Player Matchup

Heimdallr
Heimdallr
Asunace
Heimdallr
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
353W - 316L
1,564 Elo+
Party 2
Mercury
Mercury
BaconLord123
Mercury
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 212L
1,632 Elo+
Party 2
Zhong Kui
Zhong Kui
CutePapaya69
Zhong Kui
Level 49
God Stats
12W - 3L
1,753 SR
Queue Stats
119W - 114L
1,598 Elo+
Party 2
Hercules
Hercules
Straightenin
Hercules
Level 65
God Stats
16W - 8L
1,388 SR
Queue Stats
157W - 144L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
Traplandpat
Sylvanus
Level 52
God Stats
71W - 62L
1,630 SR
Queue Stats
138W - 111L
1,611 Elo+
Party 2
Team Averages
Level 75
1,554 SR
1,591 Elo+

VS

Team Averages
Level 32
1,674 SR
1,627 Elo+
Bacchus
Bacchus
BussinOnGod
Bacchus
Level 7
God Stats
2W - 3L
1,937 SR
Queue Stats
18W - 9L
1,804 Elo+
Party 1
Hera
Hera
Chappy0
Hera
Level 40
God Stats
7W - 5L
1,785 SR
Queue Stats
47W - 50L
1,578 Elo+
Solo
Medusa
Medusa
Kikiwaka
Medusa
Level 34
God Stats
0W - 2L
1,282 SR
Queue Stats
22W - 18L
1,643 Elo+
Party 1
Chaac
Chaac
RogueCelt2
Chaac
Level 37
God Stats
24W - 23L
1,868 SR
Queue Stats
765W - 742L
1,609 Elo+
Solo
Da Ji
Da Ji
TooLitTerry
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asunace
Heimdallr
16
4 / 2 / 0
9,207
614
5,781
11,396
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
BaconLord123
Mercury
11
0 / 0 / 9
7,274
485
3,739
10,889
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
CutePapaya69
Zhong Kui
15
7 / 3 / 3
9,543
636
6,169
10,930
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Straightenin
Hercules
15
2 / 0 / 1
9,133
609
2,470
5,013
4,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Traplandpat
Sylvanus
15
4 / 0 / 8
8,986
599
6,020
8,022
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BussinOnGod
Bacchus
9
1 / 2 / 2
6,489
433
3,772
5,897
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hera
Chappy0
Hera
14
0 / 6 / 3
8,097
540
4,549
7,905
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kikiwaka
Medusa
10
1 / 2 / 1
6,869
458
4,375
5,334
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
1 / 1 / 0
8,475
565
5,304
8,011
7,021
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 6 / 1
7,193
480
5,380
11,519
3,955

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
5
5
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Asunace
Heimdallr
4
2
0
2
W
Mercury
BaconLord123
Mercury
0
0
9
4.5
L
Bacchus
BussinOnGod
Bacchus
1
2
2
1
L
Hera
Chappy0
Hera
0
6
3
0.25
W
Zhong Kui
CutePapaya69
Zhong Kui
7
3
3
2.83
L
Medusa
Kikiwaka
Medusa
1
2
1
0.75
L
Chaac
1
1
0
1
W
Hercules
Straightenin
Hercules
2
0
1
2.5
L
2
6
1
0.42
W
Sylvanus
Traplandpat
Sylvanus
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,179
Damage
23,380
46,250
Taken
38,666
26,613
Mitigated
20,843
20,675
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Asunace
Heimdallr
5,781
2,348
0
5,147
11,396
4,364
2,762
1,057
10,207
0
66,762
W
Mercury
BaconLord123
Mercury
3,739
1,103
0
1,634
10,889
4,825
0
1,817
8,784
0
20,620
L
Bacchus
BussinOnGod
Bacchus
3,772
740
0
960
5,897
5,542
0
2,684
3,213
16,534
0
L
Hera
Chappy0
Hera
4,549
1,270
0
585
7,905
2,804
0
4,809
3,064
56,043
0
W
Zhong Kui
CutePapaya69
Zhong Kui
6,169
829
79
4,645
10,930
7,618
712
4,065
6,802
55,536
0
L
Medusa
Kikiwaka
Medusa
4,375
2,540
0
1,987
5,334
1,521
0
0
5,331
0
39,453
L
Chaac
5,304
366
0
2,938
8,011
7,021
844
1,430
6,362
0
54,990
W
Hercules
Straightenin
Hercules
2,470
559
0
1,928
5,013
4,940
0
279
4,734
0
49,202
L
5,380
1,228
0
1,068
11,519
3,955
0
2,896
8,623
0
43,537
W
Sylvanus
Traplandpat
Sylvanus
6,020
1,255
1,362
5,880
8,022
4,866
597
822
7,200
47,577
16,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,143
Gold Earned
37,123
542
Minions Killed
436
0
Camps Cleared
0
1,499,215
Distance Traveled
1,383,452
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,207
614
124
8
0
262,125
6
W
Mercury
7,274
485
33
2
0
344,318
3
L
Bacchus
6,489
433
23
2
0
213,133
5
L
Hera
8,097
540
124
8
0
277,183
2
W
Zhong Kui
9,543
636
124
8
0
290,542
1
L
Medusa
6,869
458
78
5
0
238,483
3
L
Chaac
8,475
565
137
9
0
313,794
1
W
Hercules
9,133
609
133
9
0
292,231
4
L
Da Ji
7,193
480
74
5
0
340,859
4
W
Sylvanus
8,986
599
128
9
0
309,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role