754
32,034
0
W
Shiva
ChaseKite
Shiva
13,418
2,420
1,315
2,098
12,633
15,351
884
3,551
8,854
0
26,871
L
Odin
2,891
463
0
927
12,899
10,681
0
5,631
7,123
0
6,036
L
Jing Wei
CurryBoii
Jing Wei
6,814
5,205
294
1,189
10,025
3,327
0
4,733
5,215
0
11,824
L
11,117
320
250
1,157
9,901
2,797
0
5,254
4,427
25,268
0
L
4,375
1,769
199
1,843
11,930
7,988
0
7,083
4,751
465
7,765
W
Freya
Rallek25
Freya
10,797
2,896
1,814
1,911
7,610
3,312
888
697
6,809
16,863
0
W
10,700
1,943
1,261
5,907
14,409
6,683
1,608
4,413
9,858
0
22,383
W
Fafnir
3,948
898
2,137
1,935
10,536
13,736
577
3,325
7,009
6,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,040
Gold Earned
39,106
111
Minions Killed
67
0
Camps Cleared
0
1,056,714
Distance Traveled
828,819
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,612
961
24
2
0
190,461
0
W
Merlin
10,803
1,080
52
5
0
211,990
0
W
Shiva
9,856
986
15
2
0
209,724
1
L
Odin
7,056
706
4
0
0
166,725
1
L
Jing Wei
8,309
831
7
1
0
160,598
0
L
Zeus
7,638
764
26
3
0
150,297
0
L
Vamana
6,491
649
6
1
0
160,738
0
W
Freya
9,415
942
16
2
0
211,901
0
W
Pele
9,915
992
22
2
0
227,908
0
W
Fafnir
9,051
905
6
1
0
195,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role