Player Matchup

Olorun
Olorun
Hirako_Aiz
Olorun
Level 40
God Stats
1W - 1L
1,261 SR
Queue Stats
18W - 13L
1,665 Elo+
Party 2
Ymir
Ymir
ROCKSTARx504
Ymir
Level 24
God Stats
4W - 6L
1,478 SR
Queue Stats
4W - 6L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
tobi_sinju
Sun Wukong
Level 27
God Stats
5W - 5L
1,511 SR
Queue Stats
19W - 15L
1,665 Elo+
Party 2
Team Averages
Level 30
1,417 SR
1,627 Elo+

VS

Team Averages
Level 87
1,475 SR
1,553 Elo+
Anhur
Anhur
DogeGoesBork69
Anhur
Level 25
God Stats
13W - 13L
1,532 SR
Queue Stats
499W - 253L
1,640 Elo+
Party 1
Artio
Artio
NShadow 101
Artio
Level 108
God Stats
7W - 3L
1,714 SR
Queue Stats
246W - 225L
1,605 Elo+
Party 1
Ra
Ra
NotGarciaExperts
Ra
Level 127
God Stats
18W - 10L
1,179 SR
Queue Stats
81W - 56L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hirako_Aiz
Olorun
7
0 / 1 / 4
4,688
781
2,796
3,828
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 4 / 2
5,288
881
2,549
7,946
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
tobi_sinju
Sun Wukong
8
2 / 3 / 2
5,161
860
4,633
6,790
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 5
4,969
828
4,266
4,519
1,554
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 8
5,010
835
3,728
5,918
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
7 / 1 / 1
6,381
1,064
7,145
3,371
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
8
8
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Olorun
Hirako_Aiz
Olorun
0
1
4
2
W
0
1
8
4
W
7
1
1
7.5
L
2
4
2
0.75
L
Sun Wukong
tobi_sinju
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,978
Damage
15,139
18,564
Taken
13,808
7,835
Mitigated
6,446
3,138
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,266
1,949
0
0
4,519
1,554
42
2,418
2,020
0
9,338
L
Olorun
Hirako_Aiz
Olorun
2,796
1,392
270
1,320
3,828
1,381
0
2,451
1,177
14,645
0
W
3,728
671
449
1,451
5,918
3,730
26
2,059
3,744
7,917
0
W
7,145
458
915
926
3,371
1,162
0
1,385
1,901
26,607
0
L
2,549
630
56
996
7,946
3,921
0
4,506
3,114
7,965
0
L
Sun Wukong
tobi_sinju
Sun Wukong
4,633
1,441
0
496
6,790
2,533
0
3,235
3,200
0
9,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,137
Gold Earned
16,360
47
Minions Killed
69
1
Camps Cleared
5
287,011
Distance Traveled
378,161
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,969
828
12
2
1
122,623
0
L
Olorun
4,688
781
22
4
1
73,974
1
W
Artio
5,010
835
10
2
1
128,059
0
W
Ra
6,381
1,064
47
8
3
127,479
1
L
Ymir
5,288
881
13
2
0
100,401
1
L
Sun Wukong
5,161
860
12
2
0
112,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role