Player Matchup

Ganesha
Ganesha
RockyBear01
Ganesha
Level 156
God Stats
61W - 48L
1,666 SR
Queue Stats
585W - 499L
1,593 Elo+
Party 1
Hera
Hera
XXrosiereaper
Hera
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 30L
1,615 Elo+
Party 1
Ne Zha
Ne Zha
nemesischris85
Ne Zha
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 80L
1,419 Elo+
Party 1
Izanami
Izanami
shimgami5555
Izanami
Level 158
God Stats
8W - 5L
1,689 SR
Queue Stats
506W - 410L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
theleaderwolf1
Aphrodite
Level 129
God Stats
6W - 2L
1,299 SR
Queue Stats
283W - 216L
1,557 Elo+
Party 1
Team Averages
Level 128
1,531 SR
1,548 Elo+

VS

Team Averages
Level 96
1,660 SR
1,495 Elo+
Nu Wa
Nu Wa
AlejoVargasG26
Nu Wa
Level 135
God Stats
3W - 4L
1,500 SR
Queue Stats
195W - 195L
1,484 Elo+
Party 3
Nemesis
Nemesis
AndrezBlack94
Nemesis
Level 116
God Stats
25W - 27L
1,762 SR
Queue Stats
420W - 404L
1,528 Elo+
Party 3
Cernunnos
Cernunnos
Sebasr97
Cernunnos
Level 20
God Stats
13W - 19L
1,487 SR
Queue Stats
139W - 141L
1,483 Elo+
Party 3
Kumbhakarna
Kumbhakarna
butkiss1923
Kumbhakarna
Level 102
God Stats
4W - 4L
1,657 SR
Queue Stats
141W - 145L
1,481 Elo+
Party 2
Izanami
Izanami
freeicecream1
Izanami
Level 105
God Stats
6W - 4L
1,893 SR
Queue Stats
39W - 36L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RockyBear01
Ganesha
14
1 / 2 / 12
9,589
479
4,945
14,964
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 2 / 2
11,400
570
9,618
9,840
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 6
9,152
458
4,231
15,271
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
shimgami5555
Izanami
18
13 / 6 / 1
12,341
617
18,678
17,558
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
theleaderwolf1
Aphrodite
17
1 / 1 / 1
10,365
518
3,636
9,323
10,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
10,409
520
12,080
9,241
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
16
4 / 1 / 5
9,926
496
7,553
9,553
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Sebasr97
Cernunnos
17
1 / 2 / 1
10,104
505
6,339
8,136
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
butkiss1923
Kumbhakarna
14
3 / 7 / 6
9,103
455
5,417
18,205
19,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
16
4 / 6 / 2
10,288
514
8,782
14,227
4,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
19
Kills
16
16
Deaths
19
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Nemesis
4
1
5
6.5
W
Ganesha
RockyBear01
Ganesha
1
2
12
3.5
L
Cernunnos
Sebasr97
Cernunnos
1
2
1
0.75
W
4
2
2
2.5
L
Kumbhakarna
butkiss1923
Kumbhakarna
3
7
6
0.86
L
Izanami
4
6
2
0.83
W
0
5
6
0.6
W
Izanami
shimgami5555
Izanami
13
6
1
2.25
W
Aphrodite
theleaderwolf1
Aphrodite
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,108
Damage
40,171
66,956
Taken
59,362
38,247
Mitigated
33,737
24,315
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,080
3,876
0
2,485
9,241
3,263
671
4,823
4,418
74,233
0
L
Nemesis
7,553
2,836
0
2,040
9,553
3,584
942
2,529
7,024
0
69,300
W
Ganesha
RockyBear01
Ganesha
4,945
589
0
1,333
14,964
13,411
287
5,014
9,083
22,510
2,482
L
Cernunnos
Sebasr97
Cernunnos
6,339
2,834
115
2,490
8,136
3,165
3,161
3,767
4,369
0
69,115
W
9,618
1,710
0
3,280
9,840
3,172
1,593
3,855
5,828
91,707
0
L
Kumbhakarna
butkiss1923
Kumbhakarna
5,417
611
395
2,694
18,205
19,155
0
5,199
13,006
18,300
0
L
Izanami
8,782
4,146
0
3,618
14,227
4,570
938
1,385
12,842
0
69,834
W
4,231
1,002
0
6,357
15,271
5,137
398
3,454
11,740
0
49,808
W
Izanami
shimgami5555
Izanami
18,678
13,968
0
7,152
17,558
6,048
2,899
3,374
14,110
0
100,787
W
Aphrodite
theleaderwolf1
Aphrodite
3,636
199
1,239
4,954
9,323
10,479
31
1,406
7,561
63,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,847
Gold Earned
49,830
603
Minions Killed
551
0
Camps Cleared
0
1,780,095
Distance Traveled
1,868,372
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,409
520
133
7
0
371,587
9
L
Nemesis
9,926
496
123
6
0
464,767
0
W
Ganesha
9,589
479
18
1
0
395,239
0
L
Cernunnos
10,104
505
140
7
0
332,528
0
W
Hera
11,400
570
174
9
0
400,983
3
L
Kumbhakarna
9,103
455
25
1
0
377,915
4
L
Izanami
10,288
514
130
7
0
321,575
2
W
Ne Zha
9,152
458
91
5
0
361,658
0
W
Izanami
12,341
617
175
9
0
318,866
3
W
Aphrodite
10,365
518
145
7
0
303,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role