Player Matchup

Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
INataGodI
Baron Samedi
Level 92
God Stats
6W - 6L
1,468 SR
Queue Stats
202W - 231L
1,398 Elo+
Solo
Hades
Hades
SeIIoutTime-_-
Hades
Level 66
God Stats
20W - 30L
1,324 SR
Queue Stats
683W - 757L
1,421 Elo+
Solo
Medusa
Medusa
SeveN62ARMED
Medusa
Level 89
God Stats
17W - 31L
1,472 SR
Queue Stats
398W - 455L
1,422 Elo+
Solo
Aphrodite
Aphrodite
mmmaarrccc
Aphrodite
Level 120
God Stats
8W - 8L
1,473 SR
Queue Stats
126W - 132L
1,359 Elo+
Solo
Team Averages
Level 90
1,447 SR
1,420 Elo+

VS

Team Averages
Level 82
1,555 SR
1,348 Elo+
Rama
Rama
CrazyDaze
Rama
Level 153
God Stats
1W - 1L
1,723 SR
Queue Stats
238W - 227L
1,330 Elo+
Solo
Kuzenbo
Kuzenbo
Red42Tango
Kuzenbo
Level 97
God Stats
23W - 11L
1,620 SR
Queue Stats
47W - 40L
1,449 Elo+
Party 1
Zeus
Zeus
Tz SzFlex
Zeus
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 235L
1,440 Elo+
Solo
Shiva
Shiva
danggitt bobby
Shiva
Level 81
God Stats
1W - 2L
1,434 SR
Queue Stats
34W - 34L
1,420 Elo+
Solo
Arachne
Arachne
thedarkone0945
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 1 / 7
6,175
618
3,349
6,548
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
INataGodI
Baron Samedi
10
3 / 2 / 2
5,820
582
4,796
4,791
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 0
6,537
654
4,592
7,154
3,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
5 / 2 / 3
6,181
618
4,656
6,067
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
mmmaarrccc
Aphrodite
10
3 / 0 / 3
5,492
549
2,580
4,837
1,881
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
1 / 5 / 0
4,602
460
3,689
6,465
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Red42Tango
Kuzenbo
7
0 / 2 / 2
4,911
491
2,458
6,673
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
10
3 / 4 / 0
5,823
582
6,180
6,331
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
5,549
555
3,954
7,303
3,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 2 / 1
4,247
425
843
4,207
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
7
5.5
L
Rama
1
5
0
0.2
W
Baron Samedi
INataGodI
Baron Samedi
3
2
2
2
L
Kuzenbo
Red42Tango
Kuzenbo
0
2
2
0.5
W
3
0
0
3
W
Medusa
5
2
3
3.25
L
Zeus
3
4
0
0.75
L
1
3
0
0.33
W
Aphrodite
mmmaarrccc
Aphrodite
3
0
3
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,973
Damage
17,124
29,397
Taken
30,979
10,598
Mitigated
13,555
14,240
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,349
1,644
0
2,112
6,548
2,340
19
2,134
4,414
0
28,752
L
Rama
3,689
2,847
0
1,416
6,465
1,311
0
488
5,977
0
19,968
W
Baron Samedi
INataGodI
Baron Samedi
4,796
515
121
1,636
4,791
1,798
312
2,381
2,410
26,278
0
L
Kuzenbo
Red42Tango
Kuzenbo
2,458
1,151
0
1,766
6,673
5,281
0
2,432
4,241
15,691
0
W
4,592
1,052
0
4,394
7,154
3,119
681
0
7,154
34,968
0
W
Medusa
4,656
2,121
0
1,160
6,067
1,460
407
2,358
3,709
0
30,100
L
Zeus
6,180
743
0
2,436
6,331
1,788
330
2,690
3,641
33,728
0
L
3,954
743
0
1,002
7,303
3,891
0
4,592
2,711
0
29,265
W
Aphrodite
mmmaarrccc
Aphrodite
2,580
655
1,396
3,421
4,837
1,881
582
1,765
3,072
15,287
0
L
843
695
0
285
4,207
1,284
0
1,766
2,441
0
11,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,205
Gold Earned
25,132
265
Minions Killed
215
0
Camps Cleared
0
987,760
Distance Traveled
945,933
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,175
618
61
6
0
213,277
2
L
Rama
4,602
460
43
4
0
152,350
2
W
Baron Samedi
5,820
582
41
4
0
191,763
0
L
Kuzenbo
4,911
491
17
2
0
188,099
1
W
Hades
6,537
654
72
7
0
189,764
2
W
Medusa
6,181
618
65
7
0
193,287
3
L
Zeus
5,823
582
73
7
0
175,787
0
L
Shiva
5,549
555
60
6
0
205,105
0
W
Aphrodite
5,492
549
26
3
0
199,669
2
L
Arachne
4,247
425
22
2
0
224,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role