Player Matchup

Olorun
Olorun
ApianCobra49308
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Rui96
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,525 Elo+
Party 1
Neith
Neith
kingkzk
Neith
Level 22
God Stats
2W - 2L
1,599 SR
Queue Stats
5W - 7L
1,113 Elo+
Party 1
Team Averages
Level 51
1,533 SR
1,379 Elo+

VS

Team Averages
Level 77
1,583 SR
1,514 Elo+
Neith
Neith
ColeSMH
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Shiva
Shiva
Delayed Boardz
Shiva
Level 69
God Stats
4W - 2L
1,748 SR
Queue Stats
138W - 137L
1,422 Elo+
Party 2
Raijin
Raijin
SrNothing
Raijin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 95L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 3
8,058
806
5,903
8,711
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Rui96
Jormungandr
13
7 / 3 / 4
9,182
918
9,774
12,105
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
kingkzk
Neith
12
1 / 3 / 7
7,370
737
3,983
5,075
1,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ColeSMH
Neith
10
2 / 7 / 3
7,251
725
4,322
8,024
2,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 5
8,207
821
6,444
10,321
7,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
SrNothing
Raijin
13
5 / 4 / 3
8,742
874
10,217
7,288
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
13
Kills
11
11
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
5
3
1.3
L
Neith
ColeSMH
Neith
2
7
3
0.5
L
4
2
5
3.25
W
Jormungandr
Rui96
Jormungandr
7
3
4
3
L
Raijin
SrNothing
Raijin
5
4
3
1.63
W
Neith
kingkzk
Neith
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,660
Damage
20,983
25,891
Taken
25,633
14,836
Mitigated
13,479
2,850
Healing
1,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,903
3,426
715
1,378
8,711
2,406
360
3,914
4,797
21,202
0
L
Neith
ColeSMH
Neith
4,322
1,248
0
195
8,024
2,886
379
4,200
3,824
0
13,886
L
6,444
1,129
0
742
10,321
7,868
37
6,412
3,909
0
15,807
W
Jormungandr
Rui96
Jormungandr
9,774
2,348
0
444
12,105
11,009
8
4,211
7,894
25,526
0
L
Raijin
SrNothing
Raijin
10,217
1,372
0
726
7,288
2,725
0
5,551
1,737
39,205
0
W
Neith
kingkzk
Neith
3,983
1,375
0
313
5,075
1,421
0
2,336
2,739
0
16,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,610
Gold Earned
24,200
93
Minions Killed
111
4
Camps Cleared
6
533,793
Distance Traveled
527,327
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,058
806
34
3
2
170,055
2
L
Neith
7,251
725
21
2
0
157,815
2
L
Shiva
8,207
821
25
3
4
206,563
2
W
Jormungandr
9,182
918
27
3
1
188,781
2
L
Raijin
8,742
874
65
7
2
162,949
4
W
Neith
7,370
737
32
3
1
174,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role