Player Matchup

Ymir
Ymir
CrimsonSkyLord86
Ymir
Level 46
God Stats
78W - 68L
1,571 SR
Queue Stats
139W - 164L
1,337 Elo+
Party 4
Nemesis
Nemesis
PRINCETREYxx
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 166L
1,324 Elo+
Party 2
Bellona
Bellona
ScarletSpyderr
Bellona
Level 67
God Stats
55W - 50L
1,502 SR
Queue Stats
256W - 290L
1,349 Elo+
Party 4
Merlin
Merlin
ZonateBow63
Merlin
Level 50
God Stats
3W - 3L
1,309 SR
Queue Stats
186W - 227L
1,325 Elo+
Party 2
Tiamat
Tiamat
dfdeffe
Tiamat
Level 28
God Stats
1W - 0L
1,675 SR
Queue Stats
157W - 176L
1,406 Elo+
Party 2
Team Averages
Level 51
1,512 SR
1,348 Elo+

VS

Team Averages
Level 40
1,448 SR
1,260 Elo+
Hou Yi
Hou Yi
Antony3015
Hou Yi
Level 54
God Stats
3W - 3L
1,484 SR
Queue Stats
95W - 119L
1,327 Elo+
Party 3
Olorun
Olorun
BT_Spartan301
Olorun
Level 8
God Stats
1W - 3L
1,402 SR
Queue Stats
1W - 7L
1,151 Elo+
Party 1
Thor
Thor
MajinBoone
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,256 Elo+
Party 1
Arachne
Arachne
Oscarsaid_098
Arachne
Level 42
God Stats
10W - 11L
1,352 SR
Queue Stats
80W - 98L
1,312 Elo+
Party 3
Bellona
Bellona
xMRxBIGxCHESTx
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,735
582
6,263
11,141
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
PRINCETREYxx
Nemesis
12
3 / 4 / 2
7,712
514
3,928
8,810
3,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 0 / 2
8,716
581
8,733
7,914
8,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
13
2 / 3 / 3
8,350
557
6,640
9,270
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
dfdeffe
Tiamat
12
3 / 3 / 2
7,476
498
4,775
6,845
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Antony3015
Hou Yi
11
3 / 1 / 3
6,946
463
8,479
9,004
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 4 / 1
5,230
349
1,469
4,017
944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 5
5,745
383
3,629
10,434
2,974
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
15
7 / 3 / 2
8,130
542
8,178
12,215
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 3
6,599
440
4,368
11,476
7,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
18
Kills
11
11
Deaths
18
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Antony3015
Hou Yi
3
1
3
4.5
L
0
4
1
0.13
W
3
1
5
5.5
L
0
7
5
0.36
L
Arachne
7
3
2
2.67
W
Nemesis
PRINCETREYxx
Nemesis
3
4
2
1
W
7
0
2
8
W
Merlin
2
3
3
1.17
W
Tiamat
dfdeffe
Tiamat
3
3
2
1.33
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,339
Damage
26,123
43,980
Taken
47,146
30,022
Mitigated
18,507
11,998
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Antony3015
Hou Yi
8,479
3,101
0
2,633
9,004
3,130
0
5,358
3,600
0
37,951
L
1,469
803
0
349
4,017
944
81
549
3,393
14,137
0
W
6,263
1,368
0
3,058
11,141
10,751
532
0
11,141
25,299
0
L
3,629
1,756
0
232
10,434
2,974
0
4,328
5,914
0
17,311
L
Arachne
8,178
6,889
0
823
12,215
4,433
0
3,545
8,592
0
45,902
W
Nemesis
PRINCETREYxx
Nemesis
3,928
1,390
0
944
8,810
3,787
434
315
8,495
0
35,793
W
8,733
2,464
157
3,647
7,914
8,311
1,590
1,154
6,760
0
43,806
W
Merlin
6,640
937
0
2,777
9,270
3,796
1,760
0
9,270
43,051
0
W
Tiamat
dfdeffe
Tiamat
4,775
414
232
1,183
6,845
3,377
921
0
6,845
32,520
0
L
4,368
1,932
0
1,213
11,476
7,026
326
3,399
7,969
0
32,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
32,650
339
Minions Killed
242
0
Camps Cleared
0
1,428,746
Distance Traveled
1,268,435
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,946
463
54
4
0
252,792
0
L
Olorun
5,230
349
21
1
0
139,774
0
W
Ymir
8,735
582
53
4
0
287,587
1
L
Thor
5,745
383
28
2
0
276,776
0
L
Arachne
8,130
542
84
6
0
308,033
1
W
Nemesis
7,712
514
61
4
0
300,031
0
W
Bellona
8,716
581
88
6
0
318,092
2
W
Merlin
8,350
557
78
5
0
250,298
0
W
Tiamat
7,476
498
59
4
0
272,738
3
L
Bellona
6,599
440
55
4
0
291,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role