Player Matchup

Baron Samedi
Baron Samedi
Legxzy
Baron Samedi
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 166L
1,286 Elo+
Party 2
Thor
Thor
Ozmar KORN
Thor
Level 64
God Stats
7W - 9L
1,626 SR
Queue Stats
174W - 245L
1,252 Elo+
Party 2
Medusa
Medusa
killertip32
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,387 Elo+
Solo
Team Averages
Level 60
1,542 SR
1,308 Elo+

VS

Team Averages
Level 131
1,458 SR
1,291 Elo+
Agni
Agni
SLAVxKING
Agni
Level 126
God Stats
13W - 7L
1,500 SR
Queue Stats
482W - 509L
1,429 Elo+
Solo
Ganesha
Ganesha
TheMusicKingC
Ganesha
Level 139
God Stats
7W - 6L
1,581 SR
Queue Stats
93W - 140L
1,222 Elo+
Party 1
Shiva
Shiva
king5wiss
Shiva
Level 129
God Stats
6W - 25L
1,293 SR
Queue Stats
93W - 135L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Legxzy
Baron Samedi
10
2 / 4 / 1
6,441
644
5,939
8,836
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 4 / 2
6,677
668
2,760
8,495
2,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
0 / 5 / 2
6,316
632
3,608
9,181
2,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
6 / 0 / 4
7,874
787
12,148
5,291
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
11
0 / 2 / 12
7,185
719
4,174
7,493
6,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shiva
king5wiss
Shiva
11
6 / 3 / 4
7,731
773
5,902
7,282
4,563
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
13
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Legxzy
Baron Samedi
2
4
1
0.63
L
2
4
2
0.75
W
Agni
6
0
4
8
W
Ganesha
0
2
12
3
L
Medusa
0
5
2
0.2
W
Shiva
king5wiss
Shiva
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,307
Damage
22,224
26,512
Taken
20,066
8,322
Mitigated
12,846
4,677
Healing
3,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Legxzy
Baron Samedi
5,939
696
917
2,162
8,836
3,233
0
5,050
3,786
18,221
0
L
2,760
1,399
454
522
8,495
2,497
0
5,715
2,780
0
13,647
W
Agni
12,148
413
0
908
5,291
1,792
468
2,083
3,208
34,409
0
W
Ganesha
4,174
445
195
210
7,493
6,491
337
2,081
5,412
9,232
0
L
Medusa
3,608
1,551
176
446
9,181
2,592
230
5,672
3,509
0
15,877
W
Shiva
king5wiss
Shiva
5,902
2,051
568
1,354
7,282
4,563
765
2,335
4,947
0
12,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,434
Gold Earned
22,790
86
Minions Killed
78
3
Camps Cleared
4
492,354
Distance Traveled
497,462
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,441
644
25
3
1
175,770
4
L
Thor
6,677
668
21
2
1
156,384
2
W
Agni
7,874
787
53
5
3
182,252
2
W
Ganesha
7,185
719
5
1
0
152,470
0
L
Medusa
6,316
632
40
4
1
160,200
1
W
Shiva
7,731
773
20
2
1
162,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role