Player Matchup

Cernunnos
Cernunnos
Jokossita
Cernunnos
Level 86
God Stats
3W - 8L
1,274 SR
Queue Stats
16W - 42L
1,200 Elo+
Party 1
Vulcan
Vulcan
Treintay33
Vulcan
Level 57
God Stats
8W - 16L
1,301 SR
Queue Stats
19W - 46L
1,229 Elo+
Party 1
Cthulhu
Cthulhu
Turbo_King_IV
Cthulhu
Level 69
God Stats
7W - 11L
1,709 SR
Queue Stats
75W - 118L
1,454 Elo+
Party 1
Team Averages
Level 71
1,428 SR
1,294 Elo+

VS

Team Averages
Level 47
1,418 SR
1,526 Elo+
Neith
Neith
Curde
Neith
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
WCWMachoMan
Sylvanus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,693 Elo+
Solo
Baron Samedi
Baron Samedi
lfbartolucci
Baron Samedi
Level 85
God Stats
0W - 3L
1,253 SR
Queue Stats
23W - 27L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jokossita
Cernunnos
16
12 / 1 / 9
11,698
836
14,381
11,676
4,489
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Treintay33
Vulcan
16
9 / 2 / 12
11,443
817
18,224
6,837
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
14
2 / 3 / 18
10,071
719
9,013
13,322
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Curde
Neith
12
2 / 8 / 2
8,904
636
7,560
13,046
3,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
WCWMachoMan
Sylvanus
10
0 / 7 / 3
8,127
581
4,078
20,223
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
lfbartolucci
Baron Samedi
13
2 / 8 / 3
9,356
668
7,916
14,744
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
23
Kills
4
6
Deaths
23
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Curde
Neith
2
8
2
0.38
W
Cernunnos
Jokossita
Cernunnos
12
1
9
16.5
W
Vulcan
Treintay33
Vulcan
9
2
12
7.5
W
Cthulhu
2
3
18
3.67
L
Sylvanus
WCWMachoMan
Sylvanus
0
7
3
0.21
L
Baron Samedi
lfbartolucci
Baron Samedi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,618
Damage
19,554
31,835
Taken
48,013
16,731
Mitigated
16,805
9,226
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Curde
Neith
7,560
2,941
23
765
13,046
3,538
538
8,546
4,336
0
21,804
W
Cernunnos
Jokossita
Cernunnos
14,381
6,788
0
3,891
11,676
4,489
1,060
5,700
5,976
0
42,910
W
Vulcan
Treintay33
Vulcan
18,224
6,989
139
1,217
6,837
2,698
572
3,151
3,686
55,672
0
W
Cthulhu
9,013
701
605
3,374
13,322
9,544
375
4,789
8,533
26,263
0
L
Sylvanus
WCWMachoMan
Sylvanus
4,078
877
1,065
3,812
20,223
7,857
0
9,442
10,466
12,213
0
L
Baron Samedi
lfbartolucci
Baron Samedi
7,916
363
731
2,961
14,744
5,410
209
8,742
5,766
40,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
26,387
151
Minions Killed
117
9
Camps Cleared
2
759,338
Distance Traveled
623,578
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,904
636
38
3
0
202,294
0
W
Cernunnos
11,698
836
55
4
5
252,696
2
W
Vulcan
11,443
817
65
5
3
277,688
3
W
Cthulhu
10,071
719
31
2
1
228,954
1
L
Sylvanus
8,127
581
17
1
0
207,093
1
L
Baron Samedi
9,356
668
62
4
2
214,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role